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Moxxey

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About Moxxey

  • Birthday December 14

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  • Alias
    Moxxey
  • Gender
    Female
  • Location
    Galar
  • Interests
    Cooking, fan fiction, horror stories, music, mythology, reading, writing, and video games

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  1. Yo. What's your Discord so we can do the soullink? Can you note me it at least?

    1. Moxxey

      Moxxey

      My bad, been busy with work the last few days! Noting you now.

  2. Screen sharing is just a feature through Discord, right? If so, I'd be up for it!
  3. Thank you :'D Grinding is literally the worst part of this whole experience. It's tedious, boring, and like you said there is no worst feeling than having the Pokemon you know you needed for the next big fight (or even just a good, well-rounded Pokemon that you like) get knocked out by a critical hit or a high damage roll. I just lost my Pachirisu trying to grind up some newbies in the Grand Hall and now I'm out a reliable Electric type which I can't easily replace at this point in the game. Uuugh. Would the game you tried to play happen to be Pokemon Uranium? Or Insurgence? I've tried Nuzlockes of both before and just. Oof. I gave up after less than an hour out of frustration, lol. I kind of want to quit right now but I'm going to keep pushing.
  4. Update: I'm actually an idiot So I spent all of yesterday training up some new team members. I realized pretty quickly that I couldn't get Bounsweet with a Purugly, so I just went back to a previous save before I evolved it. Problem solved! I got my Bounsweet. During grinding, I had to death fodder my shiny Unown to heal my Charizard, but I wasn't too torn up about it. I got Bounsweet leveled up enough to evolve: first into Steenee, then Tsareena. It was nice having an offensive Grass type again. I powered the game off and went to bed for the night. I got home from work this afternoon and picked the game up again. Tsareena still needed a few extra levels to catch up to the rest of the team, and Pawniard was only level 25. I was so tired of grinding and really wanted to do something fun for a change. So I made the worst decision I could have: I decided to fight Maxwell. Ninetales put up a fight, but ultimately lost against my Charizard. Houndoom was brutal. I paralyzed it with my Pachirisu, but it refused to get haxed, hitting over and over again with an unnaturally strong Return. I was panicking because I only had a limited number of healing items, so I switched to Pawniard. She barely survived Feint Attack and went down next turn while I healed Pachirisu. I sent out Tsareena. She was 10 levels below this thing, but I was running out of ideas. She confused it with Teeter Dance and things started looking up as RNGesus blessed me with hax. I healed up my Charizard in preparation for switching it in. Houndoom broke through confusion. Not even the rain could stop Fire Fang from OHKOing. Down went Tsareena. Maxwell kept healing, but Charizard took it out in the end. I knew Charmeleon had Hidden Power Electric, so I sent out the only member of my team who hadn't fought yet: Purugly. We did just under half to each other first turn, but Purugly was holding a Metronome and Slash was a STAB move with a high chance to crit. I knew she'd take it out next turn. I got a low roll on Slash while Charmeleon landed a critical hit Flame Burst. This is some really flammable rain. So yeah. I'm a little upset. Charizard finished the fight and I ended up accepting the Carvanha out of sheer rage. I had planned on doing the orphanage stuff tonight, but I guess I have more grinding to do instead. Team:
  5. It's definitely viable, but you're going to struggle for a bit in the early game. Piplup will be your only team member until after you obtain the first badge, so make sure you get one with decent stats that can carry you through Venam's Gym. Once you have access to Route 1, find a Pokemon that can use Headbutt and get yourself a female Trash-Burmy and a Pineco from the trees. Grind both up to level 20, when Burmy evolves into Wormadam. Wormadam learns Quiver Dance upon evolving, and if you get enough boosts, you can sweep through most battles with just her. She will also learn Confusion and Hidden Power to help with Keta, and a couple of other useful moves that you can learn through the Move Relearner in Sheridan. Pineco won't evolve until level 31, but it's got decent bulk, access to Sturdy, and learns Self-Destruct, a 200 base power move that is good for clearing the field during the early game. Once you do all the story stuff in Amethyst Cave, you have access to Klink (use Electric Gem on a minecart), which means you can have a team of 4 by the time you reach Keta. Then it's just a matter of finding the right combination of moves, natures, abilities, and items to get through the Gym. After living!Keta, you can get Onix and Nosepass to help with Carotos Mountain and spirit!Keta. Full team get! After that, you have access to Alolan Diglett, which evolves at level 26. It has decent attack and speed and might be good to have for Marianette. If you need help finding Pokemon for a Monotype Run, I'd highly recommend this guide: https://www.rebornevo.com/forum/index.php?/topic/46013-rejuvenation-monotype-challenge-glance-guide/ It's the most up-to-date Monotype guide that I know of and a great resource. Good luck!
  6. Early last week, I started a Nuzlocke of Pokemon Reborn. I wasn't expecting to get far, because all previous attempts have ended at Florinia, but I've somehow managed to make it to and defeat Shelly. This is the rule set I've been using: Standard stuff, with a few modifications to give me a fighting chance. I haven't played through Reborn normally in years, so charging into episode 18 with a Nuzlocke probably wasn't the smartest decision I've ever made. I've been toying with the idea of turning this run into a story or a comic, so let me know if you guys are interested. I'm currently sitting at 20 deaths, with three of them being against Shelly this morning. Honestly, I'm surprised she didn't end my entire run right then and there. Right now, I'm taking some time to recover and rebuild before progressing the story. This is my team so far: I was lucky enough to get a Pawniard from the Mystery Egg, so I'm training him up for Shade. I can also still get the Bounsweet from the Salon in Obsidia and the Solrock from the Grand Stairway. Ooh, and there are some new places I can visit now that I have Rock Smash. I'm also considering stretching my static encounter rule just a bit to get the Carvanah from Archer, since I could really use a water type and the alleys could technically be considered a different area, but I'm not sure how I feel about that. I'm just surprised I've made it this far.
  7. Happy Birthday ๐Ÿ˜„, i hope that you will have a fun day ^^๐Ÿฐ

