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Outside Indoorsman

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Post Comments posted by Outside Indoorsman

  1. Novae has art! That's great - she's good people.

    Mr. Luck has art too - yeah. I remembered how he was the one who left Gardevoir (at the time a Ralts) behind... so yeah, he definitely has some importance, to say the least.

     

    As for Spacea and Tiempa - well, I was thinking of White Diamond and Pink Diamond when I looked at them, to be blunt.

  2. I think - some of the boss battles should be removed, personally? The Puppet Master was a great fight, in my opinion, but some of the other fights were better off without the "Max Raid" mechanics (and shields potentially needing multiple hits to break was a decision that gave me a lot of a headaches).

    Galvantula worked better off with those Joltik, in my opinion, and so does Gardevoir - I don't remember all of the Rift pokemon, but I do think some of them just worked out better the way they were before, but some of them are better the way they are now.

    I think - well, I don't think you should remove the mechanics for boss battles entirely. Some of the bosses were great with shields, some weren't? Er - yeah. I guess you should just play it by ear. Maybe start a poll to see what bosses people think should keep the shields mechanic and which bosses shouldn't?

  3. This all looks great! I'm actually doing another - well, a partial playthrough. I was going to do the Rejuvenation story up to the end of Chapter 5, and then wait until this came out.

    So, Legends of Arceus is good, huh? Good to hear. I haven't played it myself yet - issues with the company I bought it from, that I hope are resolved soon...

  4. Celine looks... well, interesting. Not sure how else to put it. I'm thinking of playing cards, for some reason - I think there's someone else that has her dressing style in another series themed after them, can't think of them, gah... With the whole "mirrored" thing on her clothes.

     

    And as for Kreiss, it seems that looking like a businessperson runs in the family.

     

    And Cairo looks fierce.

  5. This may be out of place... but I didn't want to put this in a thread.

     

    This post is intended to be a thank you to the developer team for certain features added to Version 13 - for instance, the Audino trainers giving out XP candies. You guys have saved me SO MUCH time that would have been otherwise spent backtracking, fighting, and other such things.

    Thank you for giving us a way of training more easily, and thank you for making such an amazing game.

    You guys are all awesome.

    • Like 2
  6. On 10/2/2021 at 10:00 PM, TaiFrost said:

    understandable one question tho when v13.5 comes out how will i change my game from intense to normal mode since im playin on intense?


    Go find Mr. Luck. He's camped out south of Grand Dream City and Honec Woods, and east of Darchlight. He's outside the tent - talk to him and he'll change the game's difficulty for you, free of charge if you're on 13.04 or beyond.

    • Thanks 1
  7. I am one of the people who never really got into Intense as well - I once tried Reborn Hardcore, (and I am proud to this day that I beat Florinia's Master Mode fight), but that's as far as I wanted to go, on the "Harder than Hard" setting. Reborn and Rejuvenation are tough enough already - and that's what I think.

    But regardless, if making Intense Mode is causing issues for you, then it's your choice and your decision to shut it down for your mental health. Feel free.

    • Like 1
  8. One last crest idea... for a Mon' that really needs it.

    Jynx Crest: Jynx automatically performs Lovely Kiss on any pokemon using a physical attack on her or that she makes a physical attack on. Jynx's Attack stat is overridden by her Speed stat. Speed and Special Attack are both increased by x1.1.

  9. On 10/20/2020 at 3:25 PM, Edo said:

    Spinda Crest  -  All pokemon on the field (including Spinda) get one random stat lowered by one stage at the end of each round. (combo with Contrary)

     

                              Additionally, the opposing pokemon's ability is disabled.

    I'd say you could probably add a all-around stat boost for Spinda too, like a universal x1.33 or something - the poor mon needs it.

    Anyways! I took all my previous posts, organized them, added some new ideas, upgraded the old ones... well, here you go, anyways. (Jan, you and your team will probably hate me after this... if it helps, only Tauros, Poliwrath, Rapidash, the Sandslashes, Politoed, Gastrodon, Drapion, Sawsbuck, Cinccino, Vanillluxe, Lilligant, Aromatisse, and Togedemaru were added directly in this post. Everyone else is just the same as before, more or less.)


