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gilam

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Posts posted by gilam

  1. 12 hours ago, Yumil said:

    ItemRadar flat out doesn't work - I've had it confirmed by Caz that they plan on fixing it in the next release. It won't crash your game, but it won't do anything for now. you've been warned.
     

     

    Here are the mods. Let me know if NoTMXNeeded and UnrealTimeClock work, as I haven't tested them myself. (I know for a fact the other three does). Also don't forget to save the pictures too.

     

    SWM - ItemRadar.png

    SWM - ShowStatBoosts.png

    SWM - TypeBattleIcons.png

    SWM - NoTMXNeeded.rb 10.3 kB · 1 download SWM - UnrealTime.rb 4 kB · 1 download SWM - WildEncounterRates.rb 2.39 kB · 1 download SWM - ItemRadar.rb 2.79 kB · 0 downloads SWM - ShowStatBoosts.rb 11 kB · 1 download SWM - TypeBattleIcons.rb 5.08 kB · 1 download

    SWM - UnrealClock.rb 6.95 kB · 1 download

     

    tnx a lot. the mods work great.

  2. On 10/24/2020 at 4:24 AM, Yumil said:

    In fact, I've recently had to do that for all mods in the SMW pack for someone on the Deso discord, so I do have the files around, so if you need something, hit me up and i'll pass you the files.

     

    NoTMXNeeded.

    UnrealTimeClock.

    ItemRadar.

    ShowStatBoosts.

    TypeBattleIcons.

    WildEncounterRates.

  3. i always go with the obvious choices.

     

    torchic\chimchar\popplio as a starter.

    woobat\espurr 

    and all the event pokemon like nidorina, mareep, sharpedo, growlith, etc.

     

    i want halp to build a fun and strong team [6-7 mon's] that i will enjoy play the story.

    so mon's move set ,etc. anything will help.

  4. 11 hours ago, Commander said:

    There's a lot of I don't know questions in here but I'm assuming you are referring to the SWM module. On a basic level, the SWM shouldn't be a problem unless a line of coding is missing in the scripts. Pretty sure if someone with some slight coding knowledge took a look they could get it to work but not sure if anyone has interests in porting it over given debug mode exists

    debug is boring.

    i love to see mods like show stat boosts. type battle. pick up.....

    mods that make the life more easy but not the game.

  5. 15 minutes ago, Posty said:

    Um.. that has been answered a few times here now and on the FAQ, but its 12 (guys please read the FAQ before asking questions incase your question has already been answered :]) 

    I know about the 12 gyms. 
    I meant in V5 how many gyms will have

  6. *are you guy's going for full dex?

    *are we going to see a desolation form? to balance weak mon's?

    *are we going to enjoy mega in early-mid game? or late-post game?

    *what feature we going to see in the game in V5?

     

    i hope ppl make modes for this game to.

  7. *Is there any thinking behind the scatter of the mon's? event and wild's? and what is it?

    *the mon's move's and ability are based on ultra san and moon?

    *How the changes affected the story?

    * do we explain why there are 12 gyms? 

    *Are they based on types or something else?

  8. ive always heard great things about Desolation.

    i never play desolation bcz ppl say it's abandoned game, but now i cant wait for E5.

     

    few Q:

    how mach gym's the game have? 18 like reborn and rejuve?

    the game need HM slave?

    are u guy's considering mybe in the future move to the new  engine? reborn feel like a new game now.

  9. 31 minutes ago, MhicKy said:

    Wait.. Doens't this game already uses Reborn's engine? I think it does.. They are pretty similar.. Even the lag I feel when I turn ON battle animations.. I need to fix my old computer..

    i dont know, but in 18.3 reborn run faster and better then ever.

    so i hope this game make the same change.

  10. first thing about the items for pokemon to hold, i wasn't right.

    we can farm item's from wild pokemon's.

     

    I don't know if that question was answered or not.

    are you considering moving to a new game engine like reborn?

     

    cant wait to V13

  11. 9 minutes ago, Magus543 said:

    Interesting, i've never really felt the need to put items on my team in early game. but like Nim gives a psychic spoon that's very helpful for Alola Raichu. Besides, when the items come into play, it's usually when you need them. 

    in intense mode the items are important.

     

    in reborn you can get 5 items before the first gym.

    you get mining kit after the 3 gym.

     

     

  12. 1 hour ago, Jan said:

    When you say polish, what do you mean specifically? Leaving it at just "needs to be polished" doesn't give me much to go by.

    like i say very few  items for mons to hold for very long time.

    mmm the conversation With the captain we dont need it because we have this details from amanda.

    more useable mon's form different types [we get 2 nidoran A-grimer and budew or 3 good psychic mon]

    it's fel important for intense mode.

    you're doing great great job on putting mons that are very good but if you put them later players don't use them because they have better options.

     

    but like i say it's really minor, the game is great and very fun and changing all the time.

     

    i know you will do an amazing job when you finish the last episode because the game is already in a very high place.

  13. i hope we get more items for pokemons to hold.

    the start of the game we have very few.

     

    love this game and sure V13 make the game even better.

    i think the game need a littel polishe, but you guys every ep check how to improve

    the old content so i am sure in the end the game will be great.

     

    hope we get more achievements and more mon's hunt from zumi.

  14. I don't know if those questions were asked or not.

    so i am sorry if so.

     

    1. are we gonna get more item for mon's to hold in the beginning of the game?

    2. in the old content are you guy's gonna re-mix the mon's in the wild and in the events?

  15. 10 minutes ago, MhicKy said:

    Dunno about the gym part but I am pretty sure Golden items will always be purchasable via AP and, frankly, it isn't that hard to farm AP, I currently have 45AP and I have nothing better to buy with it after I got all the Golden items (The Golden Jetpack can be left for last since Waterfall HM isn't implemented yet in the environment, only in battle)

    i am only at the start of the game.

    i find myself grind AP so I don't have to use HM.

    and i want the EXP ALL and the train card's [i play on hard]

    what i am doing worng?

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