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111

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  1. Additionally, can you delete archived posts? If I ever do release Rehabilitation, I don't want the old release to be one of the top results when you type "Pokemon Rehabilitation" into Google -_-

    1. Ice Cream Sand Witch

      Ice Cream Sand Witch

      I just checked the Rehabilitation threads and it seems like I don't have the ability to delete archived threads. The only two options that show up for me in Moderation Actions are Pin and Moderation History. I recommend contacting an admin (Ame, Cass, or Ikaru) to get the archived threads deleted

    2. 111

      111

      Thanks so much, should I just DM them? It’s not really a top priority rn I just wanted to see if it could be done

    3. Ice Cream Sand Witch

      Ice Cream Sand Witch

      You can DM them, yeah!

  2. I have removed all downloads of Pokemon Rehabilitation. Can't believe I let that mess into the world LOL

    But the good news is... years later, with a new perspective and (perhaps) a better work ethic, I have begun to work on the project again! From the ground up

    After the mess that was the original release, anyone should be shaky about my plans to deliver. But I will do my best. I won't set arbitrary release dates or cut corners. I can't promise how long it'll take, or if it'll be done at all... but I can promise that when it does come out, it will be something I can be proud of :)

     

    Here are just a few things I noticed after playing it

    -Awful visuals, they are abhorrent to the eye. I can't upload pics due to the file size limit, but the default hiker next to my modified player and trainer sprites was night and day. The colors don't blend at all, they just sort of switch from one to another. Shading is nigh-nonexistent.

    And that was just sprites! The maps are REPETITIVE

     

    -Bad dialogue. Someone left (very helpful) constructive criticism on v1's release, and one point was the dialogue. This was partially due to my lack of understanding with how I wanted to write the game

    You see, I developed all these character ideas, but I never got to translate them properly into the game

    For example, "Zuki" (I changed her name to actually mean something, but back on old Rehab, this was her name) is supposed to be cold and distant. My new vision with her (without spoiling too much) is a character who has lost touch with reality and believes that she's really someone special. She changed her name to represent this. My inspiration was the chuuni archetype of character.

    In the current release, she comes off as just a jerk with zero character. There was no reason for her to take the escaped Gothita

     

    Another example I'll briefly touch upon is Team Ace. I'm really excited for my ideas with them, so I'll just say this: They've been completely overhauled

     

    -Bugs. Fixing errors and bugs in Essentials can definitely be quite a pain, but the lack of polish in old Rehab is astonishing. Title screen crash when trying to play Pokemon cry, characters leaving the map by flashing out of existence because I was too lazy to figure out how to make them walk away, the list goes on and on 

     

    -Music. So, let me make this clear: No hate to any of the people who made the remixes I used. Because they were pretty great. My personal favorite was HappyDragonite's Hearthome City composition that plays in the Safari Zone. But the problem is they don't really fit the areas they're meant for.

     

    -Balance. The FIRST ROUTE trainers have too many Pokemon and the types of them create terrible balancing. If you picked a fire starter, the game is next to unbeatable without absurd grinding (and that INCLUDES Fire-Fighting starters)

     

    Overall, Rehab's awful nonsense can be attributed to one factor: Idk how to put it into words, but it was trying to add in media I liked to places it didn't belong.

    It's OK if "Zuki" is a weeb and it led to her disconnection from others. But how does it play into her as a character? In old Rehab, it's just THERE

    It's OK to use amazing compositions, but put them where they belong, don't shoehorn them in

    It's OK to use assets from others as long as the creators are OK with it AND you give credit. But without quality modification, Rehab was either a low-quality and small-scale "upgrade" to Pokemon Essentials, a Reborn wannabe, or both. 

