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[OOC] Pokémon: Chained Wings


Shamitako

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Story

A group of childhood friends who have all turned fifteen recently meet up at their favorite place to eat chicken wings. This will be their last time eating at this particular location in the chain of restaurants for some time, as once they finish eating they'll be off to visit Professor Magnolia and begin a journey across the region together in the hopes of becoming Pokémon masters.

 

Though such a journey seems like a simple undertaking, the group of friends are destined to encounter a variety of challenges, meet new rivals, and thwart the attempts of Team Revival to bring the world of the dead into the world of the living.

 

Par for the course for an aspiring Pokémon master, or group thereof.

 

Gyms

Spoiler

The most important part of a Pokémon journey is challenging the eight gyms across the region to earn the right to compete against the Elite Four and the region's champion. Gym Leaders are all very strong trainers, but will select Pokémon and rulesets to fight with based on what they think will provide the right level of difficulty for the challenger. The party's primary goal across the RP will be to challenge these gyms.

 

Blazing Chicken

Spoiler

A restaurant chain famous across Surpla and one that the party has grown up eating. Alongside their Pokémon journey, they have a secondary goal to eat at every Blazing Chicken location in the region. At first glance this task might seem much easier than taking on Pokémon gyms, but Blazing Chicken is a favorite among trainers, making it a prime spot for encountering some of the toughest battles around.

 

Team Revival

Spoiler

A strange group of occultists who believe in the ability to communicate with the dead. Their ultimate goal is to bring together the world of the dead with the world of the living. They don't go out of their way to cause trouble, but if someone gets in the way they won't hesitate to turn their Ghost and Psychic type Pokémon on the interloper. Unfortunately for the party, as their journey progresses, it will become apparent that being those interloper and defeating Team Revival must become one of their goals if they are to complete the other two.

 

Region

The Surpla Region is a region defined by consumerism. Cities full of people who spend and spend, driving an extremely powerful economic engine that feeds a high speed life of excess.

 

Oftentimes life goes by too fast in the cities, and the people of Surpla's villages feel left behind and forgotten. This has only gotten worse in recent times, as events in other regions and an uptick in Pokémon related crime have led to an increase in the regulation of Pokémon for personal use. This makes it harder for the independent workers who heavily rely on Pokémon to compete with much less regulated companies.

 

These regulations also challenge tradition, as now children who would set out on Pokémon journeys as young as ten must wait until they are at least fifteen to acquire a Pokémon trainer license and set out to challenge the region's gyms.

 

This delay and the increased regulations as a whole have led to a gradual decrease in the number of trainers across the region. Most people have come to view Pokémon as pets or tools rather than a sport or companions, with some even seeing young Pokémon trainers as little more than hooligans.

 

Map

Spoiler

JYXo52N.jpg

 

Cities

 

Coldstone City

Spoiler

A city caught between a rocky mountain and the bitter cold. Known for its beautiful landscapes, it is a popular tourist destination despite the cold. The home of the party.

  • Professor Magnolia's Lab

Breyer City

Spoiler

 

Twice as cold as Coldstone without any of the scenery, Breyer City is a harsh and unwelcoming place. It is mostly noteworthy for producing large volumes of ice cream.

  • Ice gym
  • Ice cream factory

 

Stonefellow City

Spoiler

 

A massive city at the center of the region and the core of the region's commerce and entertainment. Even with training Pokémon falling out of popularity, the city's contest hall and bond arena both still draw massive crowds.

  • Fairy gym
  • Steel gym
  • Contest hall
  • Bond arena

 

Eyekeya City

Spoiler

 

A smaller city known for carpentry and delicious meatballs. It's not very noteworthy to a trainer, with the main attraction being the gym of Himawari, whose Grass types are widely considered the easiest gym Pokémon to defeat.

  • Grass gym

 

Coppersport City

Spoiler

 

A beachside town popular for producing action movies, and the nearby beach of course. The recording studio is a great place for working on synchronization with your Pokémon and offers acting lessons to trainers for a small fee.

  • Fire gym
  • Recording studio

 

Stainice City

Spoiler

 

A cozy, quiet city far removed from the bustle of the rest of the region. Though the town itself isn't especially remarkable, with the only place of note being the fossil lab, the nearby ancient Grove is known for being an extremely serene place where those who are struggling to find their way will go to think.

  • Rock gym
  • Fossil lab

 

Fordlift City

Spoiler

 

A city of motion, the direct counter to the quiet Stainice. Fordlift is full of hustle and bustle as its residents rush from work to shop and back again. While there are many famed department stores, the main attraction is the large mall which houses stores selling every good you can imagine at prices you wish you couldn't.

