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Oscarus

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  1. Champion... 'The' title for which many young and veteran Pokemon Trainers aspire, and wish to become one, to prove to the entire world that they're on the top of the game. But... what does it mean "to be Champion"; is it just a fancy title/position, or there's more behind it? And who are to be one? Generation 9's Paldea League, V19 of Pokemon Reborn, Pokemon Insurgence and more got me thinking, so I, Oscar "Oscarus" Samson*, invite all of you for a discussion titled: 

    POKEMON CHAMPIONS - ROLE, DUTY, OR JUST A TITLE?

    Quote

    Y'think that title's safe? There's nothing iffy about it or anything, right?

    *oh, and to clarify, that isn't my real name - i'm not naive; i do know the capabilities of modern day hackers. Consider it my... "artistic name" 

     

    Before we begin, a few clarifications:

    • I'll be looking mainly at canon sources (mainly game and anime, and occasionally manga), but I might bring up an example or two from non-canon sources like fanmade games.
    • While examples from Paldea will be brought up, don't worry - there will be no spoilers from the Scarlet/Violet; only info known before the games' release and some basic info from the very beginning of the game that, I think, everyone should know by now (and if not, they aren't much of a deal, in fact)
    • Basically all the situations talked about here will be said and considered from anime/lore point of view. So... no levels, base stats, EVs, IVs, and so on (natures apply only to Pokemon personality)
    • The "lore" situations that didn't happen in canon, but could if Pokemon was real irl, would be analyzed from the real life angleObviously, there are situations and possibilities which GameFreak haven't shown us... for obvious reasons, but I'll discuss because I believe it to be important logically.
    • Some argument may contradict each other, but that is because some Leagues function differently from the others, and also canon sources aren't consistent between each other - often outright opposing each other's claims. 
    • I won't be taking Orange Archipelago into account in this project - Orange League is in comparison to any other in terms of structure, challenges, plus the original, Japanese dub calls the winners of the "Winner's Trophy" not "Champions" as English dub does, but "Orange League Honored Trainers", so that's that.
    • The "participants" are open to speak their mind, as long as it isn't outright offensive, blatant, or so controversial it could polarize the entire community - let's keep it E, ok? (or... PG-13 at least...)

     

     

    Who is "Champion"?

    "Champion", short of "Pokemon League Champion" (also known is some languages as "Master" or "Grand Champion"), is the highest rank in most of Pokemon Leagues around the world. Pokemon Champions are #1 in their respective League, and usually the strongest Trainer in the entire region(s). In most Pokemon Leagues out there, there can be only one Champion at the time; with the only canon exception being Paldea League, where there can be many Champions, but only one Top Champion; I'll discuss that later.

    In the franchise, Champions have been often presented as the respected authorities, symbols of power and justice. And not once there have been situations where other Trainers, inspired by Champions, decided to follow the career of Trainers, with hopes of matching the strength of their idols (like in case with Sawyer and Steven). In some cases, that inspiration may be a little... stronger (Marina was basically "in love" with Lance). But regardless, Champions have been shown as ever-reliable, noble yet incredibly powerful and talented. There... are some~ exceptions to this rule, yes, but, in like 95% cases, those who you will encounter are good-aligned. Not to forget, they're as popular as it gets, not only in their own region, but in others as well - with the strongest known worldwide (Cynthia is considered quite known in Unova, region which is located literally on the other side of the planet to Sinnoh, with Lance and Leon also being world renowned). Not to mention, it has been well-documented that Champions are good friends with fellow League Representatives (for the most part...)

     

    How to become Champion? (Gym Leaders)

    Becoming Champion is... no easy task. While in games, it can be considered a relatively trivial thing (with most fanmade games actually making this task much harder), in lore; so in-anime and in-manga universes, the challenge is far more difficult. First, you actually need to show that you're worthy of becoming Pokemon Trainer, because... I highly doubt you'd be given any Pokemon, let alone a possibility to become Trainer, if you were a cold-hearted sociopath who enjoys suffering and threw temper tantrums, swinging and throwing knives wherever you lost. But since the chance of that happening is extremely low, especially if you're a child/young teen (and if somehow there exists one like that... what kind of uprising have they experienced?), we can neglect that in this discussion.

    Then comes the most well-known, I think, part of that road - facing Gym Leaders. Gym Leaders are, as you probably know, experienced Trainers who are very strong in their own right as well, just not as much as Champions. 99% of the time, they specialize in just one type of Pokemon, and are seen as authorities in that type. Now, you may say "Oh, but I can just win with just one Pokemon with supereffective STAB and OHKO them", and if you were to face one in real life, I'd say "Good fucking luck". In lore, Gym Leaders are far more powerful than they are in initial battles... because they are holding back. First episode of Pokemon Origins shows that perfectly - when Brock asks Red how many Badges he has, and is replied with "None", Brock picks two selected Pokemon. He could choose more, and the stronger ones, but no. Full-power Gym Leaders are beasts, but they limit themselves because of one reason... so you can defeat them. 

    Not every Trainer is like Tobias who could waltz in to the Gyms with overpowered Pokemon, beat them in no time, "gg ez" and refuse to elaborate further. While they will hold back, they won't hand-carry you. They will use just enough power so you could defeat them, but also enough for them to defeat you. The primary job of a Gym Leader is to test you; examine your abilities, talent, intelligence, strategy, bonds with your Pokemon, and force you to use all that knowledge and passion in practice. You must show that you want to win, that you want to push forward, and that you are worthy. Them using only one type of Pokemon in battle doesn't handicap them; on the contrary, it gives them immense advantage as they tend to know basically everything about their type specialty - strong sides, weak sides, positives, negatives, strengths, weaknesses, you name it. Additionally, Gym Leaders are the ones throwing rules - they decide what kind of battle their Gym will be specializing in: be that 1vs1, 2vs2, 3vs3, 6vs6, Singles, Doubles, handicap, forest field, icy field, they have no limitations.  ...Okay, that's not completely true - there are some "unwritten" rules, like Gym Leaders can't use more Pokemon than the challenger, or that Gym Leaders cannot switch their Pokemon out (that second rule isn't always "active", as Lenora in anime can switch in and out her Pokemon during Gym Battles as she pleases; but vast majority don't switch, unless the move/Ability causes the switch out). Generally speaking, it's far more difficult as it appears, but the hard work pays off - when you manage to defeat Gym Leader fair and square (or you tie and Gym Leader thinks you did well), you are given Gym Badge. You need at least 8 official Gym Badges (for the most Leagues, in the world there are official regional Leagues like in Reborn or Aevium where you need 18, and other Leagues might have other conditions as well...) to go to "the next stop". If you didn't manage to defeat Gym Leader, don't worry, as you can rematch them as much as you like (however, there tends to be a "one match per day" limit, so you can't really leave and enter after 10 seconds like in games). But since in some regions there are more than 8 official Gyms, you can challenge those which you want to, in any order, without consequences. Also there's a chance that after "the League season" (which tends to last a whole year) ends, Gym Badges become invalidated, but since I couldn't find any reliable source to claim it, that might be just my babbling.

     

    How to become Champion? (Conference/Elite Four)

    So, let's say you have gained those 8, or more, Gym Badges. Does that mean you can challenge Champion now? Hah, you wish. There is one more step, which is... even more endangering and challenging. Since games, anime and manga all are inconsistent on that part, I'll say it - there are two ways to have the opportunity to challenge Champion (well... three, in fact - the third one is to win an event or tournament of sorts that guarantee facing League Champion for the title, like Junior Cup in Unova, but those aren't constant, all over the place, and not as prestigious, for the most part).