     

    And yeah that's not cool with me. I wanted a game to pseudo-fit the "Reborniverse". The name of the game may suggest that, haha

    But if it's going to work, it needs time and effort

    So, I'll say it again. I can't promise the game will ever come to fruition. But IF it does, it will be what I envisioned it as. And then it can be discussed from there. Seeing what people like, seeing what they don't. It's cool

     

    So thank you to those who gave feedback on the original releases, I wholeheartedly appreciate it :D

     

    -Kobayashi, looking towards the future

  3. This is the PERFECT way to remove tedium. You already have to run around enough getting the eggs, having to hatch just wastes so much time lol
  4. Super cool! The thing that stuck out to me the most was being able to go see Corey after getting your start. I was working on my analysis/playthrough of Reborn, and I'm just getting to the Corey section. Introducing him earlier could definitely give him some more emotional attachment, and it connects the world better. I also really like Ace's design, I wonder what role they'll play in the story...
  5. Oh well, I left my old Reborn save on my old PC :(

    But it’ll be fun to replay the whole game with the overall changes and focusing my attention on analyzing the story better!

     

    UPDATE 11/17/21

    Never mind, I found it!

  6. I've learned my lesson about promising things I may end up being too busy for.

    But let's just say that new ideas, atmospheres, and Pokemon Essentials v18 APPARENTLY being able to read PBS files formatted for prior versions makes me want to put time and effort into Pokemon Rehabilitation 

    First off, Team Ace needs to be more than their current concept. They're much too boring like Team Rocket and I need them to tell a memorable story

    Even though it's been years, I really appreciate the people who played early Rehab and left constructive criticism. Will definitely be looking over that :)

    Now that I've broken my bad mindset of stressing about getting worse at school or Smash after not doing it for a while (No, I'm not a foolish school skipper, it's just Summer break :P), I can comfortably put more time into coming up with ideas for other things more often 

    Plus I'm back in a Pokemon phase

  7. I'm pretty confident I saw Cass say that the Hard level cap was toggleable from the beginning, but once you turn it on, you can't turn it off. Don't quote me on that though For me personally, I like how soft cap gives you another layer of strategy where you can choose to keep your mons below the cap so they're weaker but more consistent or raise them above it so they're stronger but more luck is involved Although I get the appeal of hard cap too Glad to see they can both exist in harmony :)
  8. Yet again, I misread things. I totally misunderstood the part about the level cap. It's TOGGLEABLE WITH EXP ALL?! I'm gonna turn it off, that's AWESOME :D
  9. Another thing I forgot to add is while I think most of these changes will be no big deal, I'm pretty bummed at the changes in the availability of Pokemon. For me, a big part of what makes Reborn so amazing is using Pokemon you'd normally ignore and therefore creating a bond and memories that mainline games can only DREAM of having. I know you said that concept will live on, but it was really fun having to think up strats with weird, typically weak Pokemon (Tranquill for Florinia and Kricketune for early game as a whole come to mind)
  10. I DO ENJOY TEDIUM ITS PART OF THE MEMORIES!!!!!
  11. I respect the idea, but I think I prefer current Reborn's difficulty conceptually. Oh well, I can just do my next playthrough on e18 and update after Hardy's gym Great work!
  12. I'm gonna stream Reborn eventually, it's one of my top 10 favorite games that I plan to make long analytical videos on. But after I get a mic, should I wait to stream until I get a facecam? I want everything to be just right...

  13. 111

    Gen 8 Sprite Pack

    This is so sick! I'm on a long hiatus from Pokemon game development, but when I have a faster PC, I'll be returning and adding Gen 8 stuff to my game. Thank you so much!
  14. Yo, some of my old posts here are kinda cringe ngl

     

    Just wanted to mention that in addition to the updated interests and bio I made today, I'm working on a pseudo-parody manga called Lucas and Bookus. I gave all of Lucas' alternate costumes in Smash Ultimate names and personalities, so I figured I should do something with that.

  15. Yo guys, an Anime would be so hype! Also, edit here: I have now played Shield, and although I do think a bit more highly of the games (and probably treated them too harshly in my original post) and appreciate their competitive accessibility, Reborn still is just way, way better in my opinion. Sorry I haven't been posting a lot, I forgot how rad this place is, and although I mostly play Smash nowadays, I'd love to keep coming back here!
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