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Status Updates posted by Azeria
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Today's session of Redemption League is starting now! Come join us at http://reborn.psim.us/theredemptionleague
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-Probably a better place to continue that discussion-
Most of my playthroughs have been through regular teams, with the occasional challenge run such as a nuzlocke, or the recent ghost mono, so I tend to restrict myself to set mode to keep things fair; the AI doesn't particularly get to switch between KO's either. It adds a layer of strategy in positioning which isn't nearly as existent in shift mode in my eyes.
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I've seen the AI swap out in cases you use a Super-effective move with charging turn.
e.g., I used Dig with my Sandslash vs Heliolisk. Half the times I did so, it swapped out (in Rejuvenation, but still).
A nuzlocke/mono in such games are already punishing/hard enough, so Set would be really masochistic, if I'm allowed to put it this way. Especially in a nuzlocke, in a mono you may manage, be tough vs the type disadvantage leaders, but manageable with correct roster. Nuzlocke... NOPE!
I might try it in my Normal monorun though. When I actually find time to start it...
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And that's a ghost mono completed!
SpoilerA gallery of how the battle VS Amaria went. Shedinja+Jellicent were pretty much all I needed, even the latter was to speed up the Shed VS Lapras stall war.
The team:
SpoilerWas a fun time tbh. Top 5 Hardest boss fights for this run would be Terra/Serra/Route 1 Fern/Blake/Solaris and John in that order.
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Reaching the end of my Ghost mono. This was an experience tbh.
SpoilerEnded up soloing most of Titania's team using a Shedinja. Gengar helped take out Aegislash with it's patented '30% chance' Cursed Body and Destiny Bond.
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Finally got to E17 content on my ghost mono! Ciel went down try 1, but comparatively, Arclight, ZEL and Adrienn put up quite the resistance(mostly the latter 2 getting incredibly lucky with misses though >_>)
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The WTC followed by the Mansion Gauntlet has been my favourite part of Reborn for quite a while, just feels so catarthic and the double battles are fun and challenging.
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Terra has quickly become the most consistently difficult boss fight in the game for me. Good god.
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There's ways around it for sure, but she's forced me to change quite a lot of my sets heavily to beat her in both runs, something like, no other boss in the game's forced me to do. Granted a part of this IS due to the field being much more drastic in raw changes.
SpoilerI ended up beating her by using Nasty Plot, Synthetic Seeded Decidueye to baton pass into my Jellicent with Acid Armour and Rain dance, to sweep her remaining mons alongside Quag. Still took several attempts due to her Garchomp being a pain in the ass to deal with.
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Yes, that's true. I like having to plan for a certain leader. Reborn is almost the only game in which it is (with field effects, AI changes and new seed strategies) impossible to win all leaders with the same movesets and six mons. You just can't find replies for EVERYTHING anymore. Or, if you can, you must be extremely skilled/experienced in Reborn. It is still possible to run only 6-7 mons for an entire run, but you will have to change movesets heavily for some battles, as you said.
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Man the amount of new stuff a ghost mono can do in E17 now is like one of the few things I actually like about it lmao.
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