-
Posts
2522 -
Joined
-
Last visited
-
Days Won
275
Content Type
Profiles
Forums
Events
Reborn Development Blog
Rejuvenation Development Blog
Starlight Divide Devblog
Desolation Dev Blog
Post Comments posted by Jan
-
-
4 hours ago, rrr3334 said:
Hi I've been wanting to start Rejuvenation but decided to wait for the next update. My only concern is if there are any sort of impactful story decisions like there were in Reborn that occur throughout the game and would decisions made in the early-mid game have an impact that we won't know about.
There are decisions that can lead to different endings yes, but it is a point-based system. So messing up/missing a certain decision will not lock you out of a certain ending. The path of which your route is decided is calculated near the end of v13 main story content. 13.5 begins the routes to those endings based on that. Every important decision is pretty blatant with its importance. The game will always communicate (visually and sometimes through text) which decisions are impactful and which aren't.
- 3
-
On 5/4/2023 at 5:23 AM, nirmaan said:
hello buddy so congrats on (almost) completion of 13.5V. So I was interested to how many hours of gameplay will add to it then ?
I don't really have an estimate! It's hard to say right now.
20 hours ago, Kuma45 said:If I wanted to restart the game (because my save is gone -.-) would you recommend to wait for the update because it has many changes to the game before the update or can I just start a new game?
I'd just wait at this point.
-
11 minutes ago, SoulN7 said:
Awesome, I'm glad we got new infos! But I have a question: since Aevia got new design but, from the screens her second outfit was the same, her second outfit will be updated?
I assume you mean her backsprite? Yeah, that will be updated! It just hasn't been done yet. On release everything will be updated properly :).
- 1
-
Just now, Mei-o_Scarlett said:
im gonna guess the plan for early legendaries in renegade route to just be
lol youre evil and youre catching them for clear and kierean for the more morally ambigious ones while the good ones are sent to stop u etc
so how excatly will this route setting work
given u could always change the variable in rpgmaker and debug no?
unlesss its a completelydifferent beast
yeah but if you have debug... at that point you could just spawn in anything you want anyway.
- 1
-
- Popular Post
- Popular Post
Hey guys! Just wanted to let everyone know that the apps are now closed and we now have new team members! (I'll let them introduce themselves at a later time).
I want to thank everyone for applying and showing their eagerness to help me out on this overly ambitious project. We received a ton of applications and although we obviously couldn't accept everyone, I still want to restate my gratitude. Also like... Y'all are so talented?? There were so many great apps and because of that this was a very difficult process . I know where to look if I'm ever in the need for help in the future!
- Jan
- 15
-
5 minutes ago, Herm said:
by new storyline, do you mean actual plot after the end story of v13? and not just sidequests
ye.
1 minute ago, Metagro said:Man, I'm not a coder or video game developer. But I write a lot and I can SO relate to the whole ''wow this chapter I wrote is kinda long, lemme split it into a 0.5'' and the second half is as long as a regular chapter lol. I know the wait is gonna be so worth it. V. 13 was awesome!
A lot of it was gonna be put in a side game because a lot of people loved WLL, but I figured it may be too important to put in a separate project so I'm squishing it into main game.
It can be skipped on subsequent playthroughs with a password!
- 7
-
3 minutes ago, SolareSupremo said:
Who's the green haired character? Isn't that...
sans
- 3
- 1
- 2
- 1
-
3 hours ago, Shadow Angel said:Quote
We don't have details on every single instance of this as of yet, so allow us to work through trials of this before asking too many detailed questions.
Gym Leaders are not changing.
- 1
-
- Popular Post
- Popular Post
11 minutes ago, Gajoob said:Lurker here. I'm honestly really saddened to hear about the removal of boss battles. Personally I really enjoyed them and found them to be engaging compared to before. From a thematic perspective I always thought this made more sense than how things worked prior to V13 - for example, Rift Carnivine having a bunch of rift tangelas with it for some reason, or Rift Hippowdown having a clone. These additions always felt contrived or arbitrary in order to create difficulty rather than serving an actual purpose. Granted I think there are cases where the game benefits from not having this tacked on to certain fights where it felt unnecessary (looking at you Clear & Isha) but I think overall the game benefits from having to strategise and utilise gameplay elements to succeed. At the same time I think boss fights are no less cheesable than they were before so I'm trying to understand the issues that arose really.
I get there's a bottom line and at a certain point the game being difficult and stunts progression because people get stuck on fights they struggle to win when they're really just interested in the story. I just have this sinking feeling that fights will end up being underwhelming as a result where certain major events like against the Puppet Master will end up being trivialised (destiny bond go brrr) or silly (6 mini puppet masters?). And yeah, I get "let people play how they want to play" but I think it goes hand in hand by having spectacle abridged to difficulty. Maybe there's a compromise where some fights retain the mechanic or you can destiny bond once the shields are down? I don't know really; I liked this mechanic and I'm sad to see it go.
