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The Fangame Connoisseur

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  1. Can't wait to play Version 13 when it comes out; sounds like it'll have months worth of exciting content to delve into.
  2. I agree with the consensus that it'll be for the best to split up Version 13 into two separate parts, based on just how large it'll be. The last thing any of us wants is for you and the dev team to get stressed out and put your personal health and irl responsibilities in jeopardy. I can safely say that the entire community is grateful to you all for all the hard work you put into the game; we wish you all the very best. PS: Can't wait to try out the character quests when they come out.
  3. My mistake; I completely forgot that Spiritomb already has a crest when coming up with my idea . Anyway, I came up with a couple other suggestions that I think will be suitable crests. If I do repeat an idea that's already been mentioned here, than I apologise. Aurorus Crest: When it enters the field, it automatically sets up Hail and Aurora Veil. Tyrantrum Crest: When it uses a move that's powered up by Strong Jaw, recovers HP equal to 1/6 of the damage dealt. Masquerain Crest: Grants an immunity to Rock Type moves, including damage from Stealth Rock. Purugly Crest: When it enters the field, the opponents Attack OR Special Attack is lowered by one stage, depending on which stat is higher. Floatzel Crest: Protects it from Grass type moves and boosts its Attack by one stage (much like Sap Sipper)
  4. Only have one suggestion, but I hope you like it. Spiritomb Crest: Multiplies Defense and Special Defense by 1.2 and grants it Prankster.
  5. Now those are some fantastic cave backgrounds. My favorite would be the ice cave.
  6. The community is more than grateful for all that you've done for us, Jan. Your health and wellbeing is more important to us than V13, so feel free to take as many breaks as you need.
  7. I'm more than satisfied with the results given how the top three happened to be the three I voted for; a shame about Melia but I perfectly understand your decision to give Venam her place (I'm sure she would have no problem giving her place to Venam). Will be looking forward to seeing the illustrations when they come out.
  8. Looks fantastic; can't wait to play the new episode when it comes out.
  9. "That's 109 character and mon drawings done in a little less than half a year." I tip my hat to you for going above and beyond for the sake of your fans. As always, your art looks amazing with my favorite of the bunch being Rift Gardevoir. Thank you very much for taking the time out of your day to create these for us, Zumi.
  10. Great work on the VS sprite update, Zumi. I'm curious to see if there's any other sprites you plan on fine-tuning.
  11. This would have to be my favorite batch of them all; everyone looks fantastic, with a very special shout out to Ryland, Ren and Melia. Thank you very much for all the hard work you put in to create these art pieces, Zumi.
  12. I'll admit that this caught me by surprise, in a good way. They all look incredible, with special shout-outs going to Absolute God Mode(TM) Melia and Rift Aelita. Keep up the great work, Zumi.
  13. The prospect of an art-piece depicting Goomink sounds rather intriguing; I can't wait to see it when the time comes. That aside, fantastic work on this batch of artwork, Zumi; we'll all be supporting you from the sidelines.
  14. Love the artwork, Zumi. My favorite out of the bunch would have to be Erin and the Rift Volcanion. Keep up the great work!
  15. Fantastic work, Ruby. My favorite of the bunch would have to be Scarlett.
  16. Kudos to Zumi for the amazing artwork; all of them look fantastic, especially Melia and Venam.
  17. I love the sleek design of the logo; a perfect mixture of the past and the future. I'll be eagerly looking forward to the next post from you all.
  18. I am so glad to hear that Desolation is coming back and that @Caz is safe and sound. It's been ages since I last saw Scarlett and I'm more than happy to see her again.
  19. It's always a good thing to see more fanfiction being written in honor of this amazing game; keep up the good work, mate.
  20. @MhicKyI feel the same way about D-maxing/G-maxing; of the three in-battle gimmicks it's easily my least favorite of the trio. Like you said, Jan's decision to make it work just like a Mega Evolution is the best way to handle it, though I assume you can only use one or the other in a battle if that's the case. As to why Gamefreak created D-maxing/G-maxing, I assume it's an attempt at giving Sw&Sh their unique battle mechanic to breathe some fresh air into the game. @Lady TariaA little off-topic but that's a really lovely icon you have. May I ask where it's from?
  21. Fantastic work as always, @Zumi. The only difficulty for me will be deciding which Melia wallpaper to use
  22. @JanI offer you my sincerest condolences for contracting covid-19 and will be keeping you in my thoughts and prayers. You're more than welcome to take the rest you need after all the hard work you've put in to polish up the game. Here's hoping that you stay safe and have a swift recovery from the virus.
  23. I see. Thank you very much for your answer; I'll make sure to inform my readers if I do post my stories on another site.
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