@CrossImpact So I guess the first thing to straight up say is that people are inserting their opinions in to a subject in which they don't really know how to answer. I prefer playing fan-games over the core series myself, but they definitely aren't better. Now I have to pretty much "shit talk" fan-games to explain it which I didn't want to. Let me just first clear up the story which is a very subjective term as you don't compare Stephen King to Shakespear or JK Rowling to R. L. Stein. I mean you can, but that's kind of silly.
The main gamer market does not care about the story. They care most about connectivity and online gaming. If you look at the top best selling single player games vs the top selling online gaming games (or whatever the proper term is called) there's quite a large gap. I know it's at least a couple million. A lot of changes for Post Gen V were done purely due to this as it cuts back resources where it doesn't matter and puts them into what they believe does. I absolutely hate the decisions made. Hate them. But it does overall improve Pokemon as a whole to the ideas that they are aiming for. They focus more on a visual experience and they really deliver on that front as it's a beautiful and enjoyable experience which ties into the story. The story is more keen on showing off the visuals and what they can do over depth. Pokemon never focused on depth and simplicity works so well for them. Depth in a Pokemon game probably would not go over too well, but we have seen small cues that they are trying stuff such as Lusamine's husband clipscene in the USUM postgame. And characters actually have storylines.
What about fan-games? I think people like to forget that Full Moon and Zeta exists and there's only a small handful of true fan-games. Welcome to the world of fanfiction where there is really bad stuff and sometimes it's so bad it's good. I haven't played LotA so I won't judge it, but even Reborn doesn't really stand much ground in modern day Pokemon in terms of story. Ultimately, it's still using a system where people are usually just standing and speaking lines. Reborn goes WAY BEYOND what is expected from a fan-game and does show more character and a deeper plot, but the reception of the game has all kinds of variations. Titania, Lin, Terra, the difficulty, unfair game mechanics, bloated cast, plot points that aren't touched again for over half the game, and the list goes on. Do I even have to go into Rejuv other than mentioning Melia Sue? I don't want to dive too deeply and I absolutely enjoyed Reborn, but I could trash that game's storyline as it's very messy especially in the latter half. I'll just end it in saying complexity =/= superiority.
Remember that we're talking about this:
From a company that makes millions of dollars for each release
I'm not arguing which games are more enjoyable, but having the rationality of knowing who does it better. If Game Freak was aiming and designing towards a heavy single player focus for teens and young adults, they'd blow anything fan-games presented out of the water. That's not who they are aiming for though. It's just a casual designed series with a lot more emphasis on the metagame compared to the older days.
How about we change the idea around? What if Game Freak presented something that looked exactly like Reborn? Would you be willing to spend $50 on it? Is a game that looks like that worth $50 to you? How many of you guys have either SM or USUM? If you look at it as a price of value, of course fan-games are going to be superior since there is no price to them. That's not what the discussion is. We're saying that fan-games are so good that they are worth more value than the official games so you'd be willing to spend $50 or maybe even $60 on them. If that sound ridiculous to you, you've proven my point. You'd be out of your mind if you think Fan-games are better than the core series.