  • Electric gym
  • Mall

 

 

Towns

 

Dustbunny Town

Spoiler

 

A small town just outside Coldstone that serves as a stopover for tourists looking to visit the nearby caves.

  • Ground gym

 

Fisheye Village (Chainlink Island)

Spoiler

 

Chainlink is a barren island in Doorway Lake. A small fishing village inhabits its center. The people of Fisheye Village are known for being very traditional and superstitious, with many taking offerings to Ringbearer Shrine to appease the trickster Pokémon Hoopa, who they fear would cause a great disaster if angered.

  • Ringbearer Shrine

 

Bridgit Town

Spoiler

 

A small town that was settled during the construction of the massive Gold Rush Bridge. Though maintaining the bridge is still important to the town, it's grown into a popular place to stop for weary travelers, with many businesses dedicated to helping visitors unwind popping up.

  • Relaxing spa

 

Gold Village

Spoiler

 

Though small, Gold Village was once the center of business in the region thanks to many an aspiring entrepreneur striking it rich in the nearby Nugget Tunnel and setting up a new business. Though most companies have moved their offices to the larger and more central Stonefellow City, they still hold branches in Gold Village. Team Revival still maintains their headquarters here.

  • Revival Headquarters
  • Blazing Chicken first location
  • Nugget Tunnel

 

 

Other Landmarks

 

Spelunker's Path

Spoiler

A small path leading up to a large cave that runs right through Split Ice Mountain.

Beachside Road

Spoiler

 

A long section of route 4 that cuts through the beach and is very popular to walk along, resulting in a collection of shops springing up

  • Beach strip mall

 

Gold Rush Bridge

Spoiler

A huge bridge across a section of Doorway Lake

Doorway Lake

Spoiler

The massive lake which a large section of the region is built around.

Split Ice Mountain

Spoiler

A large mountain which much of the region is constructed around, a large cave forms a path through it.

Nugget Tunnel

Spoiler

A cave once full of gold veins and loose nuggets that's been enlarged and stripped clean. Though no longer a source of riches, many rare Pokémon now use it as their home

Victory Road

Spoiler

A short cave in the mountainside that must be passed to reach the Pokémon League. It can only be accessed by those with all eight badges or special permission from the league.

Itchy Forest

Spoiler

A forest renowned for a plethora of bugs and plant spores which can cause great discomfort if you aren't careful. Due to the greater danger of traveling through the mountain, it remains a popular route to travel to and from the north.

Ancient Grove

Spoiler

A quiet and calming forest popular as a place to meditate and think. 

Sunspot Beach

Spoiler

A large beach on the edge of the lake that's extremely popular as both a place to relax and a place to train

Celestra Island

Spoiler

A small island in the lake that was once believed to house a portal into the sky

Split Ice Peak

Spoiler

The very tip top of split Ice Mountain. It is said that a powerful Pokémon was split apart and locked away in the world of the dead here.

Pokémon League

Spoiler

The final challenge at the end of a trainer's journey.

 

Mechanics

Though combat will be largely freeform, there are some guidelines to help decide who wins. As a general rule, you shouldn't be playing fights with the expectation of winning, but rather with the intent to make any outcome feel satisfying and earned for both parties. At the end of the day, a satisfying resolution takes precedence over mechanics.

 

Switching and Team Size

Spoiler

 

To encourage quicker resolutions, switching will be heavily restricted. You may only switch out your Pokémon for another under the following conditions:

  • Once per fight regardless of the other conditions
  • You've just defeated an opposing Pokémon
  • A move is used that causes a switch

 

Moves such as Mean Look will prevent switching by any method, including moves.

 

You may carry up to six Pokémon on your person, but it is generally good sportsmanship to only fight with as many Pokémon as your opponent. Earlier gyms will have lower Pokémon counts as a rule for challenging them.

 

Moves and Type Effectiveness

Spoiler

 

The general effects of moves will be taken directly from the games and it will be up to the players to justify their effects through rp (I.E. I don't care that magnemite floats, earthquake still obliterates it). The main exceptions to this are stat altering moves, which will be considered a temporary buff and moves which only have an effect in double battles (helping hand) which will be given alternate single battle effects on a case by case basis.

 

Type effectiveness will be taken into account, but overall not considered that important in the grand scheme of things. Immunities will be in full force. STAB is relevant and a Pokémon using moves of its own type should be more successful than when using other moves.

