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The tavern built into the body rocked side to side as it moved through the water. The wooden walls were decorated just right to give a homey sort of feel. Kenku’s rushed around delivering drinks and a bard played a merry tune on a barrel. A halfling sat at a table, receiving constant orders for more drinks. The halfling chortled merrily as he took another long sip from his bottle. The sway of the ship, The Falcon’s Edge, didn’t effect him as he continued to drink and recieve more drinks. The halfling barely seemed to notice when rum almost spilled on his fancy suit he was wearing. The halfling took a swig from the now empty bottle and glared at it as if it was the bottle’s fault for being empty. He set the bottle down and looked at the ragtag group sitting at the table. He took a swig from a new bottle, which was provided by a Kenku, before addressing the eleven. “Welcome to the Safe Travel Society, where we are dedicated to... safe travels. I’ll spare you all my usual spiel, so we can still have time for merrymaking. The basis of this is that, we send you out into the wilds, you tame the wilds, and get paid. We get safe trade routes in return. No work, no pay. We will send a messenger to check in and deliver pay occcasionslly. You all already should know this, you did sign up to join after all. Sometimes we might send you in a special mission, like this one. You might have to work as detectives. Anyway, you all know the story of Clearwell’s springs: Some magical magic sorcery happened or a priest blessed the pond. Regardless many people claim it performs miracles. But now it doesn’t. You get to find out why. You get a little adventure, side cash, travel, and maybe some other good things. Now, I expect you not to kill each other, but I don’t really know any of you. Feel free to let me know you. It might be wise to introduce yourself to your companions. At least then you know who’s name to curse when you get stabbed in the back.”
I know the X/Y mega's hurt and heal isn't over yet, but my Professor one is. So I have enough reason to start this one! Primal forms aren't going to be added because those aren't mega's by technicality. Hurt in red and heal in green, like my other hurt/heals. failing to do so without a good reason (you know, being on mobile) will void your vote. This is to avoid confusion between people who like using other colors for hurting and healing (like some using red for heal and blue for hurt, but others use blue for heal and red for hurt. One hurt and one heal each day. Mega Beedrill - 20 Mega Pidgeot - 20 Mega Slowbro - 20 Mega Steelix - 20 Mega Sceptile - 20 Mega Swampert - 20 Mega Sableye - 20 Mega Sharpedo - 20 Mega Camerupy - 20 Mega Altaria - 20 Mega Flygon. Oh wait! Mega Glalie - 20 Mega Salamence - 20 (this was okay, but artist block for Mega Flygon stopped it from happening. Let that fucking sink in) Mega Metagross - 20 Mega Latios - 20 Mega Latias - 20 Mega Rayquaza - 20 Mega Lopunny - 20 (probably one of my persal favorites. making a bad mon extremely good) Mega Gallade - 20 Mega Audino (still salty that this is the only gen 5 mega...) Mega Diancie - 20 with all that said and done.