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Which fire type?


Kronos

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I've been really enjoying using delphox. It's got both a nice Speed Tier and Sp. Attack stat to work with, access to a few moves that have both reasonable power and utility (really, getting Heat Wave on any Specially-oriented Fire Type's a handy investment in this game), a access to a handful of pure support moves should you need them. The thing that sets it apart of the rest, however, is its Magician Ability: it allows you to reap the benefits of a Seed item (free stat boosts!), rob an opponent of an important Hold Item, and benefit from said Hold Item yourself- all within a single round! Given the proper timing, it can easily get all the tools it needs to sweep without even trying.

 

For a more out-of-the box type of power, you can't go wrong with typhlosion. Eruption's all sorts of nuts on its own, and pairs well with the afore-mentioned Heat Wave to mess up a large chunk of the game. Just as important, however, is that it's also one of the few Fire Types to have access to Nature Power, which allows it to take some sort of advantage over any Field Effect you come across- a handy trick to have, to be sure. Having literally the same stats as charizard means that everything the not-dragon to take out (without Solar Power), typhlosion can easily take out as well, so don't think that you're somehow cheating yourself here.

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As mentioned Typhlosion is great out of the box and tears the early- to mid-game to shreds, getting Nature Power very early on, Lava Plume as it evolves and the sweeper's dream Eruption not long after that, but it won't last in some of the later parts of Reborn unfortunately. Don't let that turn you away though; by the time you should be considering putting it away you have access to many other strong Fire types like Arcanine, Delphox, and Ninetales through normal methods.

 

Incineroar also has an extremely strong start with its excellent typing and powerful moves making short work of all the most difficult early leaders, and has a good niche in late game as a doubles 'mon with Intimidate (although Arcanine is arguably better at this, but it doesn't get Fake Out and has a worse defensive typing).

 

Delphox is the other nice choice, getting access to Light Screen and Shadow Ball without the TMs (which are obtained very late normally) and having strong special moves, although its stats are barely better than Charizard or Typhlosion's and as such it falls off offensively come late game. It's also a bit weak early on, not getting STAB on its Psychic attacks and having weak Fire STAB until level 36.

 

Charizard isn't a bad choice, but is unfortunately outclassed by Typhlosion from the time they both evolve to the time Charizard can mega evolve. It can still perform quite well with Sun up, but you get the TM for that well after you get access to the move relearner, and there aren't many 'mons that learn Sunny Day by level-up that would be useful outside of setting sun and immediately getting sacked, so you're effectively stuck waiting for Ninetales. It does have a niche against Kiki due to being resistant to Fighting and not relying heavily on Air Slash, and it's not bad against Samson either. It's almost certainly the best Fire starter late game but by that point you can get it through other means anyway.

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