    The first one, used regularly in the anime, and usually in manga as well, is event known as League Conference. This is perhaps the most-known, annual Pokemon battling event of a regional scale. Every Pokemon Trainer with at least 8 Badges is allowed to participate in it. Conferences differ between the Leagues, but what all have in common is the single-elimination tournament-based structure and at least two parts. The first, which can appear in some Leagues, but doesn't have to, is qualifying round - series of quick battles, usually 1vs1, to weed out weak Trainers. it's used in situations where there were too many Trainers qualified. This lasts until those deemed strong enough are left... or just enough to fit the "2x" formula used for all high-rank real-life single-elimination tournaments. Next is preliminary round; this is when the real Conference begins. This is a series of 1vs1, 2vs2 and/or 3vs3 matches (the quantity of the Pokemon used is consistent across the entire rung (Top 64, Top 32, etc.) of the tournament) between competitors, all in a ladder-style set-up. Those matches happen rapidly one after the other, until Final 16 (in most cases; currently all anime Conferences decided on the Top 16 borderline) has been revealed. Those sixteen Trainers and their Pokemon will participate in the final round. And while the tournament formula is still uphold, the ladder-style isn't, as the opponents are being selected randomly. They battle in either 3vs3 or 6vs6 single format... usually. Battles like that are uphold, with little breaks for relax/training, until the winner is decided. Fun Fact: in most Conferences in anime, battles are fought on special biome-based fields, like forest, icy, water, rocky, etc.  Fortunately (or not, depends on the point of view), those fields don't give boost the damage or empower the Abilites, but they can be used as a part of some pretty unorthodox strategies - Ash is perhaps the best example.

    The other way, found in games, and mentioned in the anime (but never actually seen outside of anime-tized game shorts), is facing Championship League. In short, this is a gauntlet against the Elite Four (also known as "Four Heavenly Kings"; which is, in my opinion, perhaps one of the most badass names ever for a group of 4 powerhouses in all of fiction). In game, you just need to officially get 8 (or more/less, depending on the League) Badges, and in anime, you additionally have to win League Conference (but, to be honest, we've never see anyone actually do the Championship League stuff in the anime, and it's hinted that it's just a one try, as all winners fail to get the Champion title after Conference we've seen, except Manalo Conference but that was a tournament to reveal first Alola Grand Champion so it doesn't count).

    Elite Four is, well... elite - they're said to be 4 strongest Trainers in the League right after the Champion, and are no pushovers either. In order to challenge League Champion, you have to defeat all members of the Elite Four... at once. You go in, defeat one, go to another, defeat them, and so on until all have been conquered. Depending on the League, you face Elite Four Members in fixed order (f.e.: Indigo Plateau, Hoenn, Paldea, Reborn) or in any order you want (f.e.: Unova, Kalos, Rikoto, Torren). The one thing is constant - if you fail to win at least once, your progress is reset, and you have to redo the Gauntlet from the beginning. Granted, in games and some manga versions, you can heal in-between, so it's not that bad, but don't let your guard down.

    Elite Four members are veterans, and talented in Pokemon battling, even more than most of the Gym Leaders. They tend to have a type speciality, just as Gym Leaders, but they may also lean more toward some 'theme', like weather team, strat team (Baton Pass, Trick Room), biome team, or team based on some similarities, like color. But unlike Gym Leaders, they won't hold back. Fighting 4 mighty Trainers in rapid succession, with them having full or near-full teams filled with strong Pokemon, and the Elites being far more competent and experienced, using a variety of strategy you've never seen... By Arceus, I won't lie - defeating Elite Four in one go is already an incredible achievement... but there's still one, battle, left.

     

    How to become Champion? (Championship Battle)

    Facing Grand Champion of the Pokemon League is already a huge honor, but being possible to face them for a region's Championship? Stakes couldn't have been higher! (well, they could, but that'd need to involve human lives, and no one wants that). However, you must know that facing one is far, FAR harder in lore than in game, and Champions can be defeated only by other Champions, or other Champion-class Trainers - no wonder they tend to hold their positions for years. But, when facing one, you must know that one slip-up is enough to be crushed into nothingness.

    Champions, except for being uber strong, are generally far more intelligent and keen than most, if not all, other Trainers, and outsmarting them is no easy task, even when relying on unorthodox style of battling (in fact, some Champions also prefer that way of fighting, so if you happen to challenge one... well...). And that's just the tip of an iceberg - Championship battles are almost always 6vs6, or 1vs1, but defeating Champion in 1vs1 if you're not already on their level is outright impossible, so let's focus on Full Battle format here. Unlike Gym Leaders and most Heavenly Kings, Champions will present a wide variety of Pokemon; in type and function, but mainly type. In fact, out of all 14 Grand Champions known in games (I excluded Nemona because she's 'a' Champion, not 'the' Champion - who knows, that knows), only 6 are listed as type specialists: Lance and Iris use Dragon-types, Steven and Peony use Steel-types, Wallace uses Water-types, and Mustard uses Fighting-types. But 4 of those 6 used to be Gym Leaders, and the 5th one was an Elite Four member. Additionally, only Wallace and Peony use teams fully representing their types, with the others having 3-4 Pokemon be from their type specialty, and the other are simply Pokemon which suit them or are loosely connected to their type specialty. So even if you brought a team full of counters to the specific type, that wouldn't work as smooth as you'd plan... and let's be honest, even if it could work, do you think that'd be that easy? Champions in Title Defense also can switch Pokemon in and out, unless they handicap themselves and opt against it, but if they don't, they might use switches to throw you off-guard and nullify the strategy, just like you were doing. And, as I've already mentioned, they're extremely powerful, smart, (oftentimes beautiful/handsome), and experienced. There aren't much tips I'd say, except one - watch out for their ace.

    Aces of Champions are Legendary Pokemon in disguise; far stronger than anything you had experienced since then (unless you happened to have some really insane journeys along the way). Expect them to be much more of a challenge to defeat that... rest of the squad combined, in fact. With these Pokemon, oftentimes, being Champion's starter Pokemon (which isn't something I've thought of on the spot - Lance had Dratini as his first Pokemon, Cynthia had Gible, Leon had Charmander (despite being in Galar) and Alder had Larvesta... althought the 'had' part here is the most matching... sorry), is also their strongest; spending the most time with their Trainer, being bonded with them the most, seeing and experiencing falls and rises, kinda like your average shonen protagonist. And like your average shonen protagonist, defeating them won't come easy, as the Pokemon may be just as determined/ready/hyped as you are. The Champion might be as well, remember - Pokemon battles are only fun if you fight a Trainer on your level. And that is what many Champions are waiting for; a worthy opponent. In fact, there are cases when Champions might get a little "depression" because being on top means all the other are below you; Cynthia almost willingly resigned from being Champion, and battling as a whole, as no one outside of other Champions was a challenge for her (and might I remind you that she's late 20s' at the absolute latest; quite a young age for such a passion burnout... but I can relate to with all my heart), and Leon is hinted to have some strong desires to see worthy challenge, as before battling Ash, he has been losing a maximum of 2 Pokemon per battle (with the only known Trainers to accomplish it were Raihan and Diantha). 

    But if you manage to defeat them fair and square, and sign your name on the cards of history inside Hall of Fame, you might fulfill two wishes at once - giving old Champion a battle they've wanted for very long, and becoming new Champion yourself. Yet defeating Champion for the title doesn't mean you are new Champion, with the most often (and realistic) reason is... simple refusal. Natural did so, despite defeating Alder without any help (barring Reshiram/Zekrom, but shhh~). Now, the question - is the refusal the right way? 

     

    What are Champion's Duties? 

    Again, the answers depend on the region. In most cases, Champions are representatives/ambassadors of the League and "guardians" of the region - one-man special army, if you will. They may have an actual role in controlling Pokemon League, but in most cases the one who holds the full control is the League Chairman/Chairwomen, so Kukui in Alola, Rose (later Leon) in Galar, and Geeta in Paldea. In most regions, Champions aren't shown to be in direct control of the League, but it is shown that they might have some influence in there; able to summon Gym Leaders and Elite Four members to assist (like Diantha did in XYZ anime while facing Lysandre and Giant Zygarde Rock). 