 

 

Level and Nature

Spoiler

 

Level is a general measure of a Pokemon's stats and combat power. It shouldn't affect things too much. In general, so long as two Pokémon are within ten levels of each other, level will be a non-factor in their victory. The main way level will come into play is in regards to Pokémon becoming stronger.

 

Mechanically, nature is primarily a factor in determining Role. It should be accounted for with your Pokémon's personality, which can come into play in battle. Nature's most profound effect is in regards to your Partner Pokémon, which will gain a specific bonus ability based on their nature.

 

Role

Spoiler

 

Each Pokémon will be given a Role based on its Species, Ability, and Nature. This role is effectively a stand-in for ivs and evs, and greatly affects a Pokémon’s ability to perform certain actions. There are four general roles which each have several subroles based on which stats they prioritize. (the names of roles are loosely based on competitive, but don't read too much into that)

 

Attacker

Attackers are fast and can dish out damage like nobody's business, but struggle to take hits. High in speed and their attacking stat. Subroles: Special, Physical, Mixed

 

Tank

Tanks can take hits and punch back. They won't be as adept at moving around the battlefield as their raw attacking counterparts, but make up for it with the ability to shrug off attacks. High in hp and their attacking stat. Subroles: Special, physical, mixed

 

Wall

Walls take hits and keep taking them. They may make use of attacks for chip damage or status moves to weaken their goes, but their main goal is simply to sponge hits. High in hp and their defending stat. Subroles: Special, physical, mixed

 

Support

Supports specialize in using status moves and unique abilities to lay the groundwork for their allies to succeed. They may work to strengthen an ally with weather or by passing on buffs, or try to spend time wearing down an opponent. High in hp and speed. Subroles: setup, stall, control

 

Items

Spoiler

Items exist and may be used during battles. More official battles, such as gyms, will have restrictions set on the number of items that can be used. You are responsible for tracking your own inventory, and it should be accessible to me from your sheet so I can keep an eye on it.

Held Items

Spoiler

Rather than activating under specific conditions, a Pokémon must be commanded to make use of their held item in combat. Otherwise, held items will largely work like they do in the games (specific items may be evaluated on a case-by-case basis). Single use items such as berries will be replenished after a fight so you can use them without worry.

 

Money?

Spoiler

No money will officially be tracked. Shopping will instead be done on a points system, with each shop having a certain number of points that you can spend on it and each available item having a different point cost based on rarity and value.

 

Catching and Strengthening Pokémon

Throughout the RP it will of course be possible for you to acquire and stengthen various Pokémon. For the most part this will be done in a very loose manner, much like combat, but there are still a few things to discuss.

 

Catching New Pokémon

Spoiler

 

Any new Pokemon you encounter are guaranteed to be caught, but encountering them is a more complex matter. When entering a new area, you'll be shown a list of Pokémon that can appear in that area and their encounter rates, as well as the total number of encounter chances you have in that area. You'll then be asked to select up to three of the available Pokémon to try to capture, as well as how many and what type of Pokeballs you want to use. Pokeballs will be used up regardless of what you encounter, so take care.

 

RNG will be applied to see how many encounters you'll have and with which Pokémon. Having major status moves, false swipe, or an appropriate Pokeball prepared will increase encounter rates. Once your encounters are decided, they'll be thrown at you to RP through across your time in the area.

 

Newly caught Pokémon will have a random Nature and Ability.

 

Starter Pokémon

Spoiler

Your starter Pokémon will be granted to you at the start of the story from one of Turtwig, Chimchar, Piplup, Chespin, Fennekin, or Froakie. There's only one of each available, so you'll need to work with other players and come to an agreement on which you get. As with wild Pokémon, your Nature and Ability will be randomly decided after you get your Starter.

Legends

Spoiler

When encountering certain Pokémon, catching them is no longer a guarantee. They must first be battled to prove your strength before they will accept you as master. Only after fighting and defeating them will you be allowed to capture them.

Breeding

Spoiler

No

Pokémon Storage

Spoiler

While you can only carry six Pokémon on your person, you can store an infinite amount in Your PC, which can be accessed from any Pokemon center. As with items, you are responsible for tracking your own Pokémon storage.

Partner Pokémon

Spoiler

 

Over the course of the story, you may be given the chance to have one of your Pokémon upgraded to a partner Pokémon. Your partner will fight with greater passion and vigor than any of your other Pokémon, and will gain a special bonus ability based on their Nature.

 

This is a rare bond that very few trainers and Pokémon share, but that massively improves the synchronization between trainer and Pokémon. The toughest battles often come down to contest between two partner Pokémon.

 

Leveling Up and Evolving

Spoiler

Your Pokémon will gain levels based entirely upon GM discretion and actions taken in RP. Typically level ups will comes after fights, but may also come as a result of bonding moments or other forms of training.