    Generation 1:
     

    Spoiler

    Farfetch’d (normal) Crest: Raises critical hit ratio by two stages. Defense stats are increased by 35% each. All “blade” moves, Revenge, and Brave Bird gain STAB and the effect of Tinted Lens.
    Persian Crest: Technician applies to moves with a base power up to 90. Applies to both Alolan and Kantoian Persian. Also gives Persian Fur Coat if it doesn't have it already.
    Dugtrio Crest: Applies Substitute without a HP penalty, then applies it again without penalty after going below 50% health. Effect only applies once per battle. Dugtrio cannot be forced out while a Substitute is active. Works for both normal and Alolan Dugtrio.

    Seaking Crest: Activates Ability every turn, and upgrades it.
    Swift Swim: Speed is always doubled. Moves (besides Horn Drill) cannot miss and always hit the maximum number of times.
    Lightningrod: Lightningrod activates at the end of every turn, and also increases Attack.
    Water Veil: Seaking gains Magic Guard and Aqua Ring when entering the battlefield.

    Ditto Crest: Protects Ditto from any entry hazards, and raises the lowest defense stat it has by one stage after transforming.
    Golem Crest: Increases Attack and Defense by x1.15 each. Summons a Sandstorm and raises Special Defense by x1.5 (separate from the Sandstorm). Both normal and Alolan Golem can be affected by this Crest.
    Tauros Crest: If Tauros used a physical move the previous turn, a special move it uses this turn calculates damage with Tauros's Attack stat. After a special move is used, this effect resets. If a special move is not used, Tauros's Attack stat increases by 1.
    Poliwrath Crest: Poliwrath is not affected by the negative side effects of moves (such as Close Combat, Belly Drum, or Superpower), cannot have its stats lowered, and gains Magic Guard. (Inspired by the pokedex entries).
    Rapidash Crest: (Inspired by the pokedex entries mentioning the firey/psychic energies stored in its body). Physical attacks that hit a Kantoian Rapidash burn the enemy, while physical attacks that hit a Galarian Rapidash confuse the enemy. Depending on the Regional Form this pokemon has, Normal physical attacks become either Fire-type (Galarian Rapidash) or Psychic type (Kanto Rapidash). Affects both forms of Rapidash.
    Sandslash Crest: Activates ability, and gives it the other one if a Sandstorm is active. Gives the Tough Claws ability. All physical attacks from this pokemon have a 40% chance to make the target flinch.
    Alolan Sandslash Crest: Activates ability, and gives it the other one if Hail is active. All physical attacks from this pokemon have an added 30% chance to freeze the target.

    Generation 2:

    Spoiler

    Bellossom Crest: Gives Bellossom STAB for Fairy type moves. Summons Sun when Bellossom enters the battlefield for as long as it is active and five turns afterwards (Fire-type moves are not boosted by the Sun as long as Bellossom is active). Other weather conditions are overwritten and cannot be resummoned as long as Bellossom is on the battlefield.
    Politoed Crest: Gives Politoed STAB for Psychic moves. Sound moves also gain a x1.5 damage boost and have an added Parental Bond effect.
    Delibird Crest: When Delibird enters the battlefield, all of its teammates are healed for 1/4 of their maximum health even if they aren't on the battlefield (fainted pokemon are revived to 1/4 max health) and Aurora Veil is applied for 8 turns. This effect can only take place once per battle. OR Triples Attack and doubles Speed. Happy Hour applies the effects of Z-Happy Hour, and Present deals 120 damage when targeting enemies or heals 1/4 when targeting allies.
    Blissey Crest: Increases Defense by x2.5.
    Ursaring Crest: Increases defenses and accuracy by x1.3.
    Unown Crest: Increases Defense and Special Defense by 50 each and Special Attack by 24. Hidden Power now deals 70 damage, and always deals damage of a type that is the most Super Effective against the target pokemon, with a built-in Mold Breaker effect added.
    Smeargle Crest: Gives Smeargle x1.35 Speed and applies the same effect as a Focus Sash.
    Jumpluff Crest: Before Jumpluff is hit by a super effective attack, it automatically switches out to another pokemon on the team (determined by the player), and afflicts all pokemon on the field with Cotton Spore. The pokemon that switches in takes the damage in Jumpluff's stead. Also allows Acrobatics to deal max damage at all times.
    Sudowoodo Crest: Sudowoodo gains the resistances and STAB of the Grass type. Sudowoodo has also conquered its hatred of water thanks to its newfound foliage, and gained the Water Absorb and Rain Dish abilities.

