Jump to content

AnimeFg

Veterans
  • Posts

    179
  • Joined

  • Last visited

Reputation

0 Neutral

About AnimeFg

  • Birthday 07/07/1996

Profile Information

  • Gender
    Male
  • Interests
    Jams, Manga, and Pokemon.

Recent Profile Visitors

3867 profile views
  1. Shade was a son of a bitch, mostly because Rotom can't be paralyzed with thunder wave, but other than that, Shade wasn't crazy. I just needed the first 5~ turns to go my way. So on turn 1, I led with the MVP, Shuckle, and got my rocks and sticky web up. After I got my rocks and stick web up, I needed to slow Rotom down somehow, so I put Aurorus in when Shuckle fell to icy wind Rotom twice before letting it get KO'ed. Now that Rotom was slowed down, I switched in Rhydon to KO Rotom cleanly with a stone edge. Next, Shade sent his Golurk in, and this pokemon is the reason why I needed sticky web up. Without sticky web, Golurk outspeeds my Cradily, and that leads to Cradily gettinggetting KO'ed. But with Cradily going first, I got to get Golurk down to 1/4 health, then Shade used both of his potions, which just let Cradily get back to full hp and KO'ing Golurk. Shade then sent his Aegislash out, so I responded by sending my Rhydon out to counter it. Rhydon actually went first because of sticky web, and after two bulldozes, Aegislash went down, but put a huge chunk in Rhydon's health. Shade then sent his Dusknoir out, and I sent my Aerodactyl out. Dusknoir used shadow claw, and I used crunch, The first crunch got a defense drop, and in response to that, Shade switch out to his Gengar. After taking that crunch, Gengar was very low, and thus, fell the next turn because Aerodactyl outsped it. Dusknoir then came back out, and promptly got crunched, then KO'ed. Shade's ace, Chandelure, then came out, and in response, I sent out Probopass to fulfill its destiny. Probopass' only job in this fight was to paralyze either Chandelure or Gengar, but thanks to Shade switching in on a crunch, I didn't have to paralyze Gengar to KO it. Probopass also got a power gem off after paralyzing Chandelure. I then switched Rhydon in for the final blow on the paralyzed Chandelure. And that was the fight, it took a whole bunch of tries, but, I made it, and I'm damn proud. Now I get to fight Kiki, but I already have a plan to take her out.
  2. Lapras is a good choice, as it replaces a water type, and gives you ice coverage. Also, it seems you don't have a grass type, in which case, Cradily is one of my personal favorite grass types.
  3. Rhypherior is a pretty good pokemon that I've used in almost all of my runs of Reborn, hardcore and normal. Other than Rhypherior, there's Aggron, Magnezone, Golem, Gigalith, Avalugg, Cradily, Bastiodon, etc. Magnezone is probably one of the best if not the best overall pokemon on this list, but I never used it because everyone else uses it and I'm an awful hipster. I've never actually seen an Avalugg on someone's team in their signature, so seeing that would be pretty cool, and you are lacking an ice type.
  4. Well, to say the least, Cain was a nice break from how silly Fern was. I led the fight off with Cradily in order to counter Sammurott, and after two giga drains, Sammurott fell without the use of any potions. Next was Cain's Muk, so I sent my Rhyhorn out to counter it. After two bulldozed and tanking one poison jab, Muk also fell. At this point, I had a plan, and that was to use Probopass to set up sandstorm and then use the 50% increase to all of my pokemon's special defense to simply tank anything Nidoking had and KO it, but sadly, you can't set any weather effects up on this field, so Probopass fell in vain. I then panicked and sent out Cradily to hopefully get some confusion hax off, but alas, all Cradily got off was one giga drain before Nidoking broke out of confusion after not even hitting itself once and KO'ed Cradily. I then sent in Aurorus to deal with Nidoking, which is what I should have done in the first place. Two aurora beams put Nidoking down. Venemoth then came out, and I countered with my Aerodactyl, and with a field boosted wing attack, I OHKO'ed the Venemoth. Finally, Cain's Haunter came out, and I let Aerodactyl stay in and use crunch twice to get the win. Cain was not too hard at all, perhaps rock simply does well versus his team overall.
  5. Sniper Drapion with cross poison and night slash holding a scope lens has done me wonders in my hardcore run.
