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Sirrobert

Veterans
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Posts posted by Sirrobert

  1. On 7/21/2022 at 1:07 PM, HollowFront said:

    Regarding the EVOverflow part of the modpack, I don't get offered the option to reset my EVs or not. It just happens automatically. How do I fix this? (E19)

    That's intended, there is nothing to fix.

    With how insanely fast you can EV train with power items, that not really ever a reason to not overflow.

  2. If you want to cheese it easily, and don't have the Murkrow, catch 3 Sturdy Gravelers. Buldoze 3 times will cause the cave to collapse, KOing all active pokemon

  3. 3 minutes ago, Siv said:

    Second, games are now suppoised to come with a how-to manual and homework?

    No, they're not now supposed to come with a manual.

    They have always come with a manual.

    • Like 3
  4. 28 minutes ago, Waynolt said:
    1 hour ago, Sirrobert said:

     

    This makes a wierd amount of sense... alright, I like it, it's in: now the EVs only get lowered if you're not using noevcap and the pokemon is holding a Power item.

    I did not expect you to just do that so quickly. Thank you very much

  5. So for the EVOverflow mod, I'm really liking the fact that the game automatically lowers EVs from whatever the lowest stat is. It's very useful during EV training.

    But it is also unwanted when done with EV training.

     

    Would it be possible to make this effect toggelable in some way? Perhaps only apply when a Power item is equipped? That would allow this mod to be a set and forget, rather than requiring turning on and off.

  6. On 4/21/2022 at 10:42 AM, Waynolt said:

    It's intentional

    Is there any way to make it happen only when you have an EV training item equipped?

    I like the mechanic, but I feel like it shouldn't happen when done training

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