    Of course, that doesn't mean they are free all the time, as some Champions have additional duties outside of being region's #1 - Steven is an heir to Devon Corporation, a worldwide known company, Lance in the anime is one of the Pokemon G-Men's elite agents, Diantha is a world renowned actress, who's said to have a rather strict time schedule, and Geeta is the Paldea League Chairwomen. But since Champions without those "additional" duties are mostly needed only in some specific situations, that means they tend to be free outside of major sporting events or region-endagering situations.

     

    Can Champion do whatever they want?

    Theoretically, yes... as long as their actions don't threaten the safety of other living beings. Canon Champions were shown to have a variety of hobbies they pursue: geology, archaeology, teachings... or just battling. They aren't any different that normal human when it comes to personality or avocations. While in-universe people love to sing how their Champions are legends, gods, etc... the reality couldn't be any more different, as we often see those "almighty Trainers" in rather silly-at-first situations, especially around each other; Alder flirting with Cynthia, Iris wanting a selfie with Cynthia and Diantha, Steven having casual conversations with Wallace and Lance... there are countless examples. There's no point in keeping ever-serious facade in public; just be yourself.

    But, as I've said, if your actions are considered a sin against nature or humanity, others WILL stop you, even if you're Champion. The only difference between ordinary villain and Champion doing crime is that the latter might be more difficult to stop in direct confrontation. Plus, you will get stripped of the title, fame, freedom and even your own Pokemon if you fail... Is that worth it? To risk the existence of Earth and all who live here, with the risk of becoming prisoned for the rest of your own life, for some... rather petty reasons?

    To be fair, no canon Champions have done such sins (the same cannot be said about some from fanmade games, like Reukra, or... 'The One Who's Name Shall Not Be Spoken On This Server'), but in some cases they've done some morally questionable choices, with perhaps the most known example being Lance having Dragonite Hyper Beam point-blank one of the Rocket Grunts - dude'll be traumatized for life, that's for sure. Geeta isn't also a pure example of lawful/neutral good, but I'll avoid continuing the topic for two reasons, with the first being spoilers, and the second... those who've played Scarlet/Violet and read the dialogues, or knows the lore, should know. And the last but not least, Cynthia had the MC, 12-13 year old teen, go to the twisted, completely unfamiliar to humanity dimension overrun by one of Pokemon Universe's main gods, banished by opposing Arceus themselves, in search for depressed psychopath who's days were basically counted... like, what the fuck?! And you guys still adore her like some goddess?! Dear Pokemon fans... you are beyond me...

     

    How much political power Champion has?

    I'll surprise you - not as much as you'd think. As previously mentioned, despite being the strongest Trainer in the League, and oftentimes in the whole region, Champions are more akin to Ambassadors/Head Representatives of the League. Of course, the title itself brings attention, and the power Champions possess can be used when necessary (or when they want to). But officially, they tend not to control the League directly - in some sources it's been said that Champions may be doing Gym Inspections where asked to do. They may have some influence over League decisions, but that have never been brought up; heck, Elite Four is said to have more political power and influence that Champion (at least in games and in Adventures manga... in most regions). Given, there are regions like Torren or Sacroc where Champion has the near-absolute power, and their word is law. But in most, they serve mostly as ambassadors, icons, and glorified mascots of the Pokemon League. 

    Whenever that's a good or a bad thing, is debatable. Of course, if you're among the strongest, you'd like to have some influence and political power, yes? But maybe the reason why they aren't given such opportunity is because people are afraid their Champion becomes evil. Then, the dream would become nightmare overnight. Also, looking at canon, and some fanmade Champions, they aren't seemingly bothered by it - they live their own life, and that's it... if they have any "free" life, that is (looking at you, Amethyst - death is not always the best solution... kewk). Perhaps that's why they are among the most beloved people in-lore: they have the power, the might, they're intelligent, cunning, talented, they could create a plan and easily conquer the entire region, if not the entire world, even without using Legendary Pokemon (which is something Indigo Elite Four almost did in the manga). But nope - they simply don't care about domination; they want to live normal human life and fight the strongest. No wonder they are 'Champions'

     

    Final conclusion?

    I guess that's all major questions to be answered. 

    In short, Pokemon Champions are amongst the strongest Trainers in the world, are extremely respected and beloved, and becoming one is very far from a mundane task. While it is near impossible for anyone to become one, being able to overcome weaknesses and reach the top is worth all the pain gathered during the journey. And even if Champions usually don't hold as much power and influence as people think, they're still respected by community and  . Plus, given their might, only foolish would dare to cross paths with them, not mentioning actually pissing them off. 

    To answer the topic in the title... "Pokemon League Champion" is all at once: you are the #1 Trainer in the region, willing to represent and protect it from danger, upholding harmony and peace, and while they don't have literal influence, the popularity and flare they have, holding the title, surely recompensates... if you're not seeking for total domination, that is.

     

     

    That, uh, took a while. I've been waiting, like, almost 2 months to write it - finally did. 

    I hope you enjoyed my little lecture of sorts.

    If you have questions, or additional info to share... Please do - nothing makes me more happy while doing such than positive feedback and ability to conversate. 

    • Like 1
  2. I highly recommend Sandstorm hyperoffense teams (sorry, Ame...) for overall exploration and Trick Room teams for... most postgame battles. 

     

    Sandstorm teams are... generally among the most effective offense-focused teams across the board, and there's a lot of Pokemon that you can fit on those, not only those with typing benefiting from that weather. And Trick Room teams are great because... almost all enemy teams in postgame are generally fast. 

     

    I won't be pushing or telling you what Pokemon should be chosen... But I'll tell that Sandstorm team needs at least two Sand Streamers (and you have a grand total of... 3 Pokemon with that ability...) and some Sand Veilers and Sand Rushers. And Trick Room team should be slow, have at least 3 Room setters, all be bulky and have at least good offense, plus bring some rocks. 

     

    If you want specific tips, just ask. 

    If don't, I'll leave the team building to your own imagination.

     

  3. I used Trick Room team for, like, entire post-game barring a few fights. This fight was definitely one of them.

    PULSE Tangrowths are slow as bulky as hell, so Trick Room might benefit from them more than for you. In fact, lead Tangrowth DO set up Trick Room, so Taunt will cripple it, unable to use neither Trick Room, nor any other annoying status move.

    You'd like to KO it before Taunt wears off, but if I remember correctly, PULSE Avalugg is the partner, and it will fuck you up with its' huge Attack. It is also goddamn bulky, and with Assault Vest, using Special Attacks on it will render useless. I used Destiny Bond Sharpedo to take down Avalugg as it OHKO'd Sharpedo (which wasn't too hard - it is as slow as a literal iceberg). That is probably your best option.

    Now I've checked to ensure if I was right, and yes - not only one-eyed Tangrowth has Trick Room, but two-eyed has it as well; I wasn't so sure because I remembered it from spamming Sleep Powder. But since it has much worse Defensive typing and lacks Filter, so a couple of Ice attacks should bring it down. Just remember to have those Ice attacks before the Tangrowth appears because it has Arena Trap. I used Glaceon to defeat it, but had to heal because the first Tangrowth and Swalot were attacking it without a break. 

    And Swalot, oh boy, that thing just wasn't dying! Super bulky, great defensive typing, +1 to both Defenses, Ingrain which was actually healing it... I'll be honest, I don't know how my Tyranitar actually managed to defeat it. I used a couple of Dragon Dances, and healed a little, and three Stone Edges later, it was over. I was lucky Muddy Water missed twice. Because as I look at Reborn Wikia, that Swalot had Clear Smog which would completely nullify my attempts. I guess it tried to KO him, but with the bulk, it would be hard for if to do it.

    And the last Tangrowth... was SO ANNOYING. All it did was Roaring my Pokemon out and in, out and in, using Strength Sap to weaken my Psyhical Attackers and since Glaceon was down then, I, digd, ugh! I smashed him with Tyranitar's Superpower when switching him in - without it, it'd be a nightmare to fight.