    1. Moxxey

      Moxxey

      Omigosh, why haven't I logged in so long? Thank you so much!ย c:

    2. LykosHand

      LykosHand

      Haha it's ok ๐Ÿ™‚ย and you're welcome ๐Ÿ˜„

  8. @khanh_mai I actually used Snivy way back in v9 and he carried me through so many fights. Even stuff that resisted Grass still took a bunch of damage. I wouldn't be against using him again. I love Empoleon, but not having access to Flash Cannon or even any good water moves till Terajuma mkaes it hard for me to want to use him. Swampert is solid, but I kind of already have plans for a Water type. Venusaur is something I haven't really thought about before, though I do like him as a Pokemon. I could definitely do that for Jangmo-o, especially since you can get an Exp. Share pretty early in the game. @Autumn Zephyr Yeah, I can see what your saying about Grass types. With the exception of Serperior, I could never seem to get further than the second Gym with a Grass starter. They were just frustrating to use. Greninja's one of those Pokemon that I have always slept on. I've got nothing against it and, like, I know how strong it is with Protean, but it never occurs to me to use it. Honestly, if I wasn't so dead set on using a Vaporeon, I'd probably just pick Primarina again. It put in so much work. I don't think I've ever gone through the game with a Fire starter before, though given the choice, I'd pick Infernape over Blaziken any day. Mach Punch + Iron Fist is such a good combination for picking off weakened 'mons, and access to Calm Mind and Taunt open the door to some neat movesets! I didn't realize just how buffed Typhlosion and Delphox were in this game. That might just seal the deal right there, lol. And the king of VGC himself. Darkest Lariat would help so much against Natasha's annoyingly bulky ghosts. @kream Gotta love the furry wrestler! With the sheer amount of double battles in this game, he'd probably do really well. It's an option, especially since I didn't use him much in Sun/Moon/US/UM. Blaziken I actually have used before, but I just don't like it that much. IDK, maybe I should try it again. I know it's objectively the best starter in the game.
  9. This has been bothering me since the new version released a few weeks ago. I want to start a new file for v12, but can't decide on a starter. I used Primarina for v11 and honestly loved her, but I want to try to use some different Pokemon this play-through, so that's not an option. Usually I'd just use the Randomizer and soft reset 'til I got something good, but I'm just not having any luck this time. What starters do you guys like using, and why? What do you think would work well for an Intense playthrough of v12? inb4 everyone says Speed Boost Torchic Also, I have a save from way back in v9 where I managed to get a Jangmo-o. Is it worth using? I know Kommo-o is a monster, but it's baby form is super frail and it gets 0 good moves before evolving, which made trying to level it up a pain.
  10. On my current playthrough, it's a tie between Crawli and Angie. Crawli because I kept underestimating the field, and Angie because double battle. I ended up using the scummy rainbow field to beat Crawli (Castform for Sunny Day, then swept with Talonflame and Roserade w/ Weather Ball), and a scummy seed on my Magneton to beat Angie. Previous playthroughs, I always seemed to struggle with Spirit Keta, Marianette, and Narcissa.
  11. I'm currently playing through Intense with Set mode and it's a lot of fun, but for the sake of your sanity, I definitely would not recommend playing it as a Nuzlocke. Now, with some modified rules, I could see it working. Maybe you could make it so that deaths against Gym Leaders don't count, so that you aren't having to completely rebuild your team after every gym battle. Or maybe after completing a chapter, you are allowed one free Revive for a fallen teammate. Idk, you could probably pull off a normal Nuzlocke on Intense/Set, but it will not be fun.
  12. There are multiple ways to get around the terrain/weather. You can completely shut down his buffs for a couple of turns by setting up Electric Terrain. Togedemaru is perfect for this because it learns Electric Terrain by level up and it's available around the time you fight Crawli. Steel typing and Sturdy allow it to resist Crawli's attacks while you set up the terrain. Make sure to pack a bunch of strong electric types as well if you decide to go this route. A-Raichu is perfect in this scenario, as Surge Surfer doubles his speed thanks to the terrain and many of Crawli's Pokemon are weak to (or at least don't resist) Thunderbolt. What's great about this, also, is that without the field being around, Water types don't take supereffective damage from his attacks anymore, AND Surf gets a boost in power, so you can still bring in those bulky beasts to tank hits and do some serious damage with Surf. You could also just bring a speedy Pokemon that knows Sunny Day and turn it into