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laggless01

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Pokemon Reborn Development Blog

Pokemon Rejuvenation Development Blog

Post Comments posted by laggless01

  1. On 8/4/2020 at 8:58 PM, Commander said:

    But...can I just say something about the last part:

     

    I don't think any of us would argue that guy had any right to really make an account to make a tangent about the dev blogs. Maybe he was a long time fan of Reborn and these posts sort of released a bunch of bottled up frustration. There's better ways to handle it but sometimes our emotions get the best of us. Maybe he's just an ass who can't take a slight bit of criticism. The point is you don't know. And rarely do things get resolved with petty arguments as it just makes them angrier.

     

    I'm not going to say what to do or how to handle them. That's up to you. Maybe you should be the bigger person or maybe give them a piece of their own medicine. That won't be the first and that certainly won't be the last person to say something that puts you down. It's something you accept will happen when putting yourself into the public with work. I and probably a number of other people have had their own experiences and even light hearted stuff can feel a jab in the gut.

     

    I get it. I really do. People make it sound really easy to ignore or get over. Everyone learns how to handle it differently. I've learned how to find amusement in it. Helps put in perspective how harmless it really is and how silly it was getting so worked up about it. Also makes me realize people are reading the things I say, but that certainly is a me problem.

     

    This got a bit too sentimental. Especially because the OP is using Shark Tale pics. That's a movie that should be dropped to the deepest deaths of the earth to be forgotten for all eternity. No person should ever be exposed to such horrors.

    If anything, Cass, know your worth is far more than what people jabbing your work proclaim it to be. The responses here are just one testament to that.

     

    Also Commander, if one wants to pollute the ocean even further with such abominations, please do not evoke imagery similar enough to that vile thing's content. 1/10 did not like that flashback 😅

  2. I think I started getting a headache reading this once symbols were used in variable names or something. Dear lord, I'm glad you have the patience to work these through, bc I doubt I'd be that virtuous 😅

    Still don't understand why anyone would use bitstrings to load and process data. Is this a Ruby-thing or code relic or anything? It seems so much harder to adjust, call or troubleshoot and an overall pita to work with.

    I do wonder why essentials isn't open source, given its suboptimal coding piling up adjusting to multiple pokemon generations. Is this because of legal issues or something?

     

    #GiveCassAHug

    • Like 1
  3. Same 😅 It's just fascinating when a program acts in a completely unexpected manner, and from some experience with coding it can be quite a laugh to see something you work on break down in the most crazy ways (even if it sets you back a lot) :D

    I had the fun experience myself during a programming exam at uni that the classes I defined stopped working (in Python), which screwed over my entire code for that part and nobody knew what the hell was going on since the code looked correct. Still passed tho, that was quite a laugh 😁

     

    It's more of an empathic laugh about programs acting weird, and through painstaking work finding out the cause is extremely dumb and straightforward.

  4. Reading that nearly gave me a migraine 🤣 I wanted to curse, but that would get me warning points, so I'll drop this instead: https://giphy.com/gifs/jc-jesus-christ-car-accident-fnm3KJmpkG52goGXSt

     

    (Maybe the Gen-III EQ approach of literally jiggling the entire screen instead might be ok for the current system?)

     

    Maybe I should just open a thread for the devs to post their most irritating encounters with essentials in 🙂 Although that might overlap with a bit too much of the development blog...

    EDIT: Due to reasonable arguments, collecting the above could understandably be interpreted in a malicious manner. Hence this might not be a productive venue to explore.
    It should be noted as well that Essentials is...well, essential to many fangames' existence, including Reborn. And every large (and complex) coding project is bound to have some suboptimal parts, which become harder to resolve or improve the larger it becomes. And in Essentials' case, it has to function (mostly) like a system that has become more and more cluttered over multiple iterations, and had to add/remove entire sets of mechanics to do so.
    Needless to say, I'd be lying if I said I could even make a decent attempt on making something like it. But seeing how things break in unexpected ways is simply fascinating imo.

     

    • Upvote 1
  5. 1 hour ago, Commander said:

    Hmmm...I suppose what I would suggest as rewards is stuff people normally would spend hours to grind for anyways. That was the general idea for the OG battle tower but it was flawed as they only had vitamins which only went so high. Towers are generally given the purpose of easy grinding and the postgame is doomed to be grind heavy...I think you see where I'm going.

     

    Now the real question I have is if the bosses are going to be tower exclusive. I assume so but I am asking just in case.

    You could give for example packs of Wings (e.g. 40x Genius Wings, 128x Muscle Wings...) as initial rewards. That should help a bit. Basically items that help finetunig EV's or aid in breeding initially, and perhaps the higher-up bosses could give items like the Red Orb?

     

    You could even start a quest through there for Mega Ray, by rewarding an item that (after some stuff) makes the Move Tutor able to teach Dragon Ascent to Ray. Just a suggestion, tho 😅

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