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Urist_Imiknorris

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  1. The guy from the nature center offered me the trade multiple times.
  2. A careful perusal of Reborn's graphics folder has yielded something interesting: I've found the files containing the PULSE Dex pages. navpulse00 through navpulse08 are the actual pages for each PULSE who's data we acquire. navpulse09 - navpulse11 are blank white images. So those are Mr. Mime and Clawitzer, but there is another... Place your bets: PULSE Arceus or new PULSE?
  3. That's an optional area. The way back is above it.
  4. Having spent about an hour shiny hunting Type: Null myself, I can confirm that Silvally's shiny sprites are amazing.
  5. Actually, I've been thinking about this, and I've come up with the worst PULSE Mime fight I can imagine. I'm assuming that whatever Ame found to let PULSE mons use items involves the mon already being in PULSE form when it's sent out. With that in mind, a Magic Bounce PULSE Mime with a Synthetic Seed on a Mirror Arena gets +3 evasion on turn zero, which also translates into guaranteed crits. I'd assume it has dual screens (no need for light clay thanks to the field, and both screens raise evasion even further) and that it spends its first turn trying to guess whether your lead prefers physical or special attacks and sets the appropriate screen. After that, the terror begins. So far, every Pulse mon except Magnezone has had at least one move that it cannot normally learn. Since this setup guarantees critical hits, moves that reduce the user's offensive stats essentially have no drawback. Enter Psycho Boost. Round it off with some form of coverage, and weep. And since it has Magic Bounce, the only real options to remove its evasion boosts are Haze and Clear Smog, unless it's used alongside other pokemon and can be phazed away.
  6. Bug report: Icicle Abra evolved into a regular Kadabra. edit: If I wanted to make Mega Pixie Absol's ability Super Luck, how would I go about doing that?
  7. Or worse, Magic Bounce instead of Magic Guard. Add in backup pokemon for it to switch out to and there's trouble. edit: Oh, right. That might hurt.
  8. I would want to go nuts on Psychic Terrain, with Meowstic (male), Sigilyph, Espeon, Beheeyem, Gardevoir and Malamar. -Prankster dual screens Meowstic to help buy a turn or two -Cosmic Power Sigilyph, replacing Psycho Shift with Miracle Eye -Calm Mind Espeon (maybe with Baton Pass as a panic button) -Telepathy Nasty Plot Beheeyem -Telepathy Gardevoir abusing the power boosts on Moonblast and Magical Leaf -Malamar to help deal with Ghost and Dark types Psychic Terrain setup has potential.
  9. Most genderless pokemon can still breed, thanks to Ditto. As for Nidorina and Nidoqueen, I have no idea why they can't breed, but they can't in the main games either (yet female Nidoran can - it's strange).
  10. Pokemon that can't breed get three perfect IVs guaranteed.
  11. You can find them in Headbutt trees in the garden in Lower Peridot Ward. You can also find Mothim and Wormadam in headbutt trees right in Chrysolia Forest.
  12. Does anyone else find it odd that although Rapidash learns lots of fire attacks and lots of kicking attacks, it can't learn Blaze Kick? They're near the bottom of the page. edit: On another note, I tried to evolve a Koffing into an Engine Weezing, but cancelled it when I realized that I wanted to wait for Destiny Bond. The Iron Plate disappeared anyway, Koffing didn't learn Explosion or Destiny Bond by leveling up, and when I put another iron plate on it and evolved it again it became a normal Weezing and consumed the other plate too. update: I leveled up my other Koffing normally, and it did attempt to learn Explosion and Destiny Bond at the appropriate levels. Evolving it with the Iron Plate also consumed the plate to no effect. update 2: Breeding for an Engine Koffing produced an egg with the right appearance, which then hatched into a normal Koffing. Again, plate was consumed.
  13. For the inevitable second playthrough, I might point out that Mirror Shot breaks that entire gym. The field gives it double damage, perfect accuracy and a 100% -Acc proc, in addition to it being super-effective against Ice.
  14. Isn't Fletchling available in Beryl Ward near the cemetary or is that a V18 change?
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