     

    In summary, you need to lead with medium-speedy-and-not-frail Taunter with Toxic in case, and decently fast suicider with Destiny Bond. Also have a special attacker with strong Ice attacks, one or two other special attackers with STABs strong against Poison/Water and Rock/Grass and bulky psyhical attacking Assault Vest Tyranitar, with Dragon Dance preferably 😉

    And if roles overlap, carry more all-out attackers, physical ones preferably. 

  4. 18 hours ago, SharlaSmith44 said:

    I still despise Fern, so no, he doesn't seem less hateble.

    He's just very, very jealous - MC has a natural talent when it comes to Pokemon battling 

    Spoiler

    (well... we could say it was "passed down" from our "mother"),

     and we are generally more liked than him. 


    There are reasons behind it, 'course. Firstly, they rarely talk, and when they do, it's quite laconic and usually about events, not people. Fern, on the other hand, always tries to prove his worth,

    Spoiler

    to show he isn't worse or more incompetent than Florinia, as he thinks the community think of him. But most of the time, it backfired, and the results were even more tragic - like when he actually forgot about sister's birthday, was without a present, but tried to get it from the ones who bullied her, with a grain of some ass-whoopin'; two in the price of one. While his intentions were... questionably noble... the results had him become a laughing stock (but being able to defeat two upperclassmen at once in fist-to-fist combat was impressive; and as someone who was forced to bare fight several teenagers while in elementary school, once even 10vs1, no kidding; is worth of at least some compliment) 

    Also, no matter how hard he tried, he couldn't break through to the top, rather lingering at the bottom (I guess having more successful older sibling, who was at the top, puts a lot of pressure; again, speaking from experience... as I used to be that older sibling). Expectations crushed him, and so he became obsessed with being at the top so no once could complain about his successes (...you get the idea...)

     

    Are his actions and motives understandable? Yeah, I think so.

    Are his actions and motives justifiable? Ummmmmmm, that's complicated.At the beginning, with him being a mildly-annoying asshole, I could see that he's a little salty, and had a sour life. After joining Team Meteor, I was "Jealous much, Ferny loser?"... although his comments about Aya had me a bit furious, wishing for a minute to tear apart the barrier with my bare hands and snap his neck. But in the Victory Road...

    Spoiler

    he legitimately tried to MURDER MC! Like... SERIOUSLY!

    To be fair, he isn't the only one - Solaris had his Garchomp decapitate them, and then Amaria is Reshiram Route locked us away in a water-filled room, to have us drowned. To be fair, one is a fairly depressed, misguided and emotionally shambled old man, and the other is a mentally ill yandere, but Fern, like, is he so jealous and desperate that he wanted to kill us just so he could have the self-confidence boost? what?

     

    Spoiler

    I guess that needed some redemption arc~, or some shit, and this version of him deserved some love... but he went definitely went too far; for a worthless scrub, Fern was doing lot and talking even more. Yet his own hubris was the cause of his downfall - personally, I like the Zekrom version of the scene more: a) he was tricked, he was backstabbed, and he was, quite posssibly, bamboozled, b) Lin basically showed how little is he worth in her grand scheme; instead of Reshiram's version, where she leaves damaged tool, she threw it out herself, signifying that she was going to do this either way, c) Titania has already done enough damage to Sevilla siblings, no need to put more oil to the fire. 

     

    Spoiler

    I think he has learned his lesson. Also, no one was hurt because of his actions directly (well... physically at the very least), yet I still question giving him Gym Leader position. I know that MC and Adrienn thought that it could help his stabilize, and with Florinia resigning (I assume she did that for Fern, and for her to find a true purpose in life), there aren't many good Grass specialists in Reborn - the only one left would be Laura, the Heavenly King of Reborn League, so... Fern it is. 

    The location of the Gym is a little wonky as well... choosing the building in which you have died and have been resurrected, but whatever bro. 

     

  5. On 12/1/2022 at 4:09 AM, Chase said:

    That does -not- excuse S/V's optimization and performance issues.

    I'd say that is the only "truly bad thing" about Scarlet and Violet; but it isn't consistent - some will experience just FPS drops, some will have game-crashing bugs, and some... some really hilarious moments, especially in Co-Op. Perhaps the third biggest performance issue in the game, in my opinion, outside of FPS drops and those experience-destroying incidents, which might not be considered performance issue at all... is theme-loopin'. Some themes, especially-

    Spoiler

    "VS Paldea Elite Four" and "VS Champion Geeta"

    -suffer from that loop, because the game sometimes do not enter the "VS" Template at the start, after sending Pokemon; the theme loops the intro... creating some really anxiety-inducing experience. The more minor, sometimes barely noticeable, changes because of the lack of "VS" Template are battle themes like-

    Spoiler

    some parts of "VS Paldea Gym Leader"

    Spoiler

    and beginning of "VS AI Sada/AI Turo"

     

    On 12/1/2022 at 4:09 AM, Chase said:

    other negative I want to talk about is that Set Mode was removed from the options

    I do agree, that sucks. Nowadays, I always play on Set Mode in Pokemon games because:

    1. I like handicapping myself, especially in a easy game
    2. That helps me training my skills in a competitive environment, where there's absolutely no Shifts

    But this-... this is getting ridiculous. They've already made EXP Share permanent, and it appears major opponents' Pokemon aren't exactly better than the surrounding one, other than having clearly better movesets and AI supporting them; seemingly low IVs and probably no EVs as well, and they don't use any Potions! Galar kinda started the trend, but some Trainers did have some Potions (I remember Leon using one or two Full Restores in the Championship Match, and probably someone else in DLC, but I can't recall). And I... don't understand that decision - for Galar, that makes some sense, because using item on a Dynamax Pokemon is a waste of a precious turn, but in Paldea, where Terastalization works very similar to Mega Evolutions... That doesn't sit with me; it cuts down the difficulty of the battle, as does-

    On 12/1/2022 at 4:09 AM, Chase said:

    Lack of level scaling

    -that thing. What's the point of open-world story progression... if there's no scaling, so the difficulty gets fixated! They didn't need to do much, just base the levels of story Trainers basing on user's highest level Pokemon; just like Torren Elite Four does in Insurgence, giving them levels like: X-5, X-2, X, X+1, X+10 and so forth.

    On 12/1/2022 at 4:09 AM, Chase said:

    the Psychic gym seems to be the definitive "final gym" due to level scaling

    umm, no. Grusha is the final Gym Leader (high 40s), Tulip is the penultimate one (mid 40s)

    On 12/1/2022 at 4:09 AM, Chase said:

    She's a little possessive of the player

    Nemona is a family-friendly yandere... period. And a little socially awkward, with family issues... 

    On 12/1/2022 at 4:09 AM, Chase said:

    Arven, without spoiling anything, is the most compelling Pokemon NPC I've seen in a while

    No contest.

     

     

     

     

    With the rest... I mostly agree.

  6. Ah, ok. 

    I thought that was your OC or something; well. I guess this is the right place to do so

    And also you could ask them to be the art creator to make "anime-realistic" portraits of the characters like Rejuvenation characters have. 

  7. Gligar is a dead weight, and even if it was a Gliscor (and... I don't know why it isn't by now...), because all of Blake's Pokemon carry Ice and Water attacks; except Sandslash but its' Rock Slide on Snowy Mountain field is Rock-Ice, which means x4 damage to Gligar. You would want to teach it Tailwind... but the move tutor is in New Reborn City, bummer...

    Looking at your team, your best deal would be to teach Houndoom Heat Wave to change the Field to Mountain, because on it, Blake has a massive advantage with Mamoswine's Snow Cloak, Walrein's Ice Body and Sandslash's Slush Rush active... but the move tutor is in New Reborn City, because of course they are...

    If you have bought the Data Chip from the 7th Street, you can change Rotom's form in Ametrine, but if not, welp... I'm not saying normal Rotom is bad, but other forms would be better for that fight.