a Rainbow Field, then sweep him with boosted, supereffective Fire moves, or even boosted Water moves. What I ended up doing was knocking out his Galvantula, then bringing in my Castform (who was not aggressively EV trained, but was at the level cap) and Lycanroc. He was so focused on hitting my Lycanroc with his Heracross and Ariados that I was able to set up Sunny Day with Castform, then sweep him with my Talonflame and Weather Ball Roserade. Ariados is a a sneaky little shit with an overpowered seed, but is otherwise very slow and frail. Bring something in to sponge a hit first turn, then OHKO it with a supereffective move. Like many people have said, Lycanroc really shines in this Gym with Rock Slide and priority Accelerock Wide Guard is your friend in this fight. Mantine learns this move at level 23. Truth be told, Mantine is pretty good for this fight in general, given its overall bulk. It's a good 'mon, but not without weaknesses. Flying types and physically bulky Water/Steel types will take minimal damage from First Impression, then fire back with for decent damage. Fast, specially offensive Pokemon can destroy this thing pretty easily, or at least active its Emergency Exit and temporarily knock it out of the battle so you can heal/regroup. His coverage isn't all that great once you realize that he has a huge flying weakness. And while he tries to mitigate this by slapping Rock Slide on a bunch of his 'mons, it's still very easy to exploit. Talonflame (Gale Wings + Brave Bird), Crobat (Brave Bird + high speed), Noivern (high speed + special attack + 100% accurate Hurricanes), and Yanmega (Speed Boost + high Special Attack + it is buffed by the field) are all really good Flying types you can get at this point that can completely destroy Crawli since they can all outspeed his team and deal supereffective damage. Also, his team relies on the rain/field to work, so you can pretty much cripple him by changing the terrain. None of his Pokemon resist Electric, and only Araquanid resists Fire, but it has easily exploitable weaknesses of its own. Re-specing your team might also help. You can buy EV-reducing berries for cheap over at the Lost Camp, then EV train at Gearan Labs to get the specific spreads you want. I've had to do it fewtimes in my most recent Intense run. If you still find yourself struggling with Crawli, then I might reccomend lowering the difficulty for this specific fight. There's no shame in it. Hell, I've had to do it myself because Geara is a literal piece of garbage with that freaking Giratina that I somehow never had a good check for. You can always go back to your preferred difficulty once the fight is over, but there's no need to stress yourself out over a video game. It takes all the fun out it.
  13. Thank you for the suggestion! I love Tyrantrum and he's got some surprisingly good coverage moves, though it sucks that you have to breed for the elemental fangs. Then again, the same could be said for Lycanroc, so I don't know. As for the Eevee, I actually meant to evolve him into an Espeon before the third gym, but got lazy and left him in the PC. Maybe its time to fix that. Volt Absorb Jolteon might be nice since I've got a big weakness to Electric when I don't carry Krookodile. I don't think I'll need Decidueye and Typhlosion for this fight, since I have Roserade and Chandelure, but I still might train them up for future fights.
  14. Title states it all. I just finished the last of West Gearen's Help Quests and am slowly finishing up all the side quests on Floria Island before taking on Erick. I've been rotating team members to handle different bosses and so far haven't had too much trouble outside of a select few instances (anything involving Geara, Crawli, Valor Mountain, etc.). I've been wanting to train up some new Pokemon in preparation for Grand Dream City, but I'm having a hard time deciding which ones would be worth investing time into. Below are a few screenshots of my many, many, many Pokemon. yesi'materriblepersonwhohasn'tpurifiedalltheshadowpokemonoksueme There is also a special PC box dedicated to both retired and active team members. I call this place the Pantry because I'm unoriginal and named all my Pokemon after food. I'm not too worried about Erick, so suggestions don't have to be for him necessarily. I usually keep Primarina, Lycanroc, and Roserade on the team, and swap between Hariyama, Togekiss, Magnezone, Chandelure, Malamar, and Krookodile (although he's been pretty underwhelming so far). Silvally is trained up, but I don't really plan on using him right now since the only memories I have access to are Bug and Poison. I think I will give him the Dark Memory when I find it. Any suggestions on abilities and move sets would also be very appreciated.
  15. I wouldn't be against the idea, though I personally feel that Intense Mode is enough of a challenge on its own without the need for a mod.
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