  6. The last Fern fight infuriated me to a point where I just stopped taking screenshots after the 12~ try. So, the fight more or less went as follows: I led off with Probopass, paralyzed Ludicolo and set up sanstorm. Then I switched to Cradily to get a storm drain boost off of scald. I then confuse ray'ed for parafusion and spammed giga drain until Fern used both potions and Ludicolo fell. Next was Fern's Sceptile, so I switched in my brand new Armaldo. After taking a drain punch and a leaf blade, two bug bites brought the Sceptile down. Fern then sent in his Serperior, so I switched to my very weak Probopass and hoped he would set up a coil while I paralyzed it. Better yet, he went for outrage and left Probopass at 2 hp, let me get a paralyze and set sandstorm up. Probopass then fell and I went back to Armaldo which two shot the parafused Serperior with bug bite. Roserade was next, so with sandstorm still up, I knew Amaurus could live a few hits of whatever Roserade had, so I sent it our and icy winded twice before falling to giga drain. Aerodactyl then came in and revenge killed the Roserade for me. Finally was Fern's Ferrothorn, and to deal with it I whipped my Macargo out and 2 shot it with lava plume. And that was the fight, the luckiest part about this was 100% Serperior using outrage on my Probopass.
  7. Well. I pulled out a win against Shelly, where I had thought I was gonna get destroyed. I will admit that I played a bit sloppy, but a win is a win, and I even beat her without using Macargo like I thought I was going to have to. Just like always, I led with Shuckle, but this fight, Shuckle put in a lot more work than normal. Besides the normal sticky web and rocks, due to Shuckle's ability, contrary, struggle bug increased its attack, so while Shuckle was tanking struggle bugs, its attack was actually being put through the roof, and allowed Shuckle to make Shelly use both of her potions, and even lowered Illumise' special attack to -6 before going down. I then sent in Probopass just to paralyze Illumise and set up a sandstorm. Next, I switched into Graveler to take Illumise out with two rock blasts. This was where I really started to play sloppy, when Masquerain came out I should have either used thunder wave or power gem, instead I played it very poorly and set up a sandstorm and then got KO'ed by a crit energy ball the next turn. Thankfully, I had the option of going out to Aerodactyl to revenge kill this thing. Next came out Crustle, and this was another one of my blunders. I sent out Cradily to deal with it, and I completely forgot that sandstorm increased the Crustle's special defense by 50% and I only got off one giga drain before getting OHKO'ed by a shell smash boosted X-Scissor. Again, Aerodactyl was luckily there to revenge kill the Crustle with an ancient power. Forretress really did a number on my team. I switched out to my Graveler first, I used rock blast twice before falling to a second gyro ball. I then put Aurorus into battle(I grinded up to 39 then common candyed down) and hit it with an ancient power that left it very low before falling to another gyro ball. Aerodactyl then came in and finished the Forretress off with another ancient power. Scyther came in with 50% health due to stealth rocks and quickly got OHKO'ed by ancient power. Finally, Shelly's ace Yanmegga came in, also with 50% health due to stealth rocks and also got OHKO'ed by ancient power. At the end of this fight I have come to appreciate Aerodactyl much more.
  8. Victoria was seemingly impossible, so I did a little bit of grinding. As always, I led with Shuckle, set up my rocks and sticky web, while the enemy Scraggy set up a dd and killed me after I got to use wrap once. I then switched into Aerodactyl, outsped Scraggy and KO'ed it with a wing attack. Next, Victoria sent in her Poliwrath, and then I sent in the first fruit of my grind, my brand new Cradily which I trained to 40 then used common candies to bring back down. I giga drained the Poliwrath through both of Victoria's potions and KO'ed it. Next was Gallade, so I switched out to Aerodactyl and traded wing attacks for shadow sneaks and KO'ed Gallade. Hariyama was the next pokemon to deal with, so I sent out the second pokemon that I grinded up, and the new member of my team, Graveler. I got off one bulldoze, then followed that with a self destruct to leave Hariyama very low. When Graveler fell, I sent Aerodactyl out to revenge kill Hariyama with a wing attack. Finally, Victoria's ace was sent out, and to deal with it I sent out my Cradily to use brine on it twice before Emboar set up a bulk up and then KO'ed my Cradily with a brick break. Then, I sent out Aerodactyl to hopefully revenge kill it, but I left it with a slither of hp, then Aerodactyl got taken down by a heat crash. So I ended the fight with Probopass with sturdy and power gem. And now I'm onto Shelly.
  9. This fight was rather annoying, but nothing too insane. I led the fight off with Shuckle, and Corey led with his Garbordor, and we then exchanged entree hazards I then swapped out to my Probopass because giga drain is a poison type move on this field, so Garbordor literally could deal no damage to Probopass, and 2 super potions and 16 power gems later, Garbordor falls. Next, Corey sends his Beedrill into battle, and I swap out to my Aerodactyl. I use ancient power just incase I get a stat boost, and Corey uses endeavor, I then finish the Beedrill off with a wing attack. Corey then sends his Vileplume in, and I respond by sending my Probopass back out to accomplish 2 things. The first of which is to paralyze Vileplume and the second is to heal Aerodactyl back to full health with a super potion. I then switch back into my Aerodactyl and take