     

    Those calculations are made assuming all your Pokemon have 0 IVs in all stats - if you have more, good for you. 

    From what I've known, Blake tends to lead with Gyarados and Mamoswine, so levitating Rotom would be a very good choice. But the partner for it... All of your team members are either Physical attackers, or weak to Ground, so automatically they will be either weakened, or at the risk of taking big damage. You could send Rotom with Houndoom to bait Earthquake, then switch it to Gligar so both Pokémon will take no damage. Also, Rotom should outspeed and OHKO Gyarados with Discharge, with Gligar taking no damage.

    I predict Weavile being next because it has STAB to take out BOTH of your own Pokémon, so switch Rotom for Medicham or Houndoom, and Gligar for Empoleon; who aren't weak to Dark and Ice attacks. Now, quite a problem - Mamoswine will KO both of your Pokémon with Earthquake, and Houndoom cannot OHKO it with Flamethrower because Snowy Mountain halves the damage of Fire attacks, and Medicham won't OHKO it with High Jump Kick if it doesn't have Pure Power. If Empoleon was completely healthy and had a decent amount of IVs in HP and Defense, there's a chance it might survive Earthquake, and its' Hydro Pump would OHKO Mamoswine easily (...assuming it hits, and with Snow Cloak, it only has, like, 64% chance to do so). Plus Weavile hits hard and outspeeds your entire team. 

    There are two possible outcomes to that situation, and it comes to prediction: will Mamoswine use Earthquake or not? If it does, both of your Pokemon faint, but Weavile is OHKOed well. If you think he's going for Earthquake, switch for flying/levitating Pokemon. If it doesn't, focus on it - High Jump Kick should OHKO it, and Hydro Pump deal massive damage to Weavile... assuming both attacks connect, and Weavile doesn't KO Medicham which is very possible. In best case scenario, Mamoswine should faint and Weavile be weakened, with both of your Pokemon being damaged but still standing, in worst case scenario... both faint with Mamoswine and Weavile being completely healthy. In worst case scenario, you wouldn't win due to being KO'd seemingly easily by those two. If you switch to flying ones, 

    But if you manage to defeat them, the next would be either Starmie or Walrein - Starmie is fast and hits decently hard on the special side with Blizzard and Thunder (which never misses on the field), plus can set up hail and Light Screen which handcuffs most of your team. Rotom would be a good one to take it down; more preferably if it was in its' Heat Form (overall, my preferred version of Rotom for this battle - with Rock attacks being Rock-Ice, it will only have one weakness in Water, but all of Blake's Water Pokémon are weak to Electric), because in the normal form, it's still slower and not as bulky, it could be OHKO'd by Blizzard in default form. In Heat Form however, Rotom would win, defeating Starmie with two Discharges, or even one with slight support, especially from Houndoom. Walrein, however, is a bitch - super bulky, especially defensively, and each turn it's gonna heal 1/8 of its' Max HP due to Leftovers and Ice Body. Preferably, if one of your Pokémon faints, send Dragalge and Toxic-stall it... Sorry, with this team this is the only answer...

    Blake's ace - Alolan Sandslash - is dangerous to take down, with Slush Rush active, but Medicham beats it in one-on-one confrontation (it has to be healthy, though, so don't let it faint early)

     

    This fight won't be easy - the result may vary wildly depending on luck. Preferably, you could replace one of your Pokémon (Gligar would be the best to bench because it's useless in that battle), and pick a Pokémon with preferably Fire Pledge (starters), Heat Wave or Incinerate, and if you don't have any, those with Eruption, Flame Burst and Lava Plume would work as well - just one usage of those moves changes the Field to Mountain (but the first three are more preferred by me), which makes Blake far more manageable. Fortunately, only Starmie can change the field back to Snowy Mountain (with one use of Blizzard or having Hail on the field for three consecutive turns), so if you manage to faint it before it does, you'll have easier confrontation. If it sets up Hail, better change the weather, if you can, or have the Pokémon melt the snow yet again... after some time because Starmie has Icy Rock. 

    My preferred Pokémon of choice is Vulpix - you can get it by trading away Stunfisk, and it will know Heat Wave right away, plus Drought will come in handy - not only then, but in the entire playthrough. 

  8. 16 hours ago, Faint said:

    Shelley was the hardest in doubles because of the limited available pokes, the field buffs etc - took me a LOT of tries the first time I went through reborn to get past her 

    Not uncommon. Despite her type speciality, Shelly's a common wall for newer players. And for quite obvious reasons. 

    15 hours ago, flamesear said:

    Funny thing is that, as long as you prepare a shedinja (with protect to stall for her one rock type move to run out of pp), Amaria's team is, or at least was, practically harmless.

    Shedninja against Water specialist, huh? 

    Savage would know something about it XD

    15 hours ago, Gentleman Jaggi said:

    I'd say the only other fight that comes close to Shelly's difficulty is Charlotte but she tends to die just as fast as she kills you

    In my opinion, all three of Belrose sisters are so reliant on their Fields that if you delete or transform them, then... well... They'll be as defenseless as after Connal's electroshock therapy. 

    15 hours ago, Gentleman Jaggi said:

    The saving grace with Samson is that his whole team uses only physical attacks, so he's somewhat easier to wall the heck out of than most other leaders. Somewhat.

    Samson is the very definition of "hyperoffense" - 6 powerful strikers with high attacking stat, one good Status boosting-move and powerful, field-boosted attacks. It could overwhelm any normal opponents. 

    But the flaw of only having Psyhical strikers can really knock him down a peg. The same goes to Solaris. 

  9. With V19 existing for... almost half a year, I think it's safe to assume that vast majority of Reborn community have at least completed the "main story" and become Undisputed Reborn Grand Champion (either in old V18 save, new V19 save, or both). But, as in every journey toward the top, you had to cross both shallow paddles on the road... and deep seas of the unknown.

     

    Inspired by one of Michael Groth's videos, I've decided to find out which Gym Leader in Reborn Region is the toughest to defeat in a game, in their initial Gym Battle, where you're given the Badge as a reward. And by 'toughest' I don't mean 'strongest' because most people would mostly select, due to different definitions of the 'strength', Samson, Titania or Saphira.

    'Toughest' means the hardest to defeat at that particular spot in the gameSo the one you've struggled the most with the Pokemon, movesets and items you've had access to. So for example; when analyzing Julia, one must take into account very limited Pokemon roster choice that early in a game, especially since the only (probably) Ground-type Pokemon available that early is Marshtomp... but you HAVE TO select Mudkip as a starter in order to have one. Or when analyzing for example Radomus or Charlotte, one must think and break down their rarely-seen-yet-effective battle strategies, which are Chess Board Trick Room mishmash and burning down every single living cell in your body. 

     

    Sounds easy and clear, right...? Ha! Wrong.

    Pokemon players aren't equal - some are more experienced, some more talented, some more lucky, and some more casual. Plus we all have different favorites, which we'd love to use in a playthrough. Add on our habit of experimenting and creating new strategies and teams, and all... It's safe to say that if I was to create a tier list or ranking of toughest Reborn Leaders, much more would disagree with me rather than agree.

    And that's the point of this post: I want YOU, THE REBORN COMMUNITY, to decide who's the hardest to defeat, and who's the complete pushover. I know I'm not exactly in place to do such things as I'm neither dev nor mod nor someone vaguely important... But I have a feeling they wouldn't mind such "event" transpiring here (I, on their place, wouldn't), as this would be a fun form, showing what kind of strategies and where bring the most pain to the players. 

     

    I'll be making TWO POLLS, however: one for Gym Leaders specializing in Singles, and one for those specializing in Doubles. I do so because Singles and Doubles are existing by different rules and the style of battling differs between both, and I'd be unfair to have them participate in one shared poll... plus, let's be honest, Doubles' Gym Leaders would wipe the floor with Singles lmao. 