 

Evolution conditions will be largely unchanged save for a few which rely on game mechanics (trade, for example) which will be evaluated on a case by case basis. If your Pokémon has multiple evolutions which can be obtained under conditions you can't fully control (such as day/night), you may make requests towards your preference.

 

Friendship evolutions will be decided based purely on RP.

Learning Moves

Spoiler

Moves will mostly be learned via level up, but other methods of learning moves can be found, such as TMs and Move Tutors. TMs will have limited uses, but won't be single use. Some move tutors may be able to teach Pokémon moves they wouldn't otherwise be able to learn.

Changing and Hiding Abilities

Spoiler

Abilities will be able to be changed through RP at certain points using a sort of “ability tutor,” this will even allow access to hidden abilities, which could not otherwise be acquired. As with move tutors, it may also be possible to acquire abilities that a Pokémon wouldn't otherwise have access to through these ability tutors.

 

Other

Being a Lexi RP, this will inevitably run at Lexi pace. That means lots of posts in short bursts and then a delay for a while before another burst. Just a heads up for the un-lexi-initiated.

 

I'll be looking for a maximum of five players, as I don't want to make the group too large. As such, if many people apply I'll be picking and choosing who stays based on which characters I think will be the best fit for the RP.

 

I also intend for the PCs to all be friends with each other, so if the above does occur I'll leave some space before starting for players to sort out their relationships after they know which other players they're working with.

 

Discord, pop on here and request the KFC role if you have any questions or want to talk to me about anything RP related.

 

Character Sheet

Spoiler

 

Name:

Personality:

 

Appearance:

 

Pokémon [Begin with your starter which will be given to you shortly after the story begins] 

 

Nickname: [Not required] 

Species (Ability):

Level: 5

Nature:

Gender:

Item:

Moveset:

  1. -
  2. -
  3. -
  4. -

Role:

 

 

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Beep boop a semi-recycled character

Spoiler

Name: Aia Kione
Personality: Aia is a bit of a tomboy, or at least likes to act and dress like one. This doesn’t mean she completely dislikes the things other girls her age do, she just doesn’t care about them as much. She has practiced martial arts since she was younger, which has given her a some sort of sense of discipline, although it is still influenced by her emotions sometimes. Otherwise she is quite friendly and enjoys spending time with her friends and doesn't appreciate those who make fun of them.

 

Appearance: A somewhat shorter girl with lightly brown skin, green eyes, and chestnut-red hair kept just above shoulder length. She wears a black t-shirt with the colors of Alolan Muk on the front with a gray jacket on top, dark fitted jeans with aesthetic rips in them, and black and grey sneakers. 

 

Inventory:

2 Pokeballs

1 Potion

 

Pokémon:

 

Nickname: Ares
Species (Ability): Chimchar (Blaze)
Level: 5
Nature: Bashful
Gender: Male 
Item: None
Moveset:
    1. Scratch
    2. Leer

    3.

    4.
Role: Mixed Attacker
 

 

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Can I have a bucket of wings to go please? Hold the battle.

 

 

Name: Maslo Roux

Personality: A jovial and gluttonous young fellow, Maslo's main passion in life is food, seemingly living and breathing trivia concerning food techniques and ingredients, recipes, methods of consuming food, and surprisingly delicious pairings. That is not to say that Maslo has a one track mind, it's just that he genuinely enjoys sharing their accumulated knowledge about food almost as much as he enjoy sharing their food.

 

Appearance: A chubby young man with a rosy complexion who appears shorter than he actually is due to a slight slouch, his hair is naturally colored a slightly bluish black, keeping it short and relatively well taken care of due to his disdain of hair nets.

 

He wears a light blue zippered jacket over a ketchup red shirt, with a white thin scarf to keep himself warm, replacing it with a glorified white bib whenever he sits down to eat something, his only other clothing items of interest being a red beret and a pair of long blue pants.

 

Pokémon [Begin with your starter which will be given to you shortly after the story begins] 

 

Nickname: B. F.

Species (Ability): Turtwig

Level: 5

Nature: Timid

Gender: Male

Item:

Moveset:

-Tackle

-Withdraw

-

-

Role: Stall Support 

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Caph Greenstone wants you to do your best, because he's really doing his best.

