Jump to content

TheTGU

Veterans
  • Content Count

    57
  • Joined

  • Last visited

Everything posted by TheTGU

  1. Pokémon Reborn: German Translation I. General: Before I begin: The reason why this post does not have a German translation is because it would violate the 2nd forum guideline. I might attach a German translation to the download at some later point. I'm working on a German translation of the game made with the help of the Translation Manager that @Waynolt created. My goal is to make this great fan-game accesible to more people by offering it in their native language. Please be aware that this is a very, very early version of the translation and apart from maybe a very few random lines, the translated part ends where you leave the starter room. (For more information see II.) If you find anything (even if it's just something minor) that's not correctly translated, doesn't sound good or has a typo/ grammar error, then please PM me and I'll fix it as soon as possible. Any feedback is highly appreciated. However, you should be aware that translating all of Pokémon Reborn will take a very long time, especially the non-dialogue lines because I'll have to look their oficial translation up, so don't expect this to be finished this or maybe next year. You should also be aware that there are some lines that can't be translated without changing something in the scripts file or making an extra mod. These will be counted as "problems". To give you a better insight on my progress, I'll be publishing my progress in a way that should be familiar to forum users. I won't change the names of places and characters. II. Progress: E1 dialogue: #################### | 019% All dialogue: #################### | 001% Battles: #################### | 001% Items: #################### | 001% PNG-files: #################### | 000% Misc.: #################### | 010% Known problems: 11+ Total: #################### | 003% Merged menus progress into misc. section, don't worry, I didn't lose progress (03/16/2019) III. How to use A german installation guide is in the .zip file. 1. Move the german.zip file to your "Pokemon Reborn" folder 2. Extract it there 3. Start the game 4. Select "Languages" from the main menu 5. Select "Deutsch (German)" 6. Done! IV. Download: Google Drive V. Special Thanks First off, I want to thank @Waynolt for making the Translation Manager, thus making it way easier to translate the game, as well as for helping me out with problems that occured while and after translating. Secondly, I want to mention that when I was unsure about a translation (especially when slang was used in the game), I used DeepL to check it. It's a great online translator. And, last but not least I want to thank Ame and the whole Reborn staff for making this awesome fangame.
  2. TheTGU

    Pokémon Reborn: German Translation

    I kinda forgot to answer this, so here I am now. 1. It won't import lines that have been changed, so in theory I'll only need to translate the new and changed lines. 2. Since the translation process is mostly editing a .txt file (albeit with the help of a program), it might be difficult for two people to work on the translation. I am however willing to try finding a way to do it. Just PM me when the time has come.
  3. TheTGU

    Pokémon Reborn: German Translation

    Wait, you need to answer all questions? I'll add the option.
  4. TheTGU

    Pokémon Reborn: German Translation

    Well, the translation manager luckily allows me to import an older translation into the new episode. Without it, I wouldn't have started translating.
  5. TheTGU

    How powerful will it be ?

    And for that reason I really doubt Arceus' base speed will be increased. 120 is already really fast, especially since we can't use a choice scarf yet and don't have access to legendaries besides Naganadel and Phione. (The latter of which wouldn't outspeed it) You can bet that it'll have 252 Speed EVs and 31 Speed IVs, possibly a +speed nature. I'd say that most players won't have anything on their team that can outspeed even base Arceus. If pulse Arceus were to gain just 10 base speed then there'd only be 6 megas and 3 normal Pokémon left that could outspeed it. (Not counting legendaries, Ash-Greninja and speed-ties) So, to put it simply: Unless Arceus doesn't get an offensive boost, I highly doubt it'll not have its base speed lowered.
  6. TheTGU

    Translation Manager

    Give me a second, I need to upload it elsewhere due to file size restrictions. Edit: How about we move this discussion to PM?
  7. TheTGU

    Translation Manager

    (Removing the language mod fixes it and the error is apparently a script error on the intro map) Languages.rb Map051.rxdata
  8. TheTGU

    Translation Manager

    So, the game now crashes every time I try to name my character if the language mods are active. (The selected language doesn't matter.) Screenshot:
  9. TheTGU

    Translation Manager

    Well then, I guess I'll be translating the game into German... Thanks for making translating the game in general as well as in an unfinished state (meaning it will still get updates or in other words E19) a bearable task! I'll make a topic for the translation once I'm at a point where I can say that I'll eventually finish it. Edit: [REMOVED]
  10. TheTGU

    How powerful will it be ?