Regarding the streamlining this is something I'm surprised to hear about as I always thought the early game was fairly streamlined to begin with. Interested to see how things pan out really. Artwork is stellar like always but you probably hear about that a lot.
A fair criticism. I should reiterate that all these plans are long term goals and may or not be acted upon depending on feedback from the community. So if a majority of the community feels as though boss battles should stay-- Then that outcome is considered. Currently they are pretty restrictive, and if a player chooses to want to cheese a fight that is too hard for them then they should have the right to do so. I feel as though the freedom to cater to your own playstyle is just as important. A slippery slope, though. Regardless, we're as previously stated we are -constantly- looking at feedback so if there are things people are not happy with, this is the time to speak up, as you have.
- 8
- 2
- 1
-
11 minutes ago, VMeemes said:
So when you say removed boss battles/rift battles, does that include the whole 'break shield' mechanic that V13 currently has? Just asking for more elaboration that's all. And does these 'boss battles' include the shadow dens in route 4 or is that routes mechanics getting an overhaul to accommodate for the boss battle removal?
Regardless the maps are fantistic and that you are getting all the breaks you could want. Keep up the good work!
Yes, that is referring to the shield break mechanic. The shadow dens on Route 4 will keep this mechanic.
- 6
-
4 hours ago, IBW_3000 said:
How will you be handling abilities?
They have official abilities in the code.
-
16 hours ago, ChaosShadow198 said:
why you dont make :
dartrix hold a fighting gem + level 36 = hisuian decidueye
quilava hold psychic gem +level 36dewott hold dark gem + level 36
dartrix can't learn any fighting type move so are quilava can't learn any psychic type move and dewott can't learn any dark move so having them holding those gem not a big deal
An interesting idea. It'll take some more thought by my team. Also Typhlosion is part ghost, not psychic.
- 2
-
21 hours ago, Kenneth said:
Master, will you give us in 13.5 my boi Galarian Slowking? Will 13.5 have all Galarian forms? Am not asking about Hisuian forms, i read the text above!
oh i forgot to include this quote, sorry. But yes! the dlc will 100% be in 13.5 :)
- 4
-
- Popular Post
- Popular Post
11 hours ago, Mei-o_Scarlett said:wait wait wait
whats gonna happen to the stanler crest now
is it gonna be removed
and is clear's stanler just gonna be a wydeer
instead
of is it gonna remain and keeps it crest
Stantler will keep its crest. Same with Samurott and any other Pokemon that gets a new form. It's a different way to play existing Pokemon so there's no need to remove any of them.
16 hours ago, ThiroSmash said:Here's an interesting question: you've confirmed to include Legends' mons, but any ideas on including the frostbite and drowsy status conditions? Frostbite at least seems much more fun than freeze.
So like, I spoke about this with a few of my dev members and we're actually considering it. No idea if we will though.
20 hours ago, Zigzagoonfan said:How will you handle the hisui starter evolution? Like evolving them in the past (We still can enter the past sooo why not)
And can we lock sneasler in the Kecleon Prison?
Keep up the good work, Jan and devs!
I was really hoping they'd learn a new move or something to allow them to evolve, but they dont. The answer for right now is no clue I haven thought that far ahead yet.
20 hours ago, Dark Champion said:Hisuian Arcanine, Hisuian Typhlosion, and Hisuian Samurott are the best pokemon in the game.
Hisuian Samurott is the worst regional form20 hours ago, ZeptoCZ said:Who disrespected my boy Sneasler?!
Sir that's a man in a suit.
21 hours ago, SadMoney said:How will v13.5 content be handled in v14?
Like will u play through the content spread throughout a bunch of chapters, or just do all quests after ch15 main story?
No, it takes place between v13 and v14's story. It takes place during the last month of december when they wait for the final battle to happen.
21 hours ago, Gummy_Dragon said:So, if I have finished the main story of version 13, will I still be able to do all the sidequests of 13.5, at least until version 14? I heard this was the case want want to know if that's still true.
You can only do these when you finish v13 story so yes.
22 hours ago, Ram Cxz 007 said:sorry did you mean that v13.5 will be a seperate game like WLL and we get all the rewards by using a password like the riolu in gdc central
It is not a separate game. I just said it's like WLL in terms of narrative. Think of it as one big help quest.
23 hours ago, Aerox said:Hey Jan, I will be glad if in the near future you would like to evaluate what I have left as a public message on your profile :) Do not worry thou, take your time, your game is already great.
Oh, I didn't see it! I'll take a look soon!