    Here are the polls for both polls where you can vote for the Hardest Gym Leader to defeat!

    relax, you'll be 100% anonymous to everyone on this forum; vote like your heart desires

     

    This poll will be closed automatically after midnight, 1st December of 2022 (West USA Time Zone).

    After it, I'll pick the results and show them, and analyze the ones who've gotten the most amount of votes, saying if I agree with you, or not. 

    Remember also, the more of you vote, the more accurate the results will be. A standard rule followed by any self-respecting statistician. 

     

    Oh, and also you can comment down here which Gym Leaders was the hardest to you, and why. I'll eagerly read and probably respond to every your comment. 

    And if wasn't obvious, everyone can participate - both those who have just registered here, and legends of this forum. The more, the merrier~

  10. 18 hours ago, Whitelight said:

    I believe the future Shelly reborn champions secondary type was fairy.

    In that battle she only has two Fairy-type Pokemon. Which, to my system, simply isn't enough. There's an unwritten rule in Pokemon that Trainer with a specific specialization has to have at least 3 Pokemon of said type (plus eventually some that could be that type). Like in all of his initial battles, Lance has 3 Dragon-type Pokemon (and 3 Dragon-like), or Champion Iris and Mustard having 3 Dragon and 3 Fighting type respectively in their first battles against the protagonist. 

    That rule is applied to Pokemon Reborn as well, all Trainers with type specialities have at least 3 Pokemon of their type in all *story* battles (so no Umbral Battles nor Nightclub Challenges). 

     

  11. 2 hours ago, Evi Crystal said:

    Nature Power becomes Light of Run

    Ah yes, my favorite move, "Light of Run". It's an attack during which user generates a ball of light, which magically grows legs and start running at opponent with high speed. 

    Of course, I jest. But I had to make a silly joke about the typo. 

     

    2 hours ago, Evi Crystal said:

    Moves Affected

    ("The Ultra Energy boosted the attack!")

    There's still no showing of "by how much are those attacks boosted". Is it by x1,2 or x1,3 or x1,5? Just saying. 

     

    Overall, it's better than it was. 

    • Haha 1
  12. ...no offense, Evi. 

    The idea itself is great... but you need to learn a thing or two about balancing. Everything you create is O P

     

    I'm gonna list the most severe cases - not to humiliate you, but to help: 

    31 minutes ago, Evi Crystal said:

    Beast Boost removes any type weakness 

    Bulky Ultra Beasts like Celesteela or Guzzlord will be very tough to take out. 

    32 minutes ago, Evi Crystal said:

    Soul-Heart additionally boost Sp. Defense and Defense

    Trick Room Magearna would sweep even through full team of Zacians 

    33 minutes ago, Evi Crystal said:

    Victory Star boost all stats by one stage and cannot have them lowered

    Victini with undeleteable omniboost and without any drawbacks...? Basically Ultra Necrozma but with different typing. 

    34 minutes ago, Evi Crystal said:

    Moves Affected

    ("The Ultra Energy gives it an extra boost!")

    By... how much exactly? You've forgotten to mention. 

    35 minutes ago, Evi Crystal said:

    Moves with amplified stat changes by 2 stages

    (" [Pokemon's species/name] charges up for the attack/ increases its defenses!") 

    Many of the moves below become even more broken, like Tail Glow would increase the Special Attack by 5 stages! Especially nasty are those increasing more than one stat at once like Cosmic Power or Stockpile. Just double stat change increase would be better. 

    37 minutes ago, Evi Crystal said:

    Trick Room last for 16 turns 

    As a Trick Room user, I love it. 

    But it's still broken - 8 would have been enough. 

    37 minutes ago, Evi Crystal said:

    Flash additionally lowers Sp. Attack and Attack by 2 stages

    Do I have to say it...? Any attacker would become non-viable in a instant. Just by one stage each is enough - or simply one of those attacks by one stage; whatever is higher. 

    39 minutes ago, Evi Crystal said:

    Nature's Madness gains a 4x increase in base power and applies additional Psychic-type damage 

    ...you do realize that Nature's Madness ALWAYS takes 50% of target's current HP? (like Super Fang) - that is basically overkill. And additional Psychic-type damage is completely useless; it only makes the move ineffective against Dark-type opponents. 

    42 minutes ago, Evi Crystal said:

    Safeguard lasts for 15 turns

    yeah

    42 minutes ago, Evi Crystal said:

    Light Screen, Reflect and Aurora Veil lasts for 20 turns

    yeah pt. 2

    43 minutes ago, Evi Crystal said:

    ☆ Magical Seed will boosts Special Attack and applies Prism Armor to the consumer 

     

    ☆ Synthetic Seed will boosts Speed and applies Beast Boost to the consumer

    Two seeds...? 

    I mean-... that's probably the first time, but still... 

     

     

     

    Those are the most severe ones, imo. 

    Like I said, I'm doing this just to help you, not to laugh at you. 

    • Documented 1
  13. 2 minutes ago, Green Bean 501 said:

    Not sure if she counts but I'm pretty sure 

      Reveal hidden contents

    you can add Flora to the list of Grass specialists

     

     

    2 hours ago, Oscarus said:

    I won't be counting Trainers who "aren't native" to Reborn (those who come from different Pokemon games and such, like Rejuvenation)

     

  14. Just now, KingInfernal said:

    Whay has Sandy three question marks? Isn't confirmed in game that she is the ground reserve?

    Oh... I forgot to mention - the "???" symbol points that the character's last name is unknown

    1 minute ago, KingInfernal said:

    Also, where were Fern and Luna second type confirmed? Because i don't remember any dialogue about that. 

    I remember vaguely that it was said somewhere, but probably not in the game itself. 

  15. After skimming through Reborn lore yet again, I think it would be funny to list all important Trainers by their Type Specialty. 

    Any by "important", I mean character who has a significant role, unique look, is met or mentioned at least once, we know that that person is a Pokemon Trainer, and/or is closely connected to other important characters. It should fall into at least three of those categories. 

     

    Oh, I should mention four things upfront:

    • If the character has several type specialties, it will land into those specific labels. So, if Trainer specializes in both Ice and Poison, their name will be in both Ice and Poison labels 
    • If certain Trainer isn't said to have a type specialty, but basing on teams it is seen that they favor certain type (at least half of the Pokemon they use share a type), they will be put into that type's label. 
    • I will be counting EVERY known specialty of said Trainers; even if character specialized in certain type, but doesn't now, it will be put there, but with a special annotation (the same works for those, who have different type specialty in the future). 
      • I also will be counting dead but significant characters as well
    • I won't be counting Trainers who "aren't native" to Reborn (those who come from different Pokemon games and such, like Rejuvenation)
    • I won't take Battle Facilities into account... unless that's the only time we see them battling

    Additionally, I will give some "additional" info if something wasn't apparent and clear enough

    As if it wasn't obvious, that list will be FULL OF SPOILERS, so don't open those labels up if you haven't finished postgame and/or don't want spoil yourself the game. 

    Edit: the "???" symbol points that the character's last name is unknown

     

    Well... Here we go. 