 

Spoiler

Name: Caph Greenstone

Personality: Caph's a meek and unimpressive middle child who's lived under the shadows of his more successful siblings for his entire life. He gets barely passing grades at school, even with his younger siblings tutoring him, and he just doesn't seem to have any talent in general. His one hobby, modeling, has barely gotten anywhere after six years of learning, and some say that he's actually gotten worse. As a result, he doesn't hold himself in high regard at all. Though one could say that's relative, because he admires his friends and everyone else around him, praising them for the smallest of successes, and cheering them on. With success being so rare to him, he's learned to treasure every single instance of it.

 

Appearance: Caph's appearance is almost equally unassuming as his personality is. He's of average height, seeming to blend in with the crowd. He sports short, ruffled brown hair which has a slight shade of green to it, as his siblings do. He wears a viridian hoodie with a gray thumbs-up on it, with a comfy pair of sweatpants in navy blue, as well as a pair of black and white sneakers.

 

Inventory:

2 Pokeballs

1 Potion

 

 

Pokémon

 

Nickname: Cheshire

Species (Ability): Shiny Chespin (Bulletproof)

Level: 5 

Nature: Relaxed

Gender: Female

Item:

Moveset: 

  1. - Growl
  2. - Vine Whip
  3. -
  4. -

Role: Physical Wall

 

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Petra Travers is here to help! 

 

Spoiler

Name: Petra Travers

Personality: Petra is a fairly upbeat and energetic girl, who’s always cared for her friends. Speaking generally, she’s the sort to think of strangers as friends you haven’t met yet, and perhaps rush into things a bit too quickly. Besides her great desire to train pokemon (her mother being a breeder likely led to this), she also has interest in writing, keeping both a journal of day to day activities and a notebook for writing down random ideas that come into her head, hoping to put it into a novel someday.

Appearance: Petra is about 5’5”, with long blue hair tied in a braid and honey-colored eyes. She seems to have several outfits stuffed in her bag at any given time, from nice dresses for when the group’s spending time in town to more practical wear of jeans and a hoodie for travel.

 

Pokémon: 

Nickname: (No nickname for now - they just met!)

Species (Ability): Piplup (Torrent)

Level: 5

Nature: Lonely

Gender:

Item:

Moveset:

-

-

-

-

Role: Mixed Tank

 

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Cassandra Castle has come to have fun

Spoiler

Name: Cassandra Castle

Personality: Cassandra is a bubbly, energetic girl who enjoys doing almost anything as long as it's with her friends but unfortunately she is a "bit" of an airhead and has the attention span of a gnat. She is pron to starting things but then quickly losing interest in it and never actually gaining much proficiency in it. Luckily this has lead to her have at least a basic ability in a good amount of things though that is just what it is basic. 

 

Appearance: Cassandra is a girl of average height with her shoulder-length black hair normally kept in a ponytail with her bangs kept out of her green eyes with a cute hair clip. Her normal Travel attire is that of a red tank top with a lined white jacket over the top of it. Paired with a white a red plaid cotton skirt that goes to just above her knees matched with a pair of black tights to protect her legs and a pair of comfy black tennis shoes for ease of travel. She also packed various other outfits for certain environments. 

 

Inventory:

Pokeballs, 2

Potions, 1

 

Pokémon [Begin with your starter which will be given to you shortly after the story begins] 

 

Nickname: [Not required]  None yet 

Species (Ability): Fennekin ( blaze)

Level: 5

Nature: timid

Gender:

Item:

Moveset:

-Scratch 
-Tail whip 
-Ember
-
Role: special sweeper

 

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Well, it doesn't hurt to try

Spoiler

Name: Liam Naossim

Personality: Since he's a little boy, Liam has always been a shy boy due to his inability to handle the pressure. His shyness still lingers today, despite his continuous efforts to try and get past it. Even when you get to know him, he's still not the most expressive guy, but he's nonetheless really friendly and loyal to the few friends he made. He can have quite the analytical mind, but again it's really hindered by his lack of emotional control.

 

Appearance: Slightly taller than your average teenager, Liam has blue eyes and ginger hair, seemingly going from brown to orange depending on the light. He prefers to keep them relatively short due to their tendency to curl when they are too long, so it generally looks like he just got out of the bed. He doesn't have great care for what he wears, as long as he can wear his favorite jacket over it, a black one with short sleeves. It nearly always ends up being a white shirt with some sort of red pattern on it anyway.

 

Inventory :

- 2 Pokeballs

-1 Potion

 

Pokémon [Begin with your starter which will be given to you shortly after the story begins] 

 

Nickname: Bunta

Species (Ability): Froakie (Torrent)

Level: 5

Nature: Quirky

Gender: Male

Item: None

Moveset:

  1. - Pound
  2. - Growl
  3. - Bubble
  4. -

Role: Mixed Sweeper

 

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