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3 hours ago, SJMistery said:

Nah, it does not, it cannot. Any other "call other move" attack in any other generation to date that executes multi-turn moves has made it work perfectly, regardless of item equipped. It's silly to think GF would intentionally do such a specific and dumb thing. 

You should get your facts straight, because this is just flat out wrong. Assist + Geomancy + Choice Item works exactly the same. And it makes sense too: 1. turn you choose to execute assist (so now you are locked into assist) -> this lets you call Geomancy. 2. turn you have only the option to execute Geomancy, which is impossible due to the choice item -> it fails.

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