    Generation 3:

    Spoiler

    Illumise Crest: All of Illumise's moves are performed twice. If a Volbeat is on the battlefield when Illumise is, the effects of Volbeat's Crest are also applied to Illumuse.
    Volbeat Crest: Activates Tail Glow when Volbeat enters the battlefield. If a Illumise is on the battlefield when Volbeat is, the effects of Illumise's Crest also apply to Volbeat.
    Plusle Crest: Activates Plus, and increases Special Attack by 1 at the end of every turn. If both Plusle and Minun are on the battlefield, the effect of Magnet Rise is applied to both, and Electric Surge is applied.
    Minun Crest: Activates Minus, and heals 1/4 of max health at the end of every turn. If both Plusle and Minun are on the battlefield, the effect of Magnet Rise is applied to both, and Electric Surge is applied.
    Chimecho Crest: Increases HP and defenses by 30%. Empowers all Sound moves for all pokemon as long as Chimecho is on the battlefield (Hyper Voice and Uproar are strengthened by 50%, Snore's Base Damage becomes 100, Round deals 90 Base Damage, and Echoed Voice starts at 80 Base Damage (but gains +40 every time). Heal Bell also applies Wish, Perish Song does not affect Chimecho, Growl harshly decreases attack, Yawn instantly puts the enemy to sleep).
    Lunatone Crest: Increases Speed, Special Attack, and Special Defense by x1.2. Gives Ice Moves and Fairy Moves STAB.
    Solrock Crest: Increases Attack and Defense by x1.2 and Accuracy by x1.3. Gives Fire moves STAB.
    (Lunarock/Soltone/their Fusion Can use either Lunatone or Solrock’s Crests).
    Delcatty Crest: Summons the Rainbow Field and activates Normalize.
    Gorebyss Crest: Shell Smash is applied at the start of the battle. All Fairy and Psychic moves gain STAB.
    Huntail Crest: Huntail gains the Strong Jaw ability. Also gives STAB for all Dark type moves.
    Shedinja Crest: Changes type randomly when entering the battlefield and at the end of every other turn. Applies Magic Guard. Shedinja cannot become ???/BIRD type.
    Kecleon Crest: Whenever Kecleon is hit by an attack, it changes to a type that either nullifies the damage or reduces it to being not very effective before being hit by it. (Psychic, Electric, and Normal attacks cause Kecleon to change to Dark, Ground, and Ghost types respectively, for instance. But Fire attacks just make it change to Water or Rock). Disables Color Change.
    Walrein Crest: Increases defenses by 30%. Also gives Walrein Strong Jaw and applies the effect to Super Fang (Super Fang now decreases enemy HP by 75%).
    Masquerain Crest: Boosts Evasiveness as though affected by Double Team when entering the battlefield, and increases Special Attack BST by 30 points.
    Wailord Crest: Body Slam and Heavy Slam deal double damage. Whenever Wailord is damaged, all pokemon on the field take Water-based Stealth Rock damage. OR: Wailord's Defense and Special Defense are both increased by 40%. Body Slam and Heavy Slam deal x1.5 damage.
    Grumpig Crest: Attack stat now runs off Special Attack stat. Grumpig gains Iron Fist.
    Luvdisc Crest: (Someone else came up with this idea's base): Applies Speed stat to Special Attack. This stacks with Swift Swim, but if Luvdisc's ability is Swift Swim, Luvdisc's base speed drops by x0.85.
    Spinda Crest: Spinda casts Teeter Dance at the end of every turn, and gets a x2 damage bonus against any Confused enemies. Spinda cannot be confused OR Copycat, Dizzy Punch and all non-Normal moves deal x2 damage and gain a x1.3 accuracy boost. Teeter Dance only affects enemies.

    Generation 4:

    Spoiler

    Bibarel Crest: If Bibarel has Simple or Moody, it gains the other ability as well. If Bibarel has Unaware, its Special Attack stat is overwritten by its Attack stat. Bibarel's Defense and Special Defense are increased by x1.2 regardless of its ability.
    Kricketune Crest: Activates ability at all times, regardless of the attack used or HP levels. Any Sound moves that Kricketune has are cast automatically on the first turn after entering the battlefield and run off Kricketune's Attack stat. Increases base Accuracy and Speed by x1.3.
    Carnivine Crest: All Bug-type moves and Flying type moves deal quarter damage, and Carnivine's attacks deal Super Effective damage to all Bug and Flying type pokemon. (Since Carnivine's based on a Venus Flytrap).
    Phione Crest: (Inspired by the mentions of warm seas in the pokedex entry). Phione's special Water-type moves deal Fire damage instead of Water damage, but still receive a boost from Rain Dance (Physical moves still deal Water damage). Once per battle, when Phione would otherwise faint, it instead goes to 1 HP and then casts Rest.
    Pachirisu Crest: The first non-electric offensive move Pachirisu uses after being sent out deals x1.5 damage for as long as it is out (it can be used again and retains the x1.5 damage boost), and deals damage based on Pachirisu's Speed stat instead of Attack or Special Attack.
    Mothim Crest: Mothim applies Quiver Dance to itself twice. If a Wormadam is on the field when Mothim enters the battlefield, the Forest terrain is summoned for five turns.
    Wormadam Crest: Gains the best possible stats from every Form it has (BST becomes 60/79/105/79/105/36). Summons the Forest Terrain if a Mothim is on the field when Wormadam enters the battlefield.
    Drapion Crest: Drapion gains Bug-type resistances and STAB.
    Gastrodon Crest: Whenever a physical attack hits Gastrodon, the attacker's Defense, Special Defense, and Speed all drop by 1.

    Generation 5:

    Spoiler

    Sawsbuck Crest: Changes Sawsbuck's type and ability, based on the Seasonal Form it has. Also makes its first Normal-type move into a new type, based on the type changed from Normal. (I considered having their abilities become Drizzle/Drought/Sand Stream/Snow Warning respectively... not sure if that's overpowered or not).
    Spring Form: Sawsbuck becomes Grass/Water type. Ability becomes Dry Skin. First Normal move becomes Water type.
    Summer Form: Sawsbuck becomes Grass/Fire type. Ability becomes Chlorophyll. First Normal move becomes Fire type.
    Fall Form: Sawsbuck becomes Grass/Rock type. Ability becomes Sand Rush. First Normal type move becomes Rock type.
    Winter Form: Sawsbuck becomes Grass/Ice type. Ability becomes Fur Coat. First Normal type move becomes Ice type.

    Lilligant Crest: Lilligant's moves all affect the enemy normally no matter what. (Offensive moves used by Lilligant all deal at least neutral damage regardless of types or abilities on enemy pokemon (Normal type moves can affect Ghost types). Sleep Powder/Stun Spore moves affect any pokemon, regardless of ability or type (even Grass-types or pokemon with Overcoat or a protective item are affected), and Dream Eater works even if the target isn't asleep (to give Lilligant a non-Grass, Bug, or Normal damage option)).
    Alomomola Crest: Attack stats now run off the HP stat (that is, the Attack stat is considered 165 BST at 100% health, and 82.5 at 50% health).
    Maractus Crest: Activates Spiky Shield every other turn. Releases 1 layer of Spikes the first time Maractus enters the battlefield and another layer whenever Maractus is hit by an attack.
    Watchog Crest: Lowers the accuracy of enemy pokemon when Watchog enters the battlefield. Watchog's attacks always hit (the maximum number of times). Increases Attack and Special Attack by x1.3. (Activates and empowers all of Watchog's abilities simultaneously).
    Escavalier Crest: Casts Agility at the start of every turn.
    Klinklang Crest: Gains a Parental Bond ability for all attacks. Switches Attack and Special Attack, and gives all Gear moves +1 priority (but Gear Grind doesn't apply the Parental Bond effect).
    Beartic Crest: Activates Beartic's Ability. When Beartic attacks, if its move is not Ice-type and an Ice-type move would deal more damage, the move becomes Ice-type.
    Accelgor Crest: Gains a Substitute at the start of the battle that doesn't drain HP. Accelgor's attacks all have an added 40% chance to poison the enemy.
    Sawk Crest: Gives the ability Iron Fist. After the first time Sawk is hit by a damaging move, it gains 1 Attack.
    Throh Crest: "Throw" moves, Reversal, and Counter all gain a x1.5 damage boost. Mat Block can be used every turn.
    Simisage Crest: If Simisage makes contact offensively or is hit by a physical move, the pokemon who made contact loses an additional 1/8 of their maximum health. Grass Pledge acts as though Water Pledge was used immediately beforehand. (Becomes a 150 BP move).
    Simisear Crest: Burns enemy pokemon at the end of every turn, and also steals Berries from them and consumes them. Fire Pledge acts as though Grass Pledge was used immediately beforehand (Becomes a 150 BP move).
    Simipour Crest: Simipour gains both Water Absorb and Storm Drain. Water Pledge acts as though Fire Pledge was used immediately beforehand. (Becomes a 150 BP move).
    Bouffalant Crest: Gives Rock Head and Fluffy.
    Basculin Crest: Is protected from the negative side effects of its own moves (Gains Rock Head, doesn't lose HP or stats from moves like Substitute, Final Gambit, and Superpower).
    Cinccino Crest: Increases Accuracy by x1.3 and gives the Fluffy ability.
    Vanilluxe Crest: (It's Ice Cream!) Whenever Vanilluxe is hit by an attack or uses an Ice attack, Vanilluxe and its allies gain 1/8 of their max health back. Hail restores health to all Pokemon as long as Vanilluxe is on the field.

