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Facade Gen 6 change missing: also ignores Burn Attack reduction

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Hi! Krantz found this.

In Gen 6, Facade was changed to ignore Burn's Attack reduction effect in addition to doubling in power. This did not appear to be the case in Reborn.


Here is code PokeBattle_Move for fixing if it helps, added the little bit at the end of the if.


    # Burn
    if attacker.status==PBStatuses::BURN && pbIsPhysical?(type) &&
       !attacker.hasWorkingAbility(:GUTS) && id != PBMoves::FACADE


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