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I came up with a new way to balance Super Smash Bros Ultimate.


ShadeStrider

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Replace everyone's Up B with Teleport. Then Buff Teleport so that it has the following qualities:

 

Users can immediately act out of Teleport and do whatever they want, including Teleport. It becomes essentially an infinite Recovery tool. It also has a frame one hitbox that deals 10 frames of hitstun and a constant amount of knockback similar to Fox's Melee Shine. If they teleport and happen to teleport into an opponent, the Opponent takes no knockback and 20 frames of hitstun and 16% damage. Teleport also has no lag when used into the ground.

 

There we go. Perfectly balanced... as all things should be.

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