- 11
- 1
-
On 11/30/2021 at 4:01 AM, manpil58 said:
@Janin v13.5 are you going to fix a minor bug in marble mansion?indeedee is not in the room that you unlock after completing the meloetta puzzle (this is for those that completed the story events in marble mansion before v13 had come out)
ok 1.) Why did you copy and paste this same comment in another thread and 2.) asking me to fix bugs in threads that aren't even relevant is considered bad forum etiquette. 3.) yes
On 11/30/2021 at 6:17 AM, PARCB said:So thanksgiving has made a halt uh?
Or are they Brilliant Diamond strategies?
And I suppose talon is a flying type trainer, uh? Braviary will use his crush
clawtalonno I just took a break because I was tired.
- 2
-
-
On 10/23/2021 at 10:37 PM, Gummy_Dragon said:
Are you planning on adding some way to track relationship values, or will they remain hidden?
We're working on something, but we don't have something to share right now.
On 10/26/2021 at 3:33 AM, Ram Cxz 007 said:legend arceus is releasd on next january 22 so we will be able to know more about the new forms the so .so my question is what is going to happen to the places shown during development blog of v13 like the bridge and museum. is those places cut from rejuv or will be available in v14 or future version and the the island where never winter is present i thin we were suppose to get to see it in v13 will we able go to region in the region or are they moved future version
Uhhhh. It was kind of hard to understand what you're asking. Neverwinter will not be available in v13.5 or v14.
On 10/27/2021 at 5:09 AM, Cawk said:Also will those houses in Den of Souls have further development? Would be fun to explore while being chased around by some angry souls or ghost pokemon for a quest of something.
Yes.
On 10/27/2021 at 9:20 AM, Ram Cxz 007 said:will we able to access some of the closed location v13.5 there are some like the tower like building in third layer, gate in gearen city ,dreamyard these some i remember there might be some.
Third Layer yes, Gate in Gearen perhaps, Dreamyard no.
-
12 hours ago, Vinnie said:
Everything looks and sounds wonderful.
I will miss old route 3 and the surrounding area due to WLL, but the changes look fresh and well designed despite that.
I am considering going back to WLL in the future and update it to Gen 8 while also fixing map inconsistencies with the main game.
- 3
-
25 minutes ago, Nooooooo said:
How outdated is the dev blog percentages? I'm curious.
Just updated the numbers!
-
- Popular Post
- Popular Post
...And closed! That's all I'm taking for now! This goes without saying, but there's no way we can implement every single crest idea-- Heck, I don't think we'd implement most. There were HUNDREDS. I wouldn't be surprised if there
were thousands. Next time remind me to post a limit, haha.
That being said, please also note that these suggestions, if picked, are not guaranteed to be in V13. As mentioned before, there are just... so many lol. It takes time to implement crests, so... Yeah.
We'll keep these suggestions for future versions as well.
If you missed your shot, I might accept suggestions at a later time as well. Thanks again, guys. :]
- 8
- 2
-
Just a heads up! This thread will be closing this Sunday! November 1st! Get in your last submissions!
- 5
-
- Popular Post
- Popular Post
jesus christ
- 8
- 3
- 4
-
5 hours ago, Trumpet of Doom said:
"3 months from now"... *counts on fingers* September, October, November, December... Jan, are you zero-indexing something that doesn't need to be?
Seriously, though, take all the time you need.
Honestly when I wrote this my mind was halfway through september. don't ask why because I really don't have an answer for you LOL.
-
1 hour ago, Gheist said:
I'm a bit late but looks like my prediction of Aelita winning was spot on. Which I'm happy about since she was one of my picks. What I didn't expect was the 2nd place spot to be so contested or to see Erin up so high. A bit disappointed Crescent's not higher though but at least she's top 10.
As for artwork thing, I'm kinda conflicted since it was suppose to just the top one getting anyway so nothing's technically lost, but at the same time it seems kinda low to set up the rules and then just change them after the fact because you don't like the result. I mean we knew Melia already had a couple of artworks before the poll so the only new information is the vote count. I mean if you wanna draw Venam to put her in the art spotlight or whatever, then just draw her. Nobody would complain. There's no need to come up with these excuses.
??? In no way were the rules changed? They clearly said 1st place was getting something. The top three thing was discussed primarily as an extra way after the polls were even created. It was never added to the rule set as it was supposed to be a surprise. We as a dev team discussed and came to this conclusion. There are no excuses here. As you said, nothing was lost, so I don't understand the issue here?
- 1
v13.5 Update | What You Need to Know! (Setup Post)
in Records
Posted
There probably would still be someeee problems. particularly in carotos mountain. Like, it's PROBABLY fine, but... yeah. if you can somehow make it to the end of the game and defeat saki, the converter will run on that old file still.