    Generation 6:

    Spoiler

    Aromatisse Crest: Aromatisse has perfected its enemy-repelling smell, and cannot be hit by attacks that make contact (Earthquake can deal damage, but Draining Kiss can't). Upon entering the battlefield, Aromatisse applies the Aromatic Mist move to itself and any allies. (Inspired by the pokedex entries for Aromatisse).
    Carbink Crest: Swaps Attack stat with Defense stat when Carbink uses an offensive physical move. Swaps Special Attack stat with Special Defense stat when Carbink uses a offensive special move. When Carbink uses a defensive or support move, Carbink's stats are reset to normal. (Basically, Stance Change for Carbink, but only one "set" of moves at a time).
    Trevenant Crest: Gains Shadow Tag. Trevenant also afflicts any enemy pokemon who hits it or its teammates with a Curse that doesn't drain its HP to cast.
    Gogoat Crest: Grants the effects of Grassy Surge. Grass Pelt affects both Defense and Special Defense, and Sap Sipper activates at the end of every turn.
    Shiinotic Crest: Summons the Bewitched Woods terrain for as long as Shiinotic is on the battlefield.
    Lurantis Crest: When Lurantis enters the battlefield, Lurantis gains a +2 priority to its first offensive move against enemy pokemon. This effect is applied again whenever a new enemy pokemon enters the battlefield.
    Lumineon Crest: Lumineon gains the Lightningrod ability. Also allows Lumineon to learn the move Nature Power by TM (for some reason, Finneon can but Lumineon can't - considering how OP Nature Power is in Reborn and Rejuvenation, this could help Lumineon a lot).

    Generation 7:

    Spoiler

    Togedemaru Crest: Whenever Togedemaru deals damage to another pokemon, the other pokemon is paralyzed 100% of the time (this includes damage dealt by Iron Barbs or Spiky Shield). Togedemaru gains Motor Drive. If Lightningrod is Togedemaru's ability, it also raises Attack.
    Gumshoos Crest: Stakeout is always activated.
    Pyukumuku Crest: (Inspired by the pokedex entry) Automatically casts Counter when hit by a physical attack. Cannot be afflicted with status and can cast Purify at will.
    Wishiwashi Crest: Wishiwashi does not gain Attack or Special Attack when in Schooling Form. Instead, Wishiwashi's attacks are all multiple-hit moves, based on how many pokemon are still conscious on the user's team (all of Wishiwashi's moves become Beat Up with different types and effects).

    Generation 8:

    Spoiler

    Greedent Crest: Stuff Cheeks can be activated without a Berry, and either heals an extra 1/6 of Greedent’s health (if it has Cheek Pouch), or increases either Defense or Special Defense (chosen randomly) by 1 as well (if it has Gluttony).
    Stonjourner Crest: Applies Special Attack and Speed stats to Special Defense (increases Special Defense to 110 base, but reduces Speed and Special Attack to 1 each). Power Spot applies while Stonjourner is in the party, not just on the battlefield.
    Eiscue Crest: Reapplies Ice Face every turn that Hail is active and increases Special Defense by 15 points.
    Eldegoss Crest: After Eldegoss is damaged, all friendly pokemon entering and on the battlefield gain a Leftovers-like effect. Cotton Down only affects enemy pokemon.


     

  10. Phione Crest: (Inspired by the mentions of warm seas in the pokedex entry).

    Phione's special Water-type moves deal Fire damage instead of Water damage, but still receive a boost from Rain Dance (Physical moves still deal Water damage). Once per battle, when Phione would otherwise faint, it instead goes to 1 HP and then casts Rest.

    Pachirisu Crest: The first non-electric offensive move Pachirisu uses after being sent out deals x1.5 damage for as long as it is out (it can be used again and retains the x1.5 damage boost), and deals damage based on Pachirisu's Speed stat instead of Attack or Special Attack.