Vileplume out with two wing attacks after roosting waiting for Vileplume to get parahax'ed. Next was Corey's Stunktank, so I stayed in with my Aerodactyl who was near full health due to roost to wittle it down with wing attacks. Aerodactyl manages to get it to about 1/4 health before falling to a night slash. I then switch to my Rhyhorn who tanks a single venoshock before KO'ing Stunktank with a bulldoze. Corey's Haunter was next, so I responded to it by sending my Probopass out and paralyzing it. I then KO it with two power gems and a single magnet bomb while also getting a super potion off due to parahax. Finally was Corey's Crobat which got paralyzed and then crit by power gem, which ended the fight. Corey then told us to go to the bridge to watch him kill himself, off to Beryl Ward.
  10. Thanks to our friend, Njab, the run will continue. Either way, the Taka/zel fight wasn't too incredibly difficult, and ended up being easier than I thought it would be. On the first turn, I led with Shuckle and Probopass. The enemy Glaceon spammed a combination of icy winds and ice fangs and the Lileep used mega drain and ancient power a whole lot while Probopass thunderwaved both of them and Shuckle set up rocks and sticky web. Shuckle then fell to an ancient power and I then switch my Anorith into battle. Anorith got to use fury cutter once before getting KO'd to an ancient power and icy wind combo, that same turn, Glaceon fell to a power gem from Probopass. At this point Probopass is still pretty healthy, so I keep it in for a bit more, and the enemy Jolteon gets swapped in, and in order to prevent Probopass from falling to a double kick from Jolteon, I put Amaura into battle to tank one double kick and spam icy wind for a few turns when Anorith gets KO'ed. Amaura gets two icy winds off before getting KO'ed, but that same turn, both Lileep and Jolteon fall, and Probopass is still healthy. This turn I send Aerodactyl into battle because Taka's Gligar also entered the battle. zel sends his Umbreon into battle as well. I sent Aerodactyl into battle because there's something in the code that prevents bulldoze from being used when there's a flying type on the other side, so Gligar was limited to using feint attack and quick attack where Umbreon used feint attack a few times. I took advantage of this and took Umbreon out after a few turns, and then zel switched his last pokemon, Espeon, in. I quickly KO'ed Espeon with a bite from Aerodactyl and power gem from Probopass. Now that zel's side was completely obliterated, I focused all of my efforts on the Gligar who still wasn't using bulldoze. Next was Taka's Tangrowth, which fell after about 3 turns consistent of 3 wing attacks and 3 power gems. Finally was Taka's Chatot, which fell to an ancient power from Aerodactyl and a power gem from Probopass.
  11. I totally forgot that in my run, I had an Arbok that almost solo'd this fight because glare, intimidate, and acid spray put in tons of work. But I did this fight in double in the rain with some other pokemon.
  12. Run postponed until someone at the unstuck me thread helps me out, game froze after I beat the Taka/zel fight
  13. Taka wasn't hard at all. I led with Shuckle, set up my sticky web and rocks and even got a stuggle bug off before falling to an ancient power. I then switch Probopass in and got through all of Taka's potions and eventually KO'ed Lileep with magnet bombs. Next was Gligar, so I switched into Amaura which took a bulldoze and OHKO'd Gligar with a single aurora beam. Next was Tangrowth, so I figured that once I set the field on fire with Slugma, that I wouldn't get much use out of Amaura, so I stayed in and got an aurora beam off before going down to a giga drain, leaving Tangrowth pretty healthy. I then put Slugma into battle and used flame burst, which took about half of Tangrowth's health, and set the field on fire, which also took about 1/4 of Tangrowth's health. Taka then switch into Klefki, which got OHKO'ed by flame burst, and then switch back into Tangrowth, which died to stealth rocks damage. Finally, taka sent his ace, Chatot in. With Slugma's last turn I used a super potion on Probopass, then when Slugma got KO'ed I switch Probopass in to thunder wave Chatot and use power gem until I got the victory.
  14. In order to deal with Scyther, switch Meowstic with a Graveler and use rock blast to probably OHKO it OR you can grab a slugma, and level it all the way to 38 to evolve it and get it shell smash, and use common candies to get it back down to 34~. Once Scyther gets switched in you should be able to shell smash and lava plume to victory as long as the rain is turned off. And you really don't have to worry about thinking if turning the rain off is cheap or not because Commander himself said that the rain fight is obnoxiously hard. Also, you would probably be better off using a Graveler to deal with Crustle, as rock type moves are super effective where ground types are not.
  15. Yeah, there was no possible way that I could have beat Florinia without Probopass, literally none.
×
×
  • Create New...