     

    • Bug: 
      Spoiler
      • Shelly Citra
      • Bennett Voclain 
      • Seacrest ???
      • Bee ???
    • Dark:
      Spoiler
      • Luna Hazel
      • "Zero" ("Vega")
      • Zina Vanhanen
      • Breslin ???
    • Dragon: 
      Spoiler
      • Saphira Belrose 
      • Monthy Belrose 
      • Caroline Belrose (occasionally posing as Dragon Leader in the past)
      • Elias Hazel (Elite Four) 
      • Luna Hazel (Elite Four; future) 
    • Electric: 
      Spoiler
      • Julia Wilde
      • Sigmund Connal
      • "Arclight" 
      • John ???
      • Sir Elyvilon Nyunyunyu the Third ("Nyu")
    • Fairy: 
      Spoiler
      • Adrienn Flores 
      • Amethyst Liddell (in-game character and dev)
      • Fantasia "Anna" Vanhanen (Elite Four) 
      • Laura Belrose (Elite Four) 
      • Charlotte Belrose (in future, apparently)
      • Santiago ???
      • Autumn (dev)
      • Azzie (dev)
      • MDE (dev)
      • Kurotsune (dev)
    • Fighting: 
      Spoiler
      • Victoria Marlow
      • Kiki Mikael Argall
      • Samson Alvarez
    • Fire: 
      Spoiler
      • Charlotte Belrose 
      • Caroline Belrose 
      • Monthy Belrose (occasionally posing as Fire Leader in the past)
      • Cal Whitaker 
      • Maxwell ??? 
      • Bennett Voclain (Elite Four) 
      • Maelstrom ??? 
      • Eastman ???
    • Flying: 
      Spoiler
      • Ciel Featherstone 
      • Taka Alcantara 
      • Heather Molinar
      • Elena Molinar 
    • Ghost: 
      Spoiler
      • Euphie/Shade 
      • Elena Molinar (Elite Four) 
      • Jan (dev)
    • Grass: 
      Spoiler
      • Florinia Sevilla
      • Fern Sevilla
      • Laura Belrose
    • Ground: 
      Spoiler
      • Terra Pierce 
      • Sandy ??? 
      • Mike (dev)
    • Ice: 

      Spoiler
      • Serra Voclain 
      • Blake Whitaker 
      • Cal Whitaker (formerly)
      • Luminia Seijaya 
      • Charlotte Belrose (in future)
    • Normal: 

      Spoiler
      • Painter "Noel" Vanhanen 
      • Elias Hazel 
      • Taube Alcantara 
      • "Bouffalant" Bill ???
      • Kyra (cat; duh)
    • Poison: 
      Spoiler
      • Corey Molinar
      • Cain LaRue
      • Aya LaRue 
      • Heather Molinar (Elite Four)
      • Ignosia Craudburry (most than half of the Pokemon she uses outside of Battle Pavilion are Poison type so it's fair)
    • Psychic: 
      Spoiler
      • Radomus Vanhanen 
      • Fantasia "Anna" Vanhanen 
      • Evelynn Seijaya 
      • Ace ??? ("Nashira")
      • Danielle ???
      • Ikaru (dev)
    • Rock: 
      Spoiler
      • Hardy Andersen 
      • Titania Andersen (formerly) 
    • Steel: 
      Spoiler
      • Titania Andersen 
      • BreloomBot "Clarice"
    • Water:
      Spoiler
      • Amaria Fiore
      • Archer ??? 
      • Fern Sevilla (Elite Four; future)
    • Unknown/None/Other: 
      Spoiler
      • Andrew Grafmaeker ("Aster"; he seems to favor Rock and Ground Pokemon) 
      • Caitlin Fisher ("Eclipse")
      • Simon Copperman
      • Tara Copperman
      • "Sirius" (formerly had a constellation-based team) 
      • Phoenix Alcantara ("Solaris"; sandstorm team) 
      • Lindsey Paraeah (formerly labeled as Dragon specialist) 
      • Corin Rogue 
      • Alistasia ??? ("Circus"-themed team) 
      • Eustache ??? 
      • Joseph Hazel (probably trained Normal and/or Dragon types) 
      • Shelly Citra (Grand Champion; future)
      • Titania Andersen (Elite Four; future)
      • Mr. Bigglesworth (probably Poison)
      • Indra ??? (clown from Agate Circus; color-based teams)
      • Madame Meganium (probably Grass and/or Ice)
      • Kanaya ???
      • McKrezzy (sound-based team)
      • Randall ???
      • Europa ???
      • Cass (dev; mostly Fairy and Ice)
      • Crim (dev)
      • Marcello (dev)
      • Perry (dev)
      • Vulpes (dev)
      • Koyo (dev)
      • Azery (dev)
      • Dan (dev; it's impossible to pin them down because they are using only one, bulky-beyond-imaginable Pokemon)
      • Kanaya (dev)
      • Lia (dev)

     

     

    If I, somehow, missed anyone, please let me notice.

    • Documented 2
  16. Reborn's V19 and Rejuvenation's V13 contradict each other in one manner: 

    Spoiler

    The creation of Aevium League. I'll show you why: 

    On 2/20/2022 at 1:01 PM, KingInfernal said:

    At the start of chapter 15 Alexandra start telling us the story of Celine, the woman who founded the Aevium League. 

    More than 7 years ago(between 71/2 and 81/2 years ago) Celine has been attacked by Madame X. She lost one arm and one leg. Their sons built prosthetics limbs for her. Then she go in a region with a really strong Pokemon League(probably not more than 1 year after the Madame X attack.). When Alexandra name this "powerful League" the game show this:

    IMG_20220219_151103.thumb.jpg.2b19fecab5612fefa6e2699506fc2f28.jpg

    You probably understand where I want to go. The game show us the Reborn Grand Hall, but not just it. The Grand Hall in this image is after Adrienn restoration.

    This means that Celine came to Reborn some times after the Team Meteor defeats.

    ...and...

    On 2/20/2022 at 1:01 PM, KingInfernal said:

    In Reborn E19 is confirmed that Rejuv takes place 5 years after Reborn.

     

    See? According to Alexandra, her mother had gone to Reborn AFTER Team Meteor had been defeated, which was supposedly 7/8 years ago. But Team Meteor was ultimately defeated 5 years before Rejuvenation! That means when Celine had arrived to Reborn City, it COULDN'T be after the conflict was over, because at the time of 7/8 years before Rejuvenation, Reborn still was in ruin. 

    But if that isn't a plot hole (which is unlikely, but still), that means that the picture of Celine entering Grand Hall must've been taken years after founding Aevium League. Which might be the actual truth, as Celine has different colored arms and legs; I don't know however whether the white parts are clothing, or prostheses, so that's a slight inconvenience

     

    Still, there's a possibility Alexandra lied, or someone else lied to her and she only unintentionally spread the fake news... or devs tripped over their own storyplots and made a mistake which is hardly noticeable for mere players, but very apparent for lore geeks. 

    Um... sorry about the last one, I can be a prick when it comes to pointing mistakes. Of course, everyone can make mistakes, especially in the such huge projects. 

    But that doesn't erase the contradiction. As I said, maybe that photo was indeed taken after the Aevium League's foundation, but let's not get our hopes high.

     

  17. 2 hours ago, NerfCaulifla said:

    Regirock Crest: - Physical moves will use be dependent on Def stat.

     

    If legendaries will be something in a possible post-game, why not create a crest for them? Regirock has an incredible defense stat, but a low speed. so this buff can help it.

    The same can be made for other Regis as well, like

    • Registeel Crest - Physical and Special moves will use Defense and Special Defense stats respectively in damage calculations
    • Regice Crest - Special moves will use Special Defense stat in damage calculations
    • Regieleki Crest - Special moves will use Speed stat in damage calculations
    • Regidrago Crest - Physical moves will use HP stat in damage calculations

    Although in Regidrago case, some adjustments would have to be made, mainly because of how HP stat is calculated. Maybe making all moves work like Dragon Energy - their power being based on user's HP, and with maximum HP, all of Regidrago's Physical moves would have their base power be x3

    • Like 1
  18. Haven't made those in a while, huh...

    Well, some seem to like it, so another one comes right now. Gotta upgrade my skills if I wanna create fanmade game myself in the future. 

    This is for you, fellow Conquest fans.