    Pyukumuku Crest: (Inspired by the pokedex entry) Automatically casts Counter when hit by a physical attack. Cannot be afflicted with status and can cast Purify at will.
    Shiinotic Crest: Summons the Bewitched Woods terrain for as long as Shiinotic is on the battlefield.

    Sudowoodo Crest: Sudowoodo gains the resistances and STAB of the Grass type. Sudowoodo has also conquered its hatred of water thanks to its newfound foliage, and gained the Water Absorb and Rain Dish abilities.
    Lumineon: Gains the Lightningrod ability. Also allows Lumineon to learn the move Nature Power by TM

    (for some reason, Finneon could in Generation 7 but Lumineon couldn't - considering how OP Nature Power is in Reborn and Rejuvenation, this could help Lumineon a lot).
    Drapion Crest: Gives Drapion Bug-type resistances and STAB.

  11. 6 minutes ago, Edo said:

    you dont know if the devs already went through the posts, and they wouldnt notice if you edited your post, so better post again for new ideas

    Good point. Er, developers - could we get your thoughts on that? Are you going to go back through the thread after this is all over, or are you just grabbing the suggestions as they come in?

    Also - here.
    Jumpluff: Before Jumpluff is hit by a super effective attack, it automatically switches out to another pokemon on the team (determined by the player), and afflicts all pokemon on the field with Cotton Spore. The pokemon that switches in takes the damage in Jumpluff's stead. Also allows Acrobatics to deal max damage at all times.

    • Upvote 1
  12. Spoiler

    Gorebyss: Shell Smash is applied at the start of the battle. All Fairy and Psychic moves gain STAB.
    Huntail: Huntail gains the Strong Jaw ability. Also gives STAB for all Dark type moves.
    Gumshoos: Stakeout is activated at all times.
    Sawk: Gives the ability Iron Fist. After the first time Sawk is hit by a damaging move, it gains 1 Attack.

    Throh: "Throw" moves, Reversal, and Counter all gain a x1.5 damage boost. Mat Block can be used every turn.

    Er, I'm posting again? Is that okay, or should I just add these to my original post?

  13. Spoiler

    ...Wow, crests are popular! And so is Rejuvenation!

    But anyways, here you go.

     

    Aromatisse Crest: Aromatisse has perfected its enemy-repelling smell, and cannot be hit by attacks that make contact (Earthquake can deal damage, but Draining Kiss can't). Upon entering the battlefield, Aromatisse applies the Aromatic Mist move to itself and any allies. (Inspired by the pokedex entries for Aromatisse).

     

    Carbink Crest: Swaps Attack stat with Defense stat when Carbink uses an offensive physical move. Swaps Special Attack stat with Special Defense stat when Carbink uses a offensive special move. When Carbink uses a defensive or support move, Carbink's stats are reset to normal. (Basically, Stance Change for Carbink, but only one "set" of moves at a time).

    Illumise Crest: All of Illumise's moves are performed twice. If a Volbeat is on the battlefield when Illumise is, the effects of Volbeat's Crest are also applied to Illumuse.
    Volbeat Crest: Activates Tail Glow when Volbeat enters the battlefield. If a Illumise is on the battlefield when Volbeat is, the effects of Illumise's Crest also apply to Volbeat.

     

    Plusle Crest: Activates Plus, and increases Special Attack by 1 at the end of every turn. If both Plusle and Minun are on the battlefield, the effect of Magnet Rise is applied to both, and Electric Surge is applied.

    Minun Crest: Activates Minus, and heals 1/4 of max health at the end of every turn. If both Plusle and Minun are on the battlefield, the effect of Magnet Rise is applied to both, and Electric Surge is applied.


    Lilligant Crest: Lilligant's moves all affect the enemy normally no matter what. (Offensive moves used by Lilligant all deal at least neutral damage regardless of types or abilities on enemy pokemon (Normal type moves can affect Ghost types). Sleep Powder/Stun Spore moves affect any pokemon, regardless of ability or type (even Grass-types or pokemon with Overcoat or a protective item are affected), and Dream Eater works even if the target isn't asleep (to give Lilligant a non-Grass, Bug, or Normal damage option)).

     

    Carnivine Crest: All Bug-type moves and Flying type moves deal quarter damage, and Carnivine's attacks deal Super Effective damage to all Bug and Flying type pokemon. (Since Carnivine's based on a Venus Flytrap).