    Actually, I need to correct myself: The average pulses' BST is 238 points higher. Speed is still usually lowered, HP changes only on avalugg, attack usually doesn't change and special attack and both defenses are raised. Taking this into consideration I think Pulse-Arceus' base stats would look something like this: 120 HP | 120 Attack | 200 Defense | 170 Special Attack | 200 Special Defense | 100 Speed BST: 910 | 190 higher than Arceus This'd actually be a lower boost than pulses usually get, but Arceus already has high stats and a BST slightly higher than pulses usually have. Speed being lowered makes sense for two reasons: First of, it is really bulky and has a high special attack. If it kept its 120 base speed or got an even higher speed it'd outspeed and 1-hit ko almost every opponent, leaving only "cheesy" strats as viable options. (At least unless you get access to choice scarf by then, but then you still only have one party member that can outspeed it.) Secondly, there's still the hooked to a pulse thing that kithas mentioned. So, what do you think of these base stats? Do they seem realistic?
  11. TheTGU

    How powerful will it be ?

    So, since I was very bored I did some math (actually I used google sheets). The average pulses BST is 370 points higher than the BST of the non-pulse mon. If Pulse-Arceus follows this pattern, its BST would be 1090. Now, let's assume it keeps its even stat distribution. This'd leave us with a base stat of ~180 across the board. In reality this probably won't happen (at least I hope so), but it should give you a rough idea of what levels of power a Pulse-Arceus could reach. If anyone is interested in the pulse base stats and a comparison to the non-pulse Pokémon, here's the link. (Feel free to PM me if you notice any mistakes) Fun Fact: On average pulses are slightly slower than the non-pulse variant.
  12. TheTGU

    The Last, Only, and Very Final X% Hype Thread

    It's actually GlitchxCity's Cynthia remix with the pitch set to 0.5. I could send you an mp3 file if you want me to, just PM me.
  13. TheTGU

    The Hardest Gym Leader

    I had the most trouble with Titania... I remember battling her dozens of time hoping for good RNG, her Aegislash both outspeed and one-hitted my entire team, even though at that point my Pokemon had proper natures, EVs and IVs... Another fight I remember having a lot of trouble with was Radomus, his Gardevoir also outspeed and one-hitted my entire team which made me rebuild almost my entire team... Though I didn't have to change it after that.
  14. TheTGU

    SWM modular modpack [E18]

    I'll sure have fun with Pokémon Reborn Thanks for the help!
  15. TheTGU

    SWM modular modpack [E18]

    It works.
  16. TheTGU

    SWM modular modpack [E18]

    Well, it's looking for the right directory... D:/Pokémon Reborn/Reborn17-0-2/Pokemon Reborn/Data/Mods/ Well, it's now on my Desktop and working just fine
  17. TheTGU

    SWM modular modpack [E18]

    It gives me the error message. Well, I just solved the issue. I put the Reborn folder on my Desktop and ran it from there. Maybe it has something to do with how the location of the Mods folder is described in the Scripts file? I guess I can try messing around with that... Edit: It could have something to do with my E17 folder "Pokemon Reborn" being inside my E16 folder "Pokemon Reborn"
  18. TheTGU

    SWM modular modpack [E18]

    Windows 10. And also, I somehow broke my game by playtesting it xD Well, gotta reinstall it...
  19. TheTGU

    SWM modular modpack [E18]

    Oh, I may have expressed myself wrongly, I don't have the option. I checked the scripts file and the .rb files. The first few lines of the script's main part (and also the only lines marked with MODDED): #####MODDED begin ModsPath = Dir.pwd+"/Data/Mods/*.rb" Dir[ModsPath].each {|file| load file } end #####/MODDED The code of the .rb files also seems to be fine. (Though I'm not a coding expert)
  20. TheTGU

    SWM modular modpack [E18]

    Well, all three are okay, so... :/
  21. TheTGU

    SWM modular modpack [E18]

    For some reasson, this doesn't work for me... I replaced the Scripts.rpgxp file and put the Mods folder in the Data Folder. Back in E16 I had no problems using this mod.
×