     

     

    Dragnor Battlefield

    "Gods and legends gaze upon you"

     

    General Effects

    • Dragon-type moves increase in base power by x1,5 ("Draconic aura powered the attack!")
    • Fire-, Water-, Grass-, Electric- and Normal-type attacks increase in base power by x1,3: 
      • Fire-type attacks have additional 10% chance of burning target ("Pyro Nodes join <Pokemon's name>!")
      • Water-type attacks have additional 10% chance of freezing target ("Aqua Nodes join <Pokemon's name>!")
      • Grass-type attacks have additional 10% chance of poisoning target ("Herbal Nodes join <Pokemon's name>!")
      • Electric-type attacks have additional 10% chance of paralyzing target ("Electro Nodes join <Pokemon's name>!")
      • Normal-type attacks heal the user by 1/8 of dealt damage and have 10% chance of healing user's status condition ("Revival Nodes join <Pokemon's name>!")
    • Fighting-type attacks increase in base power by x1,3 ("The will of the bravest!")
    • Sound-based attacks increase in base power by x1,2 ("Battle cry!")
    • Dragon-type Pokemon's Defense and Special Defense are increased by x1,5
    • All Pokemon are immune to sleeping
    • If a Pokemon is on the battlefield for 15 turns straight, it instantly faints the next turn ("<Pokemon's name>'s time is over!")

     

    Abilities Affected

    • Intimidate additionally decreases opponent's Special Attack by one stage
    • Rivalry is always activate, regardless of opponent's gender
    • Guts, Berserk and Defeatist are activated
    • Wimp Out and Emergency Exit don't activate
    • Adaptability's effect is increased to x2
    • Sheer Force's effect is increased to x1,5, and it doesn't removes moves' additional effects
    • Innards Out's effect is doubled
    • Multiscale will remove all weaknesses of the bearer relating to the Dragon type
    • Pokemon with Multitype and RKS System will automatically become Dragon type ("Spirits of the fallen embrace your goal")
    • Battle Armor and Shell Armor increase bearer's Defense by 1 stage upon switching in
    • Magma Armor and Prism Armor increase bearer's Special Defense by 1 stage upon switching in
    • If Anticipation is activated, bearer will have its' Defense or Special Defense increased by 1 stage, depending on which of opponent's Attacks is higher.
    • Pokemon with No Guard, when hit by a direct attack, will have its' Attack and Special Attack increased by 1 stage, but have its' Defense, Special Defense and Speed decreased by 1 stage
    • Stance Change will raise the bearer's Attack and lower the bearer's Defense by one stage when switching to Blade form, and raise the bearer's Defense and lower the bearer's Attack by one stage when switching to Shield form
    • If Shields Out is activated, user will take double the damage if it moves after the target, but will deal double the damage if it moves before the target
    • Sturdy behaves like Endure (but only once per battle)
    • Analytic additionally behaves like Download

     

    Moves Affected

    • Moves that increase in power by x2 ("Blessing of this land!")
      • Dragon Ascent
      • Judgement
      • Fusion Flare
      • Fusion Bolt
      • Blue Flare
      • Bolt Strike
      • Glaciate
      • Ice Burn
      • Freeze Shock
    • Moves that increase in power by x1,5 ("Legendary energy resonates with the battlefield")
      • Mist Ball
      • Luster Purge
      • Roar of Time
      • Spacial Rend
      • Shadow Force
      • Judgement
      • Land's Wrath
      • Thousands Arrows
      • Thousands Waves
      • Core Enforcer
      • Multi-Attack
    • Moves that increase in power by x1,3 ("Onslaught!")
      • Outrage
      • Petal Dance
      • Thrash
      • Uproar
      • Rage
      • Rollout
      • Ice Ball
    • Moves that have amplified stat changes
      • Dragon Dance
      • Swords Dance
      • Quiver Dance
      • Feather Dance
      • Noble Roar
      • Growl
      • Howl
      • Screech
      • Metal Soun
    • Moves that will fail
      • Dark Void
      • Grass Whistle
      • Sleep Powder
      • Spore
      • Lovely Kiss
      • Sing
      • Yawn
      • Hypnosis
      • Rest
    • These moves will affect both Pokemon in Doubles
      • Protect
      • Baneful Bunker
      • King's Shield
      • Spiky Shield
    • Other changes
      • Judgement, if the user isn't holding any Plate, will deal randomly Dragon, Fire, Water, Grass, Electric or Fighting-type damage
      • Dragon Ascent deals additional Dragon-type damage
      • Devastating Drake and Clangorous Soulblaze double in base power and deal additional Fire, Water, Grass or Electric damage
      • Revenge's and Avalanche's base power is quadrupled (to 240) if the target had already damaged the user in the same turn with a direct attack
      • Counter and Mirror Coat deal triple the damage back at the attacker
      • Metal Burst deals double the damage back at the attacker
      • Reversal's and Retaliate's base powers are increased by 50% for every Pokemon fainted on the same team ("Revenge!")
      • Taunt lasts indefinitely
      • Those moves have 20% chance to inflict bleeding status (Pokemon loses 1/8 of its Max HP every turn; any recovery move will heal the bleeding; Pokemon with Magic Guard are immune to it) ("<Pokemon's name> was cut open!" || "<Pokemon's name> is bleeding" || "<Pokemon's name> has stopped bleeding")
        • Cut
        • Night Slash
        • Shadow Claw
        • Cross Poison
        • Air Slash
        • Metal Claw
        • X-Scissors
        • Air Cutter
        • Dragon Claw
        • Slash
        • Scratch
        • Psycho Cut
        • Crush Claw
        • Fury Cutter
        • Secret Sword
        • Razor Wind
        • Razor Leaf
        • Fury Swipes
        • Leaf Blade
        • Sacred Sword
      • Nature Power becomes Dragon Ascent

      • Camouflage changes the user's type to Dragon

      • Secret Power may inflict burn, freeze, poison or paralysis status condition

     

    Transitions to other Field Effects

    This field cannot be summoned by any means, whether by transforming another field or by some combination of moves, nor can it be transformed or terminated by any permanent or temporary means.

     

    Seed

    Telluric Seed boosts the user's highest stat by 2 stages and applies either burn, freeze, poison or paralysis status condition. 

     

     

     

     

     

    When I think about it, my Fields are a little too... detailed. 

    Like, I could throw away half the effects away and it'd still make sense, and be easier to understand.

    But... I'm a bit of a perfectionist, and don't want to leave projects "unfinished", y'know, as... as that would make people think I'm lazy or something.........

     

    A-anyways, if you want, you can suggest some changes to it.

    • Like 2
  19. 2 hours ago, Vulnona said:

    Also, I noticed something... 

      Reveal hidden contents
    Spoiler

    Yeah. I think that might be the case. 

    I've even written an entire comment about this on Leo's channel:

     

    Quote

    That makes me think that Sigmund himself might've been mentally ill himself.

     

    If you look at the reports led by him about his protégés, you'll notice that all are well-written, and very accurate, from a normal human's point of view at least (that means: by NPC's, not player's). Sigmund wasn't lying when claiming he had worked for the 'Doctor' title

     

    Problem? He was constantly thinking that electroshock therapy was the right, and the best, choice. Remember his backstory? When his younger sister Elizabeth had some kind of disease, and doctors suggested using ECT because apparently standard medicine wasn't working (because Sigmund was helping in disposing of it, seeing how Lizzy hated it)? And she, without anyone's knowledge, overdosed medicine and died because of it?

    Sigmund was probably thinking that doctor was right all along, and electroshocks would help her. And if his father wasn't neglecting and arguing with qualified medics...

     

    That was the turning point in his life - he become a Doctor himself for the sole purpose of helping younger and "mentally ill" children to get in the track. And I believe he would be extremely good at it, was it not for the electroshock therapy. Maybe he had been using it from time to time, and in certain situations, but as the time was going, Sigmund was becoming more and more obsessed with them, to the point of believing that it was the only solution for all kinds of diseases. He also was turning to be more like his father he despised - cynical, stiff and "omniscient".

    To believe that before Lizzy's accidental suicide, he wasn't different from any other boy; he liked to play, read superhero comics, spent time with siblings and friends, and disliked studying...

     

    Sigmund Connal in-game was one of the most tragic characters in Pokemon Reborn.

     

     

    • Like 5
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