     

    Bellossom Crest: Gives Bellossom STAB for Fairy type moves. Summons Sun when Bellossom enters the battlefield for as long as it is active and five turns afterwards (Fire-type moves are not boosted by the Sun as long as Bellossom is active). Other weather conditions are overwritten and cannot be resummoned as long as Bellossom is on the battlefield.
     

    Jumpluff Crest: Activates Cotton Spore when entering the battlefield on all enemy pokemon. When Jumpluff is hit by a Super Effective attack from the enemy, it switches out if possible before damage is dealt.
     

    Masquerain Crest: Boosts Evasiveness as though affected by Double Team when entering the battlefield, and increases Special Attack BST by 30 points.

     

    Trevenant Crest: Gains Shadow Tag. Trevenant also afflicts any enemy pokemon who hits it or its teammates with a Curse that doesn't drain its HP to cast.

     

    Watchog Crest: Lowers the accuracy of enemy pokemon when Watchog enters the battlefield. Watchog's attacks always hit (the maximum number of times). Increases Attack and Special Attack by x1.3. (Activates and empowers all of Watchog's abilities simultaneously).

     

    Chimecho Crest: Increases HP and defenses by 30%. Empowers all Sound moves for all pokemon as long as Chimecho is on the battlefield (Hyper Voice and Uproar are strengthened by 50%, Snore's Base Damage becomes 100, Round deals 90 Base Damage, and Echoed Voice starts at 80 Base Damage (but gains +40 every time). Heal Bell also applies Wish, Perish Song does not affect Chimecho, Growl harshly decreases attack, Yawn instantly puts the enemy to sleep).

     

    Delibird Crest: When Delibird enters the battlefield, all of its teammates are healed for 1/4 of their maximum health even if they aren't on the battlefield (fainted pokemon are revived to 1/4 max health) and Aurora Veil is applied for 8 turns. This effect can only take place once per battle. OR Triples Attack and doubles Speed. Happy Hour applies the effects of Z-Happy Hour, and Present deals 120 damage when targeting enemies or heals 1/4 when targeting allies.

     

    Shedinja Crest: Changes type randomly when entering the battlefield and at the end of every other turn. Applies Magic Guard. Shedinja cannot become ???/BIRD type.

     

    Kecleon Crest: Whenever Kecleon is hit by an attack, it changes to a type that either nullifies the damage or reduces it to being not very effective before being hit by it. (Psychic, Electric, and Normal attacks cause Kecleon to change to Dark, Ground, and Ghost types respectively, for instance. But Fire attacks just make it change to Water or Rock). Disables Color Change.

     

     

    Walrein Crest: Increases defenses by 30%. Also gives Walrein Strong Jaw and applies the effect to Super Fang (Super Fang now decreases enemy HP by 75%).

     

    Bouffalant Crest: Gives Rock Head and Fluffy.
     

    Bibarel Crest Crest: Automatically casts Protect every other turn. If Bibarel has Simple or Moody, it gains the other ability as well. If Bibarel has Unaware, its Special Attack stat is overwritten by its Attack stat.

     

    Kricketune Crest: Activates Technician or Swarm at all times, regardless of the attack used or HP levels. Doubles initial power of Fury Cutter if Swarm is activated.

     

     

    Gogoat Crest: Grants the effects of Grassy Surge. Grass Pelt affects both Defense and Special Defense, and Sap Sipper activates at the end of every turn.

    Gumshoos: Stakeout is always activated.

     

     

    Wailord Crest: Body Slam and Heavy Slam deal double damage. Whenever Wailord is damaged, all pokemon on the field take Water-based Stealth Rock damage.

    OR:

    Wailord's Defense and Special Defense are both increased by 40%. Body Slam and Heavy Slam deal x1.5 damage.

     

    Grumpig Crest: Attack stat now runs off Special Attack stat. Grumpig gains Iron Fist.

     

     

    Simisage Crest: If Simisage makes contact offensively or is hit by a physical move, the pokemon who made contact loses an additional 1/8 of their maximum health. Grass Pledge acts as though Water Pledge was used immediately beforehand. (Becomes a 150 BP move).

     

     

    Simisear Crest: Burns enemy pokemon at the end of every turn, and also steals Berries from them and consumes them. Fire Pledge acts as though Grass Pledge was used immediately beforehand (Becomes a 150 BP move).

     

     

    Simipour Crest: Simipour gains both Water Absorb and Storm Drain. Water Pledge acts as though Fire Pledge was used immediately beforehand. (Becomes a 150 BP move).

     

    Eldegoss Crest: After Eldegoss is damaged, all friendly pokemon entering and on the battlefield gain a Leftovers-like effect. Cotton Down only affects enemy pokemon.

     

     

    Ditto Crest: Protects Ditto from any entry hazards, and raises the lowest defense stat it has by one stage after transforming.

     

     

    Golem Crest: Increases Attack and Defense by x1.15 each. Summons a Sandstorm and raises Special Defense by x1.5 (separate from the Sandstorm). Both normal and Alolan Golem can be affected by this Crest.

     

    Greedent Crest: Stuff Cheeks can be activated without a Berry, and either heals an extra 1/6 of Greedent’s health (if it has Cheek Pouch), or increases either Defense or Special Defense (chosen randomly) by 1 as well (if it has Gluttony).

     

     

    Stonjourner Crest: Applies Special Attack and Speed stats to Special Defense (increases Special Defense to 110 base, but reduces Speed and Special Attack to 1 each). Power Spot applies while Stonjourner is in the party, not just on the battlefield.

     

     

    Eiscue Crest: Reapplies Ice Face every turn that Hail is active and increases Special Defense by 15 points.

     

    Lurantis Crest: When Lurantis enters the battlefield, Lurantis gains a +2 priority to its first offensive move against enemy pokemon. This effect is applied again whenever a new enemy pokemon enters the battlefield.

     

    Lunatone Crest: Increases Speed, Special Attack, and Special Defense by x1.2. Gives Ice Moves and Fairy Moves STAB.

     

     

    Solrock Crest: Increases Attack and Defense by x1.2 and Accuracy by x1.3. Gives Fire moves STAB.

     

     

    Lunarock/Soltone: Can use either Lunatone or Solrock’s Crests.

     

     

    Maractus Crest: Activates Spiky Shield every other turn. Releases 1 layer of Spikes the first time Maractus enters the battlefield.

     

     

    Delcatty Crest: Summons the Rainbow Field and activates Normalize.

     

     

    Persian Crest: Technician applies to moves with a base power up to 90.

     

     

    Dugtrio Crest: Applies Substitute without a HP penalty, then applies it again without penalty after going below 50% health. Effect only applies once per battle. Dugtrio cannot be forced out while a Substitute is active. Works for both normal and Alolan Dugtrio.

     

     

    Blissey Crest: Increases Defense by 35 points.

     

     

     

    Ursaring Crest: Increases defenses and accuracy by x1.3.

     

     

     

    Luvdisc Crest: (Someone else came up with this idea's base): Applies Speed stat to Special Attack. This stacks with Swift Swim, but if Luvdisc's ability is Swift Swim, Luvdisc's base speed drops by x0.85.

     

     

    Alomomola Crest: Attack stats now run off the HP stat (that is, the Attack stat is considered 165 BST at 100% health, and 82.5 at 50% health).

     

     

    Spinda Crest: Spinda casts Teeter Dance at the end of every turn, and gets a x2 damage bonus against any Confused enemies. Spinda cannot be confused OR Copycat, Dizzy Punch and all non-Normal moves deal x2 damage and gain a x1.3 accuracy boost. Teeter Dance only affects enemies.

     

     

    Unown Crest: Increases Defense and Special Defense by 50 each and Special Attack by 24. Hidden Power now deals 70 damage, and always deals damage of a type that is the most Super Effective against the target pokemon, with a built-in Mold Breaker effect added.

     

     

    Farfetch’d (normal) Crest: Raises critical hit ratio by two stages. Defense stats are increased by 35% each. All “blade” moves, Revenge, and Brave Bird gain STAB and the effect of Tinted Lens.

     

     

    Smeargle Crest: Gives Smeargle x1.35 Speed and applies the same effect as a Focus Sash.

    Basculin Crest: Is protected from the negative side effects of its own moves (Gains Rock Head, doesn't lose HP or stats from moves like Substitute, Final Gambit, and Superpower).

     

    Mothim Crest: Mothim applies Quiver Dance to itself twice. If a Wormadam is on the field when Mothim enters the battlefield, the Forest terrain is summoned for five turns.

    Wormadam Crest: Gains the best possible stats from every Form it has (BST becomes 60/79/105/79/105/36). Summons the Forest Terrain if a Mothim is on the field when Wormadam enters the battlefield.